Crysis 2. Anyone buy it and currently playing it?

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mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
I have the game, play a couple hours so far and some thoughts:

The Good
1. Guns feel good. Shooting is precise and well controlled, sounds are good. Weapon customization is like Crysis 1, press X to add parts. There could be more choices though. For example, barrels can only have silencers or nothing, why not add a different compensator for lower recoil? Why no more choice in hand guard mounts (Lasers, flashlights, pistol grips, etc)? Why are my optics choices arbitrarily limited? No ACOG/scopes on an assault rifle and the laser sight is obviously attached to the CCO optic (think a M68 style CCO with a integrated EOTech EOLAD-1V side laser mount), but when holding down right mouse, you zoom in on the laser instead of looking through the obviously mounted optic.

2. Movement is good. Walk speed could be higher, but thats about it. Jumping on a ledge, sliding, looking over cover, etc feels natural and opens up the world nicely. On the other hand, why are some things cover that you can lean over and some are not? A chest high concrete wall is ok for you to look over and fire from, but a chest high crate is not?

3. It does feel more theatrical and action packed than the first Crysis which could get dry at times. That is a plus.

The Bad
1. Level design borders on linear. There are may paths, but they all lead to the same place. It is good design, excellent use of vertical space especially, but you can't help but feel that it's all the same no matter what you do and where you go. It's basically go left or right around a building, or go under or over it. In the end, you take a short detour, but you still follow the same path 90% of the time with only short breaks where you get to decide what vertical level you want to move through.

2. It really holds you by the hand. Long parts are non interactive cutscene tutorials. Want to open a door at the beginning of the game? Watch a non interactive cutscene of your guy pulling off the handle and push open the door after pressing F. Look over a ledge? Hey let me put you in a non interactive cutscene of how the suit's binocular function works. 1 hour in and before a fight? Let me non interactively show you how armor and cloaking mode works. Really, really breaks immersion and throws you out of the game.

3. Why is everyone in a nano suit now? On top of that Nano suits are no longer special, it's just what everybody wears now. Remember the satisfaction of fighting Korean nano suits in Crysis, where it was actually a challenge? forget it, now nano suit guys are just fodder. Also, what the hell is Cell? Where is the US military? This is New York, why is it getting torn up in a gang bang between Cell v.s. Ceph(aliens) v.s. civilians without the military there? I am literally dropped into the game with no idea WTF is going on and why people are fighting and how this is any way is connected to Crysis 1/Warhead.

The Ugly
1. Graphics. This game runs about as quickly as Crysis 1/Warhead but looks much, much worse. Lighting is good, but textures are much muddier. This is extremely evident at the start of the game when you first see your character. On hardcore mode, your PC's uniform is extremely muddy and you can see the low poly count. It looks better later, but it's still easy to see that it's not Crysis level in geometry detail, texture resolution or wide open vistas with long sight range. Enviroments are small, cramped even and even with all this "help" it runs no better than Crysis 1, a game which rendered miles and miles of wide open terrain with detailed trees, water and character models.

2. Controls. I have the weird feeling mouse smoothing and acceleration are enabled. It feels a bit off and the there is no option to turn it off.

3. That brings me to the whole damn command line thing. Game files are encrypted, there is no Sandbox editor and most command line options are locked out. I mean there's not even an option to change graphical settings by yourself even if you wanted to edit command lines. It's basically a giant middle finger to the PC community.

Verdict
This game is fun. I've only played the single player so that's all I can talk about, but comparison wise it is better than Homefront's SP. The game story is less absolutely retarded, doesn't force ridiculous idiocy down your throat trying to either shock you or draw a very simple emotional reaction, but it is not as good as Crysis 1's. There is less suspense and absolutely less believability than the last game for sure. The Aliens when you first saw sneak peeks of them in early parts of Crysis made you feel like a man in a nano suit that is still vastly overpowered and helpless inspiring true fear and adrenaline. Crysis 2 aims much more at the superman spectrum of things. I am alone in a open war zone but I never feel like I'm in any "Oh S***" danger like in Crysis. Crysis 2 is simply easier than Crysis. I'm not talking about normal v.s. macho "back in my day..." difficulty, I'm talking about adrenaline pumping, suspense building difficulty and, oh no I have to superman and face roll another 20 CELL nano suit guys that don't feel any more epic than normal enemies should be in 2011 era military body armor difficult, there's just no longer a sense of spectacle and achievement when you put up these "dangerous" aliens and nano suit guys that are so much weaker compared to you (playing on my default difficulty for all games, Normal). Also AI is much worse in this game than Crysis 1.

