Crysis 2. Anyone buy it and currently playing it?

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mwmorph

Diamond Member
Dec 27, 2004
8,877
1
81
Just how consolized are the graphics really? Should I just rent it for my PS3? The graphics still have to be quite a bit better on the PC version?

The graphics texture resolution is abysmal in parts, okay to above average in others. Geometry detail is low throughout, even in a game where 95% of the scenery are square buildings. All the screenshots below were taken by me through steam's screenshot function at Extreme(max) settings.


Good example of bad textures. This is the only car model in the game so far(imagine seeing 100 cars, all that look exactly like this, just different colors) and you see them quite a lot, so it's not like no one was ever supposed to get close to them. Shows how little effort was made to make something you see non stop look even decent.


Shows how little effort was put into the geometry detail on these scenes as well again with the blurry textures and clipping railing (not as noticiable at this angle).
 

nitromullet

Diamond Member
Jan 7, 2004
9,031
36
91
My main gripe is the nanosuit....

It talks too much, and tries to help too much. Give me the suit along with its powers, and I'll take care of the rest. I don't need the suit to constantly steer me towards my objective while I'm poking around. I also don't need it to point out tactical objects/advantages because figuring this stuff is what made Far Cry/Crysis/Warhead fun.

I really miss just having a dot on the map far away, and the game letting me decide how I want to get there and how many enemies I want to evade or engage along the way.
 

TechBoyJK

Lifer
Oct 17, 2002
16,699
60
91
The graphics texture resolution is abysmal in parts, okay to above average in others. Geometry detail is low throughout, even in a game where 95% of the scenery are square buildings. All the screenshots below were taken by me through steam's screenshot function at Extreme(max) settings.


Good example of bad textures. This is the only car model in the game so far(imagine seeing 100 cars, all that look exactly like this, just different colors) and you see them quite a lot, so it's not like no one was ever supposed to get close to them. Shows how little effort was made to make something you see non stop look even decent.


Shows how little effort was put into the geometry detail on these scenes as well again with the blurry textures and clipping railing (not as noticiable at this angle).

Your complaint about the car (which is legit) reminds of the movie 'grandma's boy' when the game tester mentioned trolls from one level looked too much like the goblin's in another level and that since the game was too close to being finished to recreate an entirely new model, that a good fix is to just change the colors.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
I think what they did was compress as many textures as they could to reduce memory usage so that the extra resources could be applied to lighting, etc. Because the lighting in Crysis 2 is really awesome. I think the downside to that is the increased lighting relative to the overall decreased resolution of many textures creates a valley, and that's where the graphics are confusing people. That, along with the engine being more efficient is making it much easier for systems to run.

I will translate what the crytek parrot just said....


its consolized, and you can tell :D


but seriously, if the engine is so much more effiecient, why couldnt they also spend time UPGRADING things with better textures for PC?

thats whats troublesome about it.


blah blah blah business is to make money

they made their money off our wallets and screwed us for it
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
81
Huh, figured out the MP issue - you have to redeem two CD keys before you can play MP. One redeems in-game, the other you have to go to MyCrysis.com to redeem. Extremely frustrating and pointless, this type of bullshit would never fly on consoles so why do we have to put up with it...

:edit: Hmmm, I take that back. Still can't join after registering. Did get my "congrats on unlocking stuff" when I logged in after redeeming, but still getting a "CD key is in use" message. Fun stuff.
 
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MBrown

Diamond Member
Jul 5, 2001
5,726
35
91
Bought the game and have been playing it. I cannot understand how one would say that the graphics suck. I don't think it looks any worse than Crysis 1. I just think it has a different look and feel to it...doesn't mean it looks worse.

Edit: And graphics aside, the actual game is quite good imo.
 

reallyscrued

Platinum Member
Jul 28, 2004
2,618
5
81
Bought the game and have been playing it. I cannot understand how one would say that the graphics suck. I don't think it looks any worse than Crysis 1. I just think it has a different look and feel to it...doesn't mean it looks worse.

