RussianSensation
Elite Member
- Sep 5, 2003
- 19,458
- 765
- 126
Aye,its not looking healthy![]()
BF3 - DICE is developing the game in its new Frostbite 2.0 engine and has promised that the PC version is receiving the most attention. :thumbsup:
Aye,its not looking healthy![]()
I was strictly speaking about the development of graphics. My point was that if you look at say EMAEE sales, you can see that Crysis 2 sales on the 360 + PS3 = 236,000 vs. 57,000 on the PC. So we can't really expect any developer to sit there and spend millions of dollars on top artists and programmers when they are making ~ 20% of their sales from the PC market. From a business sense, you'd cater towards 80% of your client base - which is console gamers. This is probably a large reason why they didn't go all out on this game in terms of graphics budget.
The other thing about PC games is that their prices drop like a rock. So there is almost never any incentive to buy a new $59.99 game. On consoles a game will be priced at $59.99 for 2-3+ months after release. In fact one of my friends just picked up COD:BO for his Xbox360 for $59.99 this week! Look at Medal of Honor for example. The game is barely 6 months old vs. 5 months old for BlackOps. Yet, Direct2Drive had it for $7.50 last week for the PC (obviously Black Ops is a more popular game though leading to its ability to maintain higher pricing for a longer time period). I have yet to see Medal of Honor for $7.50 for a console....
But even Crysis 2 has already seen a 20% discount as well. The only logical explanation as to why PC game prices drop so much quicker is because so few PC gamers are willing to pay $60 for a game in spite of often having expensive PC hardware. At first I thought PC gaming was going to be more expensive, but in the last 5 years I have completely changed my tune. PC gaming is far cheaper than console gaming after you add the cost of software. For developers, the higher sale prices of console games only increase their profits further and discourage them from developing games on the PC since most of those PC games will sell for $20-30 (if that) only 6 months from release (unless you are talking Blizzard games which tend to maintain their prices due to their popularity).
BF3 - DICE is developing the game in its new Frostbite 2.0 engine and has promised that the PC version is receiving the most attention. :thumbsup:
For what purpose would they do that?
Maybe to live up to their own claims that it would be great on the PC. Maybe to clearly show what the engine is really capable of.
They already have higher resolution textures than what they used in the game, it wouldn't cost much or take much time to create a Patch/DLC to add them to the PC install.
I'd love to see the pc sales currently Crysis 2 vs what the pc sales were with the first crysis given the same amount of time. I personally bought both Crysis 1 and Warhead on release. I have already blown off crysis 2 and crytek completely and I'm sure I'm not the only one. I'd bet that Crysis 2 pc sales are way down compared to what the other two were.I was strictly speaking about the development of graphics. My point was that if you look at say EMAEE sales, you can see that Crysis 2 sales on the 360 + PS3 = 236,000 vs. 57,000 on the PC. So we can't really expect any developer to sit there and spend millions of dollars on top artists and programmers when they are making ~ 20% of their sales from the PC market. From a business sense, you'd cater towards 80% of your client base - which is console gamers. This is probably a large reason why they didn't go all out on this game in terms of graphics budget.
The other thing about PC games is that their prices drop like a rock. So there is almost never any incentive to buy a new $59.99 game. On consoles a game will be priced at $59.99 for 2-3+ months after release. In fact one of my friends just picked up COD:BO for his Xbox360 for $59.99 this week! Look at Medal of Honor for example. The game is barely 6 months old vs. 5 months old for BlackOps. Yet, Direct2Drive had it for $7.50 last week for the PC (obviously Black Ops is a more popular game though leading to its ability to maintain higher pricing for a longer time period). I have yet to see Medal of Honor for $7.50 for a console....
But even Crysis 2 has already seen a 20% discount as well. The only logical explanation as to why PC game prices drop so much quicker is because so few PC gamers are willing to pay $60 for a game in spite of often having expensive PC hardware. At first I thought PC gaming was going to be more expensive, but in the last 5 years I have completely changed my tune. PC gaming is far cheaper than console gaming after you add the cost of software. For developers, the higher sale prices of console games only increase their profits further and discourage them from developing games on the PC since most of those PC games will sell for $20-30 (if that) only 6 months from release (unless you are talking Blizzard games which tend to maintain their prices due to their popularity).
I'd love to see the pc sales currently Crysis 2 vs what the pc sales were with the first crysis given the same amount of time. I personally bought both Crysis 1 and Warhead on release. I have already blown off crysis 2 and crytek completely and I'm sure I'm not the only one. I'd bet that Crysis 2 pc sales are way down compared to what the other two were.
I haven't tried looking for Crysis 1 / Warhead vs. Crysis 2 sales, but take a look at this instead:
PC Sales of Crysis 2 - Week 1
Americas = 46,057
EMEAA = 57,316
Worldwide Total = 103,373
PC Sales of Crysis 2 - Week 2
Americas = 12,131
EMEAA = 18,556
Worldwide Total = 30,687
Now after 2 weeks of Sales, Crysis 2 has only sold 134,060 units on the PC.
Let's look at all platforms after 2 weeks.
PC = 134,060 (13.3% of Total)
Xbox360 = 537,066
PS3 = 339,600
Total = 1,010,726
Ya, that's even worse than my rough 20% estimate. Clearly, this only highlights why most developers could care less about the PC. If the Wii was a more powerful system, they'd net more sales on the Wii than the PC. From a business point of view, it just doesn't make any sense to put extra effort into a PC game (unless it has a massive online following such as Battlefield, WOW, Starcraft series, etc.).