Overall, I do regret paying $60 for this game. It's not bad, but not $60 good and I'm not the pickiest gamer in the world either. I felt like Dragon Age 2 was even just barely justified for $60 and I didn't mind many of the things others hated. 7.5-8/10 Crytek lowered the epic feel and quality of Crysis 2 compared to Crysis while locking you out of any sort of customization or control as a big middle finger to the PC community. It truly is closer in spirit and feel to Modern Warfare 2 than the open choice filled world Crysis 1/Warhead is. For $40, it'd be good, $50 would be pushing it unless you know you will want to get wrapped up in the multiplayer.

Buy
Wait
Pass

Edit: Here are some Extreme(Hardcore/Highest setting) screenshots.
1:
I understand depth of field on the legs, but look at the textures on the Marine's IFAK pack on the front of his kit. Also look at the low number of polygons used in this model.

2.
Again low geometry detail on the metal gantry thing, blurry textures on the wall and concrete, clipping of the stair railing model... just overall sloppy work.

3.
I'm not cherry picking shots to show this game off in a bad light. Whoever did the textures made a big impact in making the game look truly only average at best.
 
Last edited:
Apr 28, 2010
114
0
0
The fact that the level design is so linear might be the biggest downside for me. My favorite FPS game of all time was Far Cry, because I could take a different path, or try a different approach each time I failed.

Crysis narrowed it down a little, but I still enjoyed it. Haven't tried it, yet, but the level design in Crysis 2 looks like what we have in every other FPS game.

That's really a shame, if that's the case.
 

Vdubchaos

Lifer
Nov 11, 2009
10,408
10
0
I have the game, play a couple hours so far and some thoughts:

The Good
1. Guns feel good. Shooting is precise and well controlled, sounds are good. Weapon customization is like Crysis 1, press X to add parts. There could be more choices though. For example, barrels can only have silencers or nothing, why not add a different compensator for lower recoil? Why no more choice in hand guard mounts (Lasers, flashlights, pistol grips, etc)? Why are my optics choices arbitrarily limited? No ACOG/scopes on an assault rifle and the laser sight is obviously attached to the CCO optic (think a M68 style CCO with a integrated EOTech EOLAD-1V side laser mount), but when holding down right mouse, you zoom in on the laser instead of looking through the obviously mounted optic.

2. Movement is good. Walk speed could be higher, but thats about it. Jumping on a ledge, sliding, looking over cover, etc feels natural and opens up the world nicely. On the other hand, why are some things cover that you can lean over and some are not? A chest high concrete wall is ok for you to look over and fire from, but a chest high crate is not?

3. It does feel more theatrical and action packed than the first Crysis which could get dry at times. That is a plus.

The Bad
1. Level design borders on linear. There are may paths, but they all lead to the same place. It is good design, excellent use of vertical space especially, but you can't help but feel that it's all the same no matter what you do and where you go. It's basically go left or right around a building, or go under or over it. In the end, you take a short detour, but you still follow the same path 90% of the time with only short breaks where you get to decide what vertical level you want to move through.

2. It really holds you by the hand. Long parts are non interactive cutscene tutorials. Want to open a door at the beginning of the game? Watch a non interactive cutscene of your guy pulling off the handle and push open the door after pressing F. Look over a ledge? Hey let me put you in a non interactive cutscene of how the suit's binocular function works. 1 hour in and before a fight? Let me non interactively show you how armor and cloaking mode works. Really, really breaks immersion and throws you out of the game.

3. Why is everyone in a nano suit now? On top of that Nano suits are no longer special, it's just what everybody wears now. Remember the satisfaction of fighting Korean nano suits in Crysis, where it was actually a challenge? forget it, now nano suit guys are just fodder. Also, what the hell is Cell? Where is the US military? This is New York, why is it getting torn up in a gang bang between Cell v.s. Ceph(aliens) v.s. civilians without the military there? I am literally dropped into the game with no idea WTF is going on and why people are fighting and how this is any way is connected to Crysis 1/Warhead.

