Deus EX: Mankind Dividied system specs revealed

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Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
Remember if you buy this. DLCs and microtransactions are locked to the same game. So start a new game=buy DLC and microtransactions again.

Haven't run into microtransactions in the game yet. There's a "shop" button, but I haven't bothered touching it and nothing's pushed me into it. I'm sure story DLC is not locked to a single game per purchase or anything like that.
 

Bacon1

Diamond Member
Feb 14, 2016
3,430
1,018
91
Remember if you buy this. DLCs and microtransactions are locked to the same game. So start a new game=buy DLC and microtransactions again.

Aww already starting with liying because your favored GPU maker isn't faster?

Personal attacks are not allowed
Markfw900


Hi everyone. Here's how things work:

Consumables (Praxis Kits, Ammo, Credits, Crafting Parts) are one-time use items. They will be in the storage section of your inventory, until you decide to add them to it. Once you do, they will be 'consumed' in your current playthrough, and not re-usable. Consumables work the way they do due to first party constraints.

Durables (Weapons, Skins, Augmentations) are not one-time use. They will automatically be available in all of your playthroughs, once you have downloaded and installed them.
 
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ThatBuzzkiller

Golden Member
Nov 14, 2014
1,120
260
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Why is it a shock again that a Gaming Evolved sponsored title is doing well on AMD hardware ? I wouldn't be surprised to see this game using their AGS driver extensions to speed up a few rendering passes much like how id software used GCN shader extensions to speed up Doom in Vulkan ...

Expect to see this more of a norm once shader model 6 releases ...
 

escrow4

Diamond Member
Feb 4, 2013
3,339
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106
dxmd_2016_08_25_11_21_30_053.png


Isn't that heavy on hardware.
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Why is it a shock again that a Gaming Evolved sponsored title is doing well on AMD hardware ? I wouldn't be surprised to see this game using their AGS driver extensions to speed up a few rendering passes much like how id software used GCN shader extensions to speed up Doom in Vulkan ...

That's the thing though. People are looking at the scripted benchmark which shows AMD in a good light as it's heavily GPU bound, whilst neglecting the actual benchmarks of the game itself. The game itself is much more CPU intensive, especially once you get to Prague, and there NVidia gets the edge due to it's superior DX11 driver. Of course I expect DX12 to change this. This game really needs DX12, and not just for AMD because the CPU scaling isn't that great. Also, the game is heavy on compute, so asynchronous compute should definitely help out a lot I'd wager.

It will be interesting to see how Pascal's asynchronous compute capabilities stack up against AMD's ACEs..

Expect to see this more of a norm once shader model 6 releases ...

Does NVidia have these extensions as well?
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
That's the thing though. People are looking at the scripted benchmark which shows AMD in a good light as it's heavily GPU bound, whilst neglecting the actual benchmarks of the game itself. The game itself is much more CPU intensive, especially once you get to Prague, and there NVidia gets the edge due to it's superior DX11 driver. Of course I expect DX12 to change this. This game really needs DX12, and not just for AMD because the CPU scaling isn't that great. Also, the game is heavy on compute, so asynchronous compute should definitely help out a lot I'd wager.

Why do you keep repeating this? AMD has no competitor to GTX1070/1080 because Vega isn't out so where are you getting the comparisons that NV has the edge? GTX1060 loses to RX 480 in every single benchmark of this game I've seen online, scripted or not.

Even PCGameshardware doesn't paint NV in a good light at all, unless we are talking about 1080/Titan XP.

- $400 R9 290 beats $700 780Ti = HUGE NV fail
- R9 290 and GTX970 are nearly tied = Fail because GTX970 was a 390 competitor and 290 came out a year earlier for barely more $. 390 beats 970 easily.
- $550 980 barely beats a $330 390 = HUGE fail because when 980 cost $550, for at least 6+ months it was possible to buy R9 390 CF or R9 295X2 or R9 290/X CF for barely more $. GameGPU's prelimary testing had R9 295X2 and 980 SLI performing similarly. That's insane because R9 295X2 cost $600-650 when just a single 980 was $550.
- RX 480 easily beats the 980 in every DE:MD review online! In less than 2 years AMD released a card for $240-250 that beats NV's "marketing flagship" GM204 in huge games like Doom and DE, but the 980 used cost $550 and was touted as a future-proof DX12 (next gen games) design. Remember how on this very forum we were told that GCN 1.0/1.1/2.0 lack proper DX12/12_1 features set of Maxwell 2.0? Notice how Fury beats RX 480 in all modern games and Fury was a direct 980 competitor based on price.