Crytek could have invested $10 million into making the game better looking, but look at the amount of risk vs. reward given the unpredictable nature of PC gamers' purchasing decisions. Crysis 2 may not be as good as the first game, but looking at the sales #s, it looks like a game that got a review of 5/10.
Not sure how valid this is since I don't know the source of your numbers and I highly doubt they include Digital Transactions. I know for a fact they don't include Steam Numbers since, well, Steam still isn't releasing that info.
Not sure how valid this is since I don't know the source of your numbers and I highly doubt they include Digital Transactions. I know for a fact they don't include Steam Numbers since, well, Steam still isn't releasing that info.
Quick show of hands how many people in this thread THAT DID BUY Crysis 2 get it retail? I got mine off Amazon Digital Download (gift) and all the owners I know (from my other forum) got it through Steam.
That's a valid point. I used VGChartz. But this also supports my data.
Even then, I doubt there are an extra 1 million PC gamers out there who bought digital copies of the game. What about Black Ops? That game outsold the PC version on consoles almost 20:1.
And their estimated numbers, in 07/2010 Digital Downloads accounted for ~48% of PC sales. Just to be generous let's bump that to 50%, and using the 134k number above suddenly its 134k x 3 == 402k.
If 50% of PC sales are digital, that means the other 50% are retail. Therefore, the total would be 268,000 units using your estimate not 402k. 268k is less than 30% of the market. But forget about 30% figure for a second. <300k units is still such a small amount of PC games sold 2 weeks after a launch of such a high profile game, that it still supports the view that you'd never be able to justify spending millions of dollars on making the game the best looking game. The only reason Crytek did so for the first game is because they had to make a name for themselves. So consider the first game more of a "marketing/branding" expense.
http://www.mycrysis.com/forums/viewtopic.php?f=40&t=22276
Crytek has confirmed a DX11 patch at last.
Bad move to wait till whenever this comes out rather than have it there at release. But better late than never. Hard to say how much polish you can put on a turd.
The game was greatly looked forward to on PC but the release was botched and it's already lost the momentum it had due to negative reaction to the state the game released in. Generally if you don't execute well with the initial arrival to market of your product you dig a hole you won't pull out of.
I look forward to seeing if there is any clear graphic improvement or just a frame rate hit. Crysis 2 definitely could use some improved graphics. Hopefully this patch can bring the sequel at least up to the level of quality seen in its predecessor.
Who was it that first broke the story that Crysis 2 was going to not be DX11 at time of release and that it would be patched to DX11 later on?
Whoever that was just got a huge shot of credibility in my book.
http://translate.google.com/transla.../13594-crysis-2-endast-dx9-dx11-kommer-senare
It was Sweclockers. The same chaps with the infamous gtx 590 burning up youtube video. :ninja:
http://translate.google.com/transla.../13594-crysis-2-endast-dx9-dx11-kommer-senare
It was Sweclockers. The same chaps with the infamous gtx 590 burning up youtube video. :ninja:
http://www.mycrysis.com/forums/viewtopic.php?f=21&t=15872&start=0
Rumor of DX11 patch confirmed as fud and unconfirmed by Crytek.
A DX11 patch on this game is like a silk hat on a pig. Gameplay is great imo, but the graphics are lackluster. It's a console port.
This back and forth is really pissing me off and makes me look at the top execs with more disdain.
Didn't someone at Crytek go ahead and post something along the lines of:
"We never said there would be a DX11 patch and anyone who claimed we were doing it are a bunch of liars."
Now they confirm it is coming out and WTF I hate people! Haha. Maybe I should hold off on finishing the game for the patch - ETA?
I wish I knew as well. I got so far as first meeting Gould in his apartment and stopped in hopes there would be a graphics patch. Now that it is announced it's good to hear, hopefully it comes out soon.
I haven't tried looking for Crysis 1 / Warhead vs. Crysis 2 sales #s, but take a look at this instead:
PC Sales of Crysis 2 - Week 1
Americas = 46,057
EMEAA = 57,316
Worldwide Total = 103,373
PC Sales of Crysis 2 - Week 2
Americas = 12,131
EMEAA = 18,556
Worldwide Total = 30,687
Now after 2 weeks of Sales, Crysis 2 has only sold 134,060 units on the PC.
Let's look at all platforms after 2 weeks.
PC = 134,060 (13.3% of Total)
Xbox360 = 537,066
PS3 = 339,600
Total = 1,010,726
Ya, that's even worse than my rough 20% estimate. Clearly, this only highlights why most developers could care less about the PC. If the Wii was a more powerful system, they'd net more sales on the Wii than the PC. From a business point of view, it just doesn't make any sense to put extra effort into a PC game (unless it has a massive online following such as Battlefield, WOW, Starcraft series, or has a mass appeal factor such as the Sims, etc.).
Crytek could have invested $10 million into making the game better looking, but look at the amount of risk vs. reward given the unpredictable nature of PC gamers' purchasing decisions. Crysis 2 may not be as good as the first game, but looking at the sales #s, it looks like a game that got a review of 5/10.
There are only 3 PC games in the top 50 best selling videogames. These are The Sims (#22), World of Warcraft (#30) and Starcraft 1 (#35). We should be happy as it is that Microsoft or Sony didn't make Crysis a console exclusive, yet. It is no surprise then that developers spend less and less time on catering specifically to PC hardware.
Why don't you just play through it like you did with Dragon Age II before the in-game driver performance fix was released?