The Ugly
1. Graphics. This game runs about as quickly as Crysis 1/Warhead but looks much, much worse. Lighting is good, but textures are much muddier. This is extremely evident at the start of the game when you first see your character. On hardcore mode, your PC's uniform is extremely muddy and you can see the low poly count. It looks better later, but it's still easy to see that it's not Crysis level in geometry detail, texture resolution or wide open vistas with long sight range. Enviroments are small, cramped even and even with all this "help" it runs no better than Crysis 1, a game which rendered miles and miles of wide open terrain with detailed trees, water and character models.

2. Controls. I have the weird feeling mouse smoothing and acceleration are enabled. It feels a bit off and the there is no option to turn it off.

3. That brings me to the whole damn command line thing. Game files are encrypted, there is no Sandbox editor and most command line options are locked out. I mean there's not even an option to change graphical settings by yourself even if you wanted to edit command lines. It's basically a giant middle finger to the PC community.

Verdict
This game is fun. I've only played the single player so that's all I can talk about, but comparison wise it is better than Homefront's SP. The game story is less absolutely retarded, doesn't force ridiculous idiocy down your throat trying to either shock you or draw a very simple emotional reaction, but it is not as good as Crysis 1's. There is less suspense and absolutely less believability than the last game for sure. The Aliens when you first saw sneak peeks of them in early parts of Crysis made you feel like a man in a nano suit that is still vastly overpowered and helpless inspiring true fear and adrenaline. Crysis 2 aims much more at the superman spectrum of things. I am alone in a open war zone but I never feel like I'm in any "Oh S***" danger like in Crysis. Crysis 2 is simply easier than Crysis. I'm not talking about normal v.s. macho "back in my day..." difficulty, I'm talking about adrenaline pumping, suspense building difficulty and, oh no I have to superman and face roll another 20 CELL nano suit guys that don't feel any more epic than normal enemies should be in 2011 era military body armor difficult, there's just no longer a sense of spectacle and achievement when you put up these "dangerous" aliens and nano suit guys that are so much weaker compared to you (playing on my default difficulty for all games, Normal). Also AI is much worse in this game than Crysis 1.

Overall, I do regret paying $60 for this game. It's not bad, but not $60 good and I'm not the pickiest gamer in the world either. I felt like Dragon Age 2 was even just barely justified for $60 and I didn't mind many of the things others hated. 7.5-8/10 Crytek lowered the epic feel and quality of Crysis 2 compared to Crysis while locking you out of any sort of customization or control as a big middle finger to the PC community. It truly is closer in spirit and feel to Modern Warfare 2 than the open choice filled world Crysis 1/Warhead is. For $40, it'd be good, $50 would be pushing it unless you know you will want to get wrapped up in the multiplayer.

Buy
Wait
Pass

Edit: Here are some Extreme(Hardcore/Highest setting) screenshots.
1:
I understand depth of field on the legs, but look at the textures on the Marine's IFAK pack on the front of his kit. Also look at the low number of polygons used in this model.

2.
Again low geometry detail on the metal gantry thing, blurry textures on the wall and concrete, clipping of the stair railing model... just overall sloppy work.

3.
I'm not cherry picking shots to show this game off in a bad light. Whoever did the textures made a big impact in making the game look truly only average at best.

Good review, thx

I'm gonna pass....$10 Steam sale....maybe
 

Carfax83

Diamond Member
Nov 1, 2010
6,841
1,536
136
Anyone with SLI having problems with Crysis 2, specifically flickering?

It only happens with SLI enabled, but I get really bad flickering that makes the game unplayable :mad:
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
456
126
Thank you fellow pc gamers. Let's show these a-holes we're not some second class citizens that can just be stepped on like ants. Speak with your wallets. If Crytek has determined we're not worthy of their time then let them leave the pc gaming community altogether.

Are you blaming Crytek for the inevitable stealing of CD keys? Keygens have been around for a very long time. I'm a bit lost on this one.
 
