- Nov 14, 2003
That is an odd argument to make, since D1 and D2 never had any problems due to the servers being too expensive to keep running, AFAIK. Since those days, computer power has increased dramatically and a single server has a lot more capability, so if anything the costs should be lower today.Running the servers cant be exactly cheap. I know wow's servers run them in the $10(0?) millions a year. I wouldnt expect the d3 servers to be anywhere near as complex but they gotta pay for them somehow and knowing how a large amount of people will play this game for a very long time they gotta have a steady income to support the infrastructure.
Also, what about the $50 per game sold? That money just vanishes into thin air, it can't be used to cover server costs?