Deus Ex Widescreen Utility *June 2012: MAJOR NEW RELEASE V2.2*

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WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Thanks, I appreciate it. I certainly do feel like IW was a letdown, but that is usually the case when a PC exclusive goes multi-platform.
 
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Lumathix

Golden Member
Mar 16, 2004
1,686
0
46
Finished this last night on hardest difficulty. Badass game IMO. I was excited because I finished right in time to play Dead Island from Steam....oh well lol.
 

SSTK

Junior Member
Sep 18, 2011
2
0
0
I feel your pain! I finished DE.HR just in time to see that I had DLd the 360 beta dead island through steam. harhar
 

John141

Junior Member
Sep 22, 2011
3
0
0
This widescreen fix stops dx2 from starting for me and gives an error about a file not being there or something when im installing it.

As for the game not starting, Default.ini seems to be the main culprit. My normal default.ini has different things in it compared to your modified one and this seems to stop the game starting all together.

My ini
CompiledFiles=con|Conversations
TextFilePath__d=..\Content\DX2\AquiredDataText

[Locale]
Language=English
SkuValidLanguages=English
SkuDefaultLanguage=English
AudioLanguage=English

ShortIntroMovies__d=d:\content\dx2\VideoTextures\eidos-logo.bik;d:\content\dx2\VideoTextures\ionstorm-logo.bik;d:\content\dx2\VideoTextures\trademark.bik

[cadance]
FrontSurround2DSoundAtten__x=-0.5
CenterSurround2DSoundAtten__x=-1.5
RearSurround2DSoundAtten__x=-0.6
SubwooferSurround2DSoundAtten__x=0

Your ini
CompiledFiles=con|Conversations\English
TextFilePath__d=..\Content\DX2\AquiredDataText\english

Yours is missing locale completely

ShortIntroMovies__d=d:\content\dx2\VideoTextures\eidos-logo.bik;d:\content\dx2\VideoTextures\ionstorm-logo.bik;d:\content\dx2\VideoTextures\nvidia.bik;d:\content\dx2\VideoTextures\trademark.bik

You miss the 4 cadance lines I have



My engine file seems to have differences too but its too hard to pinpoint them due to the file size, I can't notice a difference between the engine files gameplay wise
 
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WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
This widescreen fix stops dx2 from starting for me and gives an error about a file not being there or something when im installing it.

As for the game not starting, Default.ini seems to be the main culprit. My normal default.ini has different things in it compared to your modified one and this seems to stop the game starting all together.

My ini
CompiledFiles=con|Conversations
TextFilePath__d=..\Content\DX2\AquiredDataText

[Locale]
Language=English
SkuValidLanguages=English
SkuDefaultLanguage=English
AudioLanguage=English

ShortIntroMovies__d=d:\content\dx2\VideoTextures\eidos-logo.bik;d:\content\dx2\VideoTextures\ionstorm-logo.bik;d:\content\dx2\VideoTextures\trademark.bik

[cadance]
FrontSurround2DSoundAtten__x=-0.5
CenterSurround2DSoundAtten__x=-1.5
RearSurround2DSoundAtten__x=-0.6
SubwooferSurround2DSoundAtten__x=0

Your ini
CompiledFiles=con|Conversations\English
TextFilePath__d=..\Content\DX2\AquiredDataText\english

Yours is missing locale completely

ShortIntroMovies__d=d:\content\dx2\VideoTextures\eidos-logo.bik;d:\content\dx2\VideoTextures\ionstorm-logo.bik;d:\content\dx2\VideoTextures\nvidia.bik;d:\content\dx2\VideoTextures\trademark.bik

You miss the 4 cadance lines I have



My engine file seems to have differences too but its too hard to pinpoint them due to the file size, I can't notice a difference between the engine files gameplay wise

I'm working on an update that will modify the existing files instead of replacing them. It will be up soon.
 

John141

Junior Member
Sep 22, 2011
3
0
0
That sounds good,

I am curious, does your widescreen fix make any changes to the engine.d2u file?

I found an old widescreen fix from 2003 where the engine file is edited with a hex editor and 3 instances of "AA 42" are replaced
http://widescreengamingforum.com/dr/deus-ex-invisible-war

These 3 instances still exist in your engine file though, which was why I was wondering.
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
That sounds good,

I am curious, does your widescreen fix make any changes to the engine.d2u file?

I found an old widescreen fix from 2003 where the engine file is edited with a hex editor and 3 instances of "AA 42" are replaced
http://widescreengamingforum.com/dr/deus-ex-invisible-war

These 3 instances still exist in your engine file though, which was why I was wondering.

The engine.d2u file that is in the program directory is an unmodified copy of what comes with DE: IW. The program then takes that file and modifies it.
 

coldmeat

Diamond Member
Jul 10, 2007
9,234
142
106
Why is this thread stickied? There are 10 threads created every day that are more worthy of a sticky.



If you have a problem with it, it needs to go to a mod because obviously a mod stickied it.
What you're doing is threadcrapping.