May 13, 2009
12,333
612
126
Are you blaming Crytek for the inevitable stealing of CD keys? Keygens have been around for a very long time. I'm a bit lost on this one.

I'm not blaming crytek for anything except pretty much telling pc gamers to f&ck off. I don't condone a-holes pirating games or the use of keygens. I was happy because it looks like the multiplayer is empty which I take it is no one is buying the stupid game.
 

Vdubchaos

Lifer
Nov 11, 2009
10,408
10
0
I'm not blaming crytek for anything except pretty much telling pc gamers to f&ck off. I don't condone a-holes pirating games or the use of keygens. I was happy because it looks like the multiplayer is empty which I take it is no one is buying the stupid game.

After Demo experience....that game left me with sour taste. I surely hope people don't buy it.
 

duragezic

Lifer
Oct 11, 1999
11,234
4
81
Anyone with SLI having problems with Crysis 2, specifically flickering?

It only happens with SLI enabled, but I get really bad flickering that makes the game unplayable :mad:
I haven't played it yet and I don't have SLI, but yes I did see a number of posts on the Steam forums about flickering with SLI/crossfire. I thought there maybe some way to disable it (at least to test) sort of like how you can set processor affinity? Might try those forums. I thought I remember possible solutions posted.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
Ok, I was able to play last night.

I got about 6 levels deep into the single player. Very much reminds me of HL2's city parts. I was only playing on the easiest level though since I normally play it on the most difficult. Apparently with C2 though, it's nearly impossible on the hardest difficulty if you haven't already made a pass through and gotten some of the basic nanosuit upgrades.

When I qued up the multiplayer, I couldn't log in. I kept having to enter the serial number, and when I'd try and join the match, it'd tell me my serial was already in use.

I tried entering in the serial at the login screen (so it could be saved), and that didn't work either. When I came back to the login screen, I saw that it hadn't saved my serial like it was supposed to.

I hit the forums and found other people complaining, but no solution. Then I noticed that I had another key, and it was for the bonus content (i bought the limited edition). I went to mycrysis.com, applied the bonus key, and tried logging in again. It not only had my serial number, saved, it was now letting me log into MP matches.

My guess is that since the Serial number you get is from the limited edition, and the LE has bonus perks, maybe it locks the account until you 'fully' register it.

The MP maps are really nice and well laid out. The upgrade to 8v8 is nice, and I noticed about 150 full servers last night.
 

raystorm

Diamond Member
Apr 24, 2001
4,712
2
0
The game looks nice, great lighting but some low res textures. Crysis 2 does have a soft look to it though. Not sure if its because of some rendering technique or whatever AA they use for Extreme quality which the game defaults to for me. I wish I know what options each graphic choice uses so I can get rid of whatever gives the game the soft look. Very lame for Crytek on not letting you customize your visual settings but apparently folks at neogaf and other places are editing the "system.cfg" file for stuff like FOV..etc.
 

jonks

Lifer
Feb 7, 2005
13,918
20
81
wah wah wah no dx11 I'm not playing it. Jesus Christ.

Plate is full so I'll wait a few months for a deal, but damn I'm looking forward to it.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
Cool. That sounds like mostly what I've heard from people who actually own the game. In fact it sounds better than I expected.

Also, you can't currently turn off motionblur, but you can skip the intros. Here's a list of commands that currently work (I assume in commandline or autoexec.cfg):

http://pastebin.com/Rzn7gjNb

So to turn off the intros, add to your command line:

+g_skipIntro 1

Looks like you can also adjust FOV that way if you want.

Are you sure that works with the retail version? A lot of the original Crysis cvars were working on the leak.. but they apparently changed that for the retail copy
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
Yea, fuck that.. no dx11? WONT PLAY. even though my card is only dx10 and Crytek did an amazing job of tuning dx9 to do almost everything dx11 will except for tesselation to the point I won't even notice the lack of dx11 once i start playing.

whiners.
 

McLovin

Golden Member
Jul 8, 2007
1,915
58
91
Yea, fuck that.. no dx11? WONT PLAY. even though my card is only dx10 and Crytek did an amazing job of tuning dx9 to do almost everything dx11 will except for tesselation to the point I won't even notice the lack of dx11 once i start playing.

whiners.