So far when we reflect back on last couple generations over 2-4 year period:

Performance wise:

7970 won the generation > 680
7970Ghz/R9 280X won the generation > 680/770
R9 290 won the generation > 780
R9 290X won the generation > 780Ti
R9 390 won the generation > 970
Fury won the generation > 980

NV's only shining SKU that can be praised that was released in the last 4 years is the 980Ti and nothing else. Everything else was overpriced and/or aged horribly given its pricing premiums.

The main reason the 980Ti looks good in those benches is they are using a version that boosts to to 1.4-1.45Ghz. Once TPU adds DX12 games into their testing suite, 970/980 will join the lamb slaughter of NV's historically outdated/failed architectures (660->680, 770->780Ti, 950/960, soon 970/980 will be added). In modern titles, 980 is already struggling to beat a 1Ghz 390. Pfff.

Another manual run with RX 480 getting 60 fps average and 1060 only 53 fps. All the benches leaked online are probably the best case for NV because if DX12 adds more performance, GCN is going to benefit more from it than Maxwell or Pascal.

The fact that 1060 is already losing to RX 480 in big titles like Doom and DE:MD is a sign that we don't even need to wait 1.5-2 years to see that 1060 is unlikely to age well, continuing the tradition of 2012+ NV GPUs. I mean it doesn't matter for guys who keep upgrading every 12-15 months or buy flagship cards every year but the trends are clearly emerging that NV no longer builds cards that last (or alternatively, their cards might last but you'd have to pay a big premium upfront then like 980Ti for $650). Ironically, GeForce 5 and 7 also aged like dogs but that was brushed aside or ignored because of how spectacular GeForce 8 was. Looking back now from GeForce 5 to now, NV has an awful lot of GPU architectures that completely fall apart once next gen games arrive.

If AMD manages to win in BF1, Civ 6, Gears of War 4, things will get ugly for 1060 in a hurry. It's hard to criticize GTX1070/1080 right now from a performance perspective since we don't have an AMD's generation equivalent. Much like GTX780 for $650 sure looked great at first and was praised, the minute AMD released a $400 R9 290, the 780 3GB looked like an overpriced and VRAM gimped turd. Sure enough, it also aged horribly.
 
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Unreal123

Senior member
Jul 27, 2016
223
71
101
Why do you keep repeating this? AMD has no competitor to GTX1070/1080 because Vega isn't out so where are you getting the comparisons that NV has the edge? GTX1060 loses to RX 480 in every single benchmarks I've seen online, scripted or not.

Another manual run with RX 480 getting 60 fps average and 1060 only 53 fps. All the benches leaked online are probably the best case for NV because if DX12 adds more performance, GCN is going to benefit more from it than Maxwell or Pascal.
Yes a game ,which is bombed in steam with negative reviews, and the sales has gone down. A AMD gaming evolve game running better on RX 480 is dam good surprise for AMD user.

You post any game in which RX 480 is winning by GTX 1060 in gameworks title.
 

raghu78

Diamond Member
Aug 23, 2012
4,093
1,476
136
That's the thing though. People are looking at the scripted benchmark which shows AMD in a good light as it's heavily GPU bound, whilst neglecting the actual benchmarks of the game itself. The game itself is much more CPU intensive, especially once you get to Prague, and there NVidia gets the edge due to it's superior DX11 driver. Of course I expect DX12 to change this. This game really needs DX12, and not just for AMD because the CPU scaling isn't that great. Also, the game is heavy on compute, so asynchronous compute should definitely help out a lot I'd wager.

It will be interesting to see how Pascal's asynchronous compute capabilities stack up against AMD's ACEs..

Does NVidia have these extensions as well?

hardocp did actual gameplay testing and not the scripted benchmark.

http://www.hardocp.com/article/2016...divided_performance_iq_preview/4#.V75RDvkrLIU

"Naturally we have not had time to play the game from start to finish, it’s only been out 24 hours. What we have done however is played through the complete first level of the game through the entire Dubai area from the beginning to the point where you have to disable the helicopter from taking off. We actually found these areas to be very intense graphically speaking, bringing framerates down into the 20’s in some areas. This area did seem to be very demanding. Our run-through starts at the beginning of the game and goes all the way to the start of the cut-scene in the large atrium with the helicopter landing. This covers a great deal of area in the map."

Rx 480 is 15% faster than GTX 1060. Heck even the Rx 470 Red Devil 4GB is faster than GTX 1060. btw all of this is DX11. With DX12 we are going to see that perf gap widen and I would not be surprised to see the Rx 480 > 20% faster than GTX 1060 in the DX12 version. AMD have the majority of upcoming DX12 titles under Gaming Evolved and the next few months will see more titles like Battlefield 1, Watch Dogs 2 and Civilization 6. For once AMD seems to be outdoing Nvidia in partnering with high profile AAA titles.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Yes a game ,which is bombed in steam with negative reviews, and the sales has gone down. A AMD gaming evolve game running better on RX 480 is dam good surprise for AMD user.