Edit: And graphics aside, the actual game is quite good imo.

Everything in the distance looks fine, especially with all the bullshit post processing, same goes for Half Life 2, and that was released 5+ years ago.

Is this the first time a sequel has looked worse than the original game? Anyone who says Crysis 2 is actually an improvement over the original is being blinded by post-proc tricks. Extreme quality just ends up blurring everything. (BTW, AA is not blur).

Don't know why people are surprised though, as soon as this was announced as multi-platform, I think everyone saw this coming. You had a decent run Cry-Tek, kind of like Epic did before UE3 ate Sweeny's soul.

Godamnit, I think RAGE is about as good as IdTech5 is going to look, Doom4 is basically going to look like Duke Nukem Forever. I'm actually hoping it gets delayed until the next cycle of consoles comes out.
 

McLovin

Golden Member
Jul 8, 2007
1,915
58
91
You'd be fine I think.

There are three graphics settings besides resolution. High, Very High, and Extreme.

I have an AMD PhenomII quad core at 3.6ghz with 4GB of ram and an ATI 4870 1GB, and my machine plays the game buttery smooth on high, about 35-40fps on very high, and mid 20's on extreme.


IMO, you talk in circles.

Why bother upgrading my PC ever? I mean if there probably is a difference between dx9 and dx11 but I won't ever notice the difference in game, it's useless to ever upgrade right? Why bother pushing the envelope, which is what the original crysis was designed to do, when I can be satisfied with the same graphics I will most likely see on my $200+ console. I really want to pay 2-10x's the price for the same game just so I cna play with a Mouse and Keyboard YEAH!
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
81
Had to run around in circles just to get MP to work - for anyone else running into this try going back and forth between Single and Multi modes and your CD Key will eventually "take". I was being prompted to enter my key every time I logged in...etc. Fixed now though.
 

spaceman

Lifer
Dec 4, 2000
17,616
183
106
Your complaint about the car (which is legit) reminds of the movie 'grandma's boy' when the game tester mentioned trolls from one level looked too much like the goblin's in another level and that since the game was too close to being finished to recreate an entirely new model, that a good fix is to just change the colors.

in the yr 2030
tailights are made of little big planet burlap
 

scooterlibby

Senior member
Feb 28, 2009
752
0
0
They also spent that time saying the new gaming engine would support DX11 and the result of their hard work would shock you.

This is true, and why I'm waiting to see if DX11 ever really does get patched, and if so, if it actually look better. I've always been interested in game graphics since I was young. I think game play is vital as well, but there's a lot of contempt in the forums for people who do prioritize graphics and wanted to see a DX11 version Crysis 2 that looked better than Crysis on the PC. Hopefully that will happen, but it seems unlikely.
 

KaOTiK

Lifer
Feb 5, 2001
10,877
8
81
I really want to get this game, but between all the negative stuff I've seen and the lol $60 price tag I have to wait. Since it is an EA game it should be $40 in a month anyways at least.
 
Apr 28, 2010
114
0
0
My main gripe is the nanosuit....

It talks too much, and tries to help too much. Give me the suit along with its powers, and I'll take care of the rest. I don't need the suit to constantly steer me towards my objective while I'm poking around. I also don't need it to point out tactical objects/advantages because figuring this stuff is what made Far Cry/Crysis/Warhead fun.

I really miss just having a dot on the map far away, and the game letting me decide how I want to get there and how many enemies I want to evade or engage along the way.

That's exactly what I think, too. They removed what made the previous games unique for me. No room to be creative anymore.
 

OptimumSlinky

Senior member
Nov 3, 2009
345
1
76
My question is what happened to OPTIONS in games?

Seriously... On "Easy" the Nanosuit helps guide you and shows you possible options. On "Hard" or "Hardcore," it doesn't and allows you to figure it out yourself. So simple.