Seriously? Fine tuned a DX version that's been around for, what, 5-6 years at least? I certainly would be pissed if I spent $400+ on the latest and greatest video card, only to have graphics that look no better then if I played it on a console.

Unless you are willing to look at our "complaints" as being valid arguments instead of just being whiners, you just come off as being a tool IMO.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
Seriously? Fine tuned a DX version that's been around for, what, 5-6 years at least? I certainly would be pissed if I spent $400+ on the latest and greatest video card, only to have graphics that look no better then if I played it on a console.

Unless you are willing to look at our "complaints" as being valid arguments instead of just being whiners, you just come off as being a tool IMO.

I don't see it as much of a valid argument, no. Would it be nice to have? Yes. MOST people don't have dx11 cards, and consoles don't support it. They wanted to make a game that everyone could play without needing insane equipment.

If you spent $400 on a graphics card just to play Crysis 2, that's your own damn fault considering that Crytek spent the last year telling everyone that Crysis 2 would run better than Crysis 1 on the same hardware.
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
456
126
I have the game, play a couple hours so far and some thoughts:

The Good
1. Guns feel good. Shooting is precise and well controlled, sounds are good. Weapon customization is like Crysis 1, press X to add parts. There could be more choices though. For example, barrels can only have silencers or nothing, why not add a different compensator for lower recoil? Why no more choice in hand guard mounts (Lasers, flashlights, pistol grips, etc)? Why are my optics choices arbitrarily limited? No ACOG/scopes on an assault rifle and the laser sight is obviously attached to the CCO optic (think a M68 style CCO with a integrated EOTech EOLAD-1V side laser mount), but when holding down right mouse, you zoom in on the laser instead of looking through the obviously mounted optic.

The Ugly
1. Graphics. This game runs about as quickly as Crysis 1/Warhead but looks much, much worse. Lighting is good, but textures are much muddier. This is extremely evident at the start of the game when you first see your character. On hardcore mode, your PC's uniform is extremely muddy and you can see the low poly count. It looks better later, but it's still easy to see that it's not Crysis level in geometry detail, texture resolution or wide open vistas with long sight range. Enviroments are small, cramped even and even with all this "help" it runs no better than Crysis 1, a game which rendered miles and miles of wide open terrain with detailed trees, water and character models.

2. Controls. I have the weird feeling mouse smoothing and acceleration are enabled. It feels a bit off and the there is no option to turn it off.

3. That brings me to the whole damn command line thing. Game files are encrypted, there is no Sandbox editor and most command line options are locked out. I mean there's not even an option to change graphical settings by yourself even if you wanted to edit command lines. It's basically a giant middle finger to the PC community.

I'm playing through Crysis 1 right now, and I'm wondering if you remember how the weapon upgrades worked in that game... as you're very limited at first as well. I started with a silencer and red dot sight basically, but after a few hours gametime I found other weapons which unlocked new scopes and attachments. Seems like what Crysis 2 is doing. Obviously the 2nd one isn't something I've played so I don't know if you get more later, but based on what I'm seeing in the first one that part is no different.

The graphics are a big letdown though. I figured a lot of those options were disabled in the demo, but to hear they're still disabled in the full game is awful. Plus no editor will make modding a huge PITA. IMO the first Crysis looked okay, but firing it up these days I felt it looked fairly dated (which it is obviously). It wasn't until I installed a couple mods and texture packs that I was stunned with what I saw. I was hoping that would be the case with Crysis 2, but if they kept it that locked down the modding community will probably be very limited and discouraged.
 

sigurros81

Platinum Member
Nov 30, 2010
2,371
0
0
Seriously? Fine tuned a DX version that's been around for, what, 5-6 years at least? I certainly would be pissed if I spent $400+ on the latest and greatest video card, only to have graphics that look no better then if I played it on a console.

Unless you are willing to look at our "complaints" as being valid arguments instead of just being whiners, you just come off as being a tool IMO.

The person pissed off and bitching at an otherwise great game because it doesn't support his expensive graphic card is the tool. Why would anyone spend that much money on a graphic card when it's just overkill for the current generation. Granted it's great to have the best hardware, but don't be crying like a little douche if the gaming industry is developing games that is geared more for the mainstream and general public.