Post it in the mod discussion forum if you want a proper response


esquared
Anandetch Forum Director
 
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MadMarvin

Junior Member
Oct 11, 2011
5
0
0
Hi, first of all: Great work so far, an automated program to enable widescreen in Invisible War is badly needed. However, the current process of altering the original files within the setup archive and then replacing their counterparts in the InvisibleWar root folder is problematic because both the Default.ini and the Engine.d2u files are language dependent. For example, your Engine.d2u has a file size of 1.595.246 Bytes, mine is 1.595.256 Byte big. The WS patcher works in that it alters the FOV correctly (as can be seen in the menu or loading screens) but all the .bik videos do not play (black screen instead, can be aborted with Esc key) and the game crashes before loading a real level instead of the main menu.


I'm using a prepatched (v. 1.2) retail UK version of Invisible War. Other european versions could also be different. Here are the respective files if you want to fiddle around with them: http://www.mediafire.com/?nce6yywxych9mry
 
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WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Hi, first of all: Great work so far, an automated program to enable widescreen in Invisible War is badly needed. However, the current process of altering the original files within the setup archive and then replacing their counterparts in the InvisibleWar root folder is problematic because both the Default.ini and the Engine.d2u files are language dependent. For example, your Engine.d2u has a file size of 1.595.246 Bytes, mine is 1.595.256 Byte big. The WS patcher works in that it alters the FOV correctly (as can be seen in the menu or loading screens) but all the .bik videos do not play (black screen instead, can be aborted with Esc key) and the game crashes before loading a real level instead of the main menu.


I'm using a prepatched (v. 1.2) retail UK version of Invisible War. Other european versions could also be different. Here are the respective files if you want to fiddle around with them: http://www.mediafire.com/?nce6yywxych9mry

Thanks, I will look into this. The next release should address all of these problems.
 

MadMarvin

Junior Member
Oct 11, 2011
5
0
0
Allright, I'll be waiting then. :)

BTW: Do you plan on adding support for Thief 3 as well? It should technically need the same alterations.
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Sooo ... any progress so far? :)

I stopped working on it because there was no longer any interest. However, I did change the code to edit the files in place and not replace them, just never released it. The remaining problem is the .d2u file. Can you re-upload an unchanged UK engine.d2u file so I can take a look at it?
 

MadMarvin

Junior Member
Oct 11, 2011
5
0
0
I stopped working on it because there was no longer any interest. However, I did change the code to edit the files in place and not replace them, just never released it. The remaining problem is the .d2u file. Can you re-upload an unchanged UK engine.d2u file so I can take a look at it?
Sorry for the late answer, of course, here it is:

http://www.mediafire.com/file/o0dc3b2unhdqd6c/Engine.d2u

As for the dwindling interest: That's pretty normal for oldish games like TDS or IW, don't think about it. There will always be some people who want to replay some titles from their library and I for one would be very glad to have a handy tool like yours at hand. :)
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Sorry for the late answer, of course, here it is:

http://www.mediafire.com/file/o0dc3b2unhdqd6c/Engine.d2u

As for the dwindling interest: That's pretty normal for oldish games like TDS or IW, don't think about it. There will always be some people who want to replay some titles from their library and I for one would be very glad to have a handy tool like yours at hand. :)

2.2.0 BETA should fix everything, let me know if there are any issues.
 

OCNewbie

Diamond Member
Jul 18, 2000
7,596
25
81
I bought Dues Ex during a Steam sale, but haven't played it yet. Thanks W4N for putting this together!
 

anxion

Junior Member
Jun 21, 2012
1
0
0
Help! I just stumbled across your program and used the beta version.

I patched IW and it worked fine and all, but the FOV is all messed up, even though I set it to 90 and I tried other degrees as well.

I'm using the Steam version and my screen is 22,5" running at 1920x1080.

I attached a screenshot below:

http://sadpanda.us/images/1031624-R1L9AVX.jpg
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Help! I just stumbled across your program and used the beta version.

I patched IW and it worked fine and all, but the FOV is all messed up, even though I set it to 90 and I tried other degrees as well.

I'm using the Steam version and my screen is 22,5" running at 1920x1080.

I attached a screenshot below:

http://sadpanda.us/images/1031624-R1L9AVX.jpg

Try setting your HUD size to 53. The final version will have the auto-HUD size detection working again.
 

DigDog

Lifer
Jun 3, 2011
14,805
3,087
136
i have the GOG version with texture pack but somehow i can't seem to install / launch properly :(
 

AlexAL

Senior member
Jan 23, 2008
643
0
76
So just picked up Deus Ex GOTY from Steam, ran it once, ran the widescreen utility, and then played the game for a few mins in glorious 1366x768 widescreen . Many thanks to the OP.

What else can I do to improve the game? Run kentie.net's Deus Ex Fixer 1.1 for the multiprocessor and throttling fix? Run Deus Exe also from kentie instead of Deus Ex Fixer 1.1? There also seem to be number of mods and bug fixes, but trying to get the core game to run right before looking at those.