You post any game in which RX 480 is winning by GTX 1060 in gameworks title.

Name AMD proprietary / black box source code in AMD GE titles and in particular, in this title. The fact that you directly compare AMD GE to GameWorks as if they are interchangeable already shows you are either trolling or you have lost the argument and are trying to pull a quick one.

hardocp did actual gameplay testing and not the scripted benchmark.

Rx 480 is 15% faster than GTX 1060. Heck even the Rx 470 Red Devil 4GB is faster than GTX 1060. btw all of this is DX11. With DX12 we are going to see that perf gap widen and I would not be surprised to see the Rx 480 > 20% faster than GTX 1060 in the DX12 version. AMD have the majority of upcoming DX12 titles under Gaming Evolved and the next few months will see more titles like Battlefield 1, Watch Dogs 2 and Civilization 6. For once AMD seems to be outdoing Nvidia in partnering with high profile AAA titles.

The good news is NV's 1070/1080/Titan XP/980Ti cards have good performance. That's the beauty about AMD GE titles -- they don't actually cripple the competition. Some of the NV GWs titles such as Project CARS or Anno 2205, the discrepancy in performance between the 2 camps isn't even logical.

GameGPU has updated their charts with the latest game build.

RX 480 and 980 are tied.
R9 290X beats 980.
R9 290X and 780 SLI are roughly tied.
R9 380X beats 780Ti, tied with a 970.
Fury X beats 1070 and 980Ti.

The scripted benchmark is actually more demanding than some parts of the game. Awesome performance from the R9 295X2 considering that card only had a $50-100 premium against the 980 in the US during the time they competed.

dex_1920.jpg


At 1440p, at GameGPU, the 1080 is barely beating the Fury X but NV has superior SLI scaling for Pascal.
dex_2560.jpg

dex_3840.jpg

vram_2.png

dex_proz.jpg

dex_intel.jpg

dex_amd.jpg
 
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Shivansps

Diamond Member
Sep 11, 2013
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The good news is NV's 1070/1080/Titan XP/980Ti cards have good performance. That's the beauty about AMD GE titles -- they don't actually cripple the competition. Some of the NV GWs titles such as Project CARS or Anno 2205, the discrepancy in performance between the 2 camps isn't even logical.

dex_1920.jpg
Fury X performing nearly like GTX1080, R8 Nano performing like GTX1070, and GTX970 performing like 380X, if that ist "cripple the competition" i dont know what it is. And that is VHQ, so there should be not VRAM issues there.
 
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Maverick177

Senior member
Mar 11, 2016
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Fury X performing nearly like GTX1080, R8 Nano performing like GTX1070, and GTX970 performing like 380X, if that ist "cripple the competition" i dont know what it is. And that is VHQ, so there should be not VRAM issues there.

FuryX approaching 1080 level isn't something new, especially with DX12. Plus this is an AMD title.

Look at that, both SLI and CFX are working. Please do help me find a single Gimpworks title that AMD has CFX profile on launch day.
 

Shivansps

Diamond Member
Sep 11, 2013
3,918
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FuryX approaching 1080 level isn't something new, especially with DX12. Plus this is an AMD title.

Look at that, both SLI and CFX are working. Please do help me find a single Gimpworks title that AMD has CFX profile on launch day.

I dont care about it, we are talking about Deus EX here and the "GE does not cripple the competition" when that is not what i see there.

This GE title is running on DX11 now, so no magical excuses about DX12, and some NV cards misteriusly performs 1 tier lower than what is expected, like in Hitman DX11. What a coincidence.
 

Thinker_145

Senior member
Apr 19, 2016
609
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Over the last several generations a big reason for Nvidia cards not performing well down the line was because of less VRAM.

I really doubt Pascal will end up with insufficient VRAM in the future but you never know. I would have liked the 1060 to have 8G as well, would have made it a clear winner against 480 in my opinion. PC gamers have historically underrated the importance of VRAM and have often used the infamous "overkill" argument.

Sent from my HTC One M9
 

Maverick177

Senior member
Mar 11, 2016
411
70
91
Please then, explain to me, in what way AMD has crippled nVidia performance? Mind you this is an AMD title to begin with.

I honestly don't understand your mindset. A specific-IHV-sponsored title favors said IHV-hardwares, period.

In case of AMD biased title. TressFX and CHS are 2 settings that normally drain FPS the most. Guess what? Both are open source. Nvidia can do what ever the hell they want to get the most of their driver.