Personally, I have a $250 graphic card that's eating up any game's thrown at it, and I'll save the extra money for an upgraded card for when a game release that would require it.

With that said, Crysis 2 is probably the best looking game on the PC right now. You can nitpick and number crunch textures or polygon count all you want, but Crytek did a helluva job at pushing the style and design, and the game as a whole comes together beautifully. All you haters, bitch all you want, all you're doing is keeping self-righteous asses from enjoying a superbly made game, and that is rather sad, speaking from one gamer to another. Aw well, less noobs to deal with in multiplayer.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
The person pissed off and bitching at an otherwise great game because it doesn't support his expensive graphic card is the tool. Why would anyone spend that much money on a graphic card when it's just overkill for the current generation. Granted it's great to have the best hardware, but don't be crying like a little douche if the gaming industry is developing games that is geared more for the mainstream and general public.

Personally, I have a $250 graphic card that's eating up any game's thrown at it, and I'll save the extra money for an upgraded card for when a game release that would require it.

With that said, Crysis 2 is probably the best looking game on the PC right now. You can nitpick and number crunch textures or polygon count all you want, but Crytek did a helluva job at pushing the style and design, and the game as a whole comes together beautifully. All you haters, bitch all you want, all you're doing is keeping self-righteous asses from enjoying a superbly made game, and that is rather sad, speaking from one gamer to another. Aw well, less noobs to deal with in multiplayer.

well said. I swear some people were expecting the game to reach out of the monitor and give them a hand job.
 

brandonb

Diamond Member
Oct 17, 2006
3,731
2
0
I buy PC games to play PC games, not a console port game. I will buy IL2:COD instead of Crysis... Atleast that will be a PC game.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
I buy PC games to play PC games, not a console port game. I will buy IL2:COD instead of Crysis... Atleast that will be a PC game.

I don't get it. A FPS is a FPS. I mean.. by design.

Does lower or higher textures change a game at its core? No.

Does the ability to modify specific graphics options change a game at it's core? No.

I played through about 2 hours worth of content last night and there was nothing screaming out to me that 'this isn't a pc game', especially since I was.. cough. cough.. playing it on a PC.
 
Last edited:

Zargon

Lifer
Nov 3, 2009
12,218
2
76
Yea, fuck that.. no dx11? WONT PLAY. even though my card is only dx10 and Crytek did an amazing job of tuning dx9 to do almost everything dx11 will except for tesselation to the point I won't even notice the lack of dx11 once i start playing.

whiners.

so you havent ever seen decent dx11 having no card, but you are sure that this game looks as good or better?

the whole idea of they did was lame beyond that. esp when they kept the console tax on the pc version


the only saving grace for them as PC dev's is that it seems to support eyefinity.nvidia surround. although I read it doesnt support crossfire/sli outof the box
 
Last edited:

sticks435

Senior member
Jun 30, 2008
757
0
0
I don't get it. A FPS is a FPS. I mean.. by design.

Does lower or higher textures change a game at its core? No.

Does the ability to modify specific graphics options change a game at it's core? No.

I played through about 2 hours worth of content last night and there was nothing screaming out to me that 'this isn't a pc game', especially since I was.. cough. cough.. playing it on a PC.
So your saying Halo or Gears played on a PC is a PC game? Your an idiot. Just cause you can play it on PC doesn't make it anywhere near a PC game. PC games are games that were developed on PC, for PC. Oblivion and Fallout could be played on PC, but the control's screamed console game.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
so you havent ever seen decent dx11 having no ard, but you are sure that this game looks as good or better?

the whole idea of they did was lame beyond that. esp when they kept the console tax on teh pc version

Nice assumption. Yes, I've seen DX11 in action. I have quite a few gamer friends, several of which buy new cards all of the time. Several of us are active modders.

And not to say I'm not dissapointed that DX11 isn't there. I'm not suggesting that the game wouldn't look 'better' if rendered with dx11.Of course it would, and I totally understand the importance of tesselation. I'm just saying it looks DAMN good for dx9 and once I start playing the game and enjoying it, little details about sun shafts and such don't jump out to me as much.