Yet everything is spoon-fed to us now. Do we really need an icon to pop up and say "Press [whatever] to reload!" every single time we empty a magazine? Or "Press [whatever] to jump/climb" every single time you hit a waist-high barrier or ladder? It's called learn the controls, and move on. You have a tutorial level, then bam, it's game time. The entire game does not need to be a freaking tutorial.

I remember Half-Life, Deus Ex. There were no flashing icons on the puzzles in HL, no "FOLLOW" pop-up icons over NPCs in Deus Ex. Don't get me wrong, I loved Modern Warfare, and I enjoyed MW2 on Xbox Live. But even I will admit that while they're fun, the Call of Duty franchise is rapidly dumbing down the FPS genre. I find games like Fallout and Elder Scrolls to be too much for me (I really don't need to be able to run 3 square miles out into the middle of nowhere just because personally), but playing Black Ops was just insulting. I like the theory behind Crysis 2: you know you need to enter the building or get past the guard, but whether you do it by jumping the rooftops, shooting him in the face, sneaking by, or just blowing everything up is up to you. We'll see if the practice lives up to the theory.

I mean, I'm going to pick up Crysis 2 for Xbox 360 while I'm here in Afghanistan, and then when I get home come Christmas '11 I'll probably get the PC version (hopefully the DX11 or at least a hi-rez pack will be out by then). Why? Because I enjoyed Crysis 1, I like Richard K. Morgan's crazy nihilistic writing, and I still enjoying playing campaigns (even if their quality has dropped drastically in the last decade). The state of gaming is kind of sad, however. Budgets and tech have exploded, but there's no breathing room left for the talent to be creative. Games like Deus Ex would never have been made in this era.
 

QueBert

Lifer
Jan 6, 2002
22,976
1,178
126
in the yr 2030
tailights are made of little big planet burlap

Those are suppose to be tail lights? I thought they were trying to show that in the future cars wore ugly ass sweaters.

The Tail light textures remind me of something from the original Hitman. Which looked great when it came out, but looks like absolute shit today.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
Who is this TechBoyJK guy? Some paid Crytek employee? jeezus

People have asked that before seeing as how many Crysis threads he's made.

This game is just so sad. Gameplay sucks, graphics suck, what is there to like?
 

wuliheron

Diamond Member
Feb 8, 2011
3,536
0
0
From what I've seen so far Crysis 2 is just a thoroughly consolized version of the original with some decent lighting effects for bling. Nice if you're in elementary school and easily impressed with big shiny things and don't mind being led around by the nose everywhere. Too bad, another immersive PC game gone to the dogs.
 

QueBert

Lifer
Jan 6, 2002
22,976
1,178
126
From what I've seen so far Crysis 2 is just a thoroughly consolized version of the original with some decent lighting effects for bling. Nice if you're in elementary school and easily impressed with big shiny things and don't mind being led around by the nose everywhere. Too bad, another immersive PC game gone to the dogs.

It's too bad it's getting such good reviews (so far) some people will read a couple and think it's a great game and rush out to buy it. I don't see how it got over a 65% average, boring? check. Graphics worse than the original? check. Feels like a console port? check.

I played it at a friends for about 10 minutes, I guess I'll buy it when it's on an uber Steam sale in a year for $4.50.
 

gorcorps

aka Brandon
Jul 18, 2004
30,741
456
126
Everything in the distance looks fine, especially with all the bullshit post processing, same goes for Half Life 2, and that was released 5+ years ago.

Is this the first time a sequel has looked worse than the original game? Anyone who says Crysis 2 is actually an improvement over the original is being blinded by post-proc tricks. Extreme quality just ends up blurring everything. (BTW, AA is not blur).

Don't know why people are surprised though, as soon as this was announced as multi-platform, I think everyone saw this coming. You had a decent run Cry-Tek, kind of like Epic did before UE3 ate Sweeny's soul.

Godamnit, I think RAGE is about