I'm a little excited about this too, but I'm worried about the longevity of the game. There aren't many details yet but I wonder about scenarios like these:
- Auction houses are swamped with goods 6+ months after release, devaluing everything to extremes. Why would a player spend x amount of time magic finding a piece of gear when it could be had for $.75 through the auction house? Or on the flip side, why would a player bother to sell a piece of gear if he would only get $.75 minus fees?
- A normal environment where, for a cheap investment, a new player can acquire powerful items for any character they decide to play (assuming a market drop after the newness of it all wears off)
I think it may be a recipe for accelerated end game status for the average to power gamer. For me, Diablo 2 at its best was building up a few choice characters that used good gear, not the best gear. With two auction houses slotted for D3 I wonder how quickly a player might get to that point where they ask, "Now what will I do?" (In D2 terms when a player had an account dedicated to mules alone).