In case of nVidia biased title. Gimpworks are closed box of dlls, AMD can't do jackshit beside that Tessellation slider.

Please do tell me, which vendor is in the clear water, I'm eager yo hear your opinion.
 

Sweepr

Diamond Member
May 12, 2006
5,148
1,143
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FuryX approaching 1080 level isn't something new, especially with DX12. Plus this is an AMD title.

Look at that, both SLI and CFX are working. Please do help me find a single Gimpworks title that AMD has CFX profile on launch day.

GTX 1080 is 37% faster overall at 1440p, and that's before overclock. So no, Fury X coming close in DX11 is not normal. Performance on NVIDIA cards is way below what you would expect compared to the competition, and that's before the DX12 patch cripples them further. You can't criticize GameWorks and ignore what the competitor does as well.
 

Maverick177

Senior member
Mar 11, 2016
411
70
91
GTX 1080 is 37% faster overall at 1440p, and that's before overclock. So no, Fury X coming close in DX11 is not normal. Performance on NVIDIA cards is way below what you would expect compared to the competition, and that's before the DX12 patch cripples them further. You can't criticize GameWorks and ignore examples like this.

FuryX is 5% behind the 1080 @HD in an AMD biased title? Oh wow that's clearly AMD fault locking out Nvidia. Oh wait, that's nVidia behavior with Gimpworks.

Gimpworks is different because AMD don't know what's inside the dlls and can't act accordingly.

nVidia on the other hand has access to SOURCE CODES of TressFX and the likes.
You want examples?

I'm surprise with more than 4100 comments and you can still throw out an argument like this. To the mod: This is not a personal attack.
 

Sweepr

Diamond Member
May 12, 2006
5,148
1,143
136
FuryX is 5% behind the 1080 @HD in an AMD biased title? Oh wow that's clearly AMD fault locking out Nvidia. Oh wait, that's nVidia behavior with Gimpworks.

Show me another example of Fury X matching GTX 1080 in a DX11 game before you copy and paste GimpWorks in every post. These results are very questionable considering where GTX 1080 stands next to AMD cards in neutral titles.
 

Maverick177

Senior member
Mar 11, 2016
411
70
91
Show me another example of Fury X matching GTX 1080 in a DX11 game before you copy and paste GimpWorks in every post. These results are very questionable considering where GTX 1080 stands next to AMD cards in neutral titles.

Please do help me listing AAA games released from June 'till now.

Edit: it's not 5%, try 12%
ultra_1080.png
 

Unreal123

Senior member
Jul 27, 2016
223
71
101
Double standards is the reason why AMD is in this place and has zero market share in high end PC products.

d9c02db038.jpg



A Fury X is required to get PS4 image quality on PC at 1080p that much coding is gone bad in Gaming Evolve Title on PC.


A Fury X ,which is market as a 4K card is now on par with PS4 image quality with only few FPS better, which is acceptable to AMD user because at least it is breaking Nvidia cards that much desperation is their.

Rise of the Tomb Raider was sponsored by nvidia, same publisher, same company, which ported on PC had sales of 1 million PC and 90% of positive reviews.


3rd time this year AMD evolve game is negative review and sale bombed on PC because they are forcing developers to code for DX12 and ditch DX11.
 

Unreal123

Senior member
Jul 27, 2016
223
71
101
Name AMD proprietary / black box source code in AMD GE titles and in particular, in this title. The fact that you directly compare AMD GE to GameWorks as if they are interchangeable already shows you are either trolling or you have lost the argument and are trying to pull a quick one.



The good news is NV's 1070/1080/Titan XP/980Ti cards have good performance. That's the beauty about AMD GE titles -- they don't actually cripple the competition. Some of the NV GWs titles such as Project CARS or Anno 2205, the discrepancy in performance between the 2 camps isn't even logical.

GameGPU has updated their charts with the latest game build.

RX 480 and 980 are tied.
R9 290X beats 980.
R9 290X and 780 SLI are roughly tied.
R9 380X beats 780Ti, tied with a 970.
Fury X beats 1070 and 980Ti.

The scripted benchmark is actually more demanding than some parts of the game. Awesome performance from the R9 295X2 considering that card only had a $50-100 premium against the 980 in the US during the time they competed.

dex_1920.jpg


At 1440p, at GameGPU, the 1080 is barely beating the Fury X but NV has superior SLI scaling for Pascal.
dex_2560.jpg

dex_3840.jpg

vram_2.png

dex_proz.jpg

dex_intel.jpg

dex_amd.jpg
So can you tell me why The division and Mirror Edge 2 is running well on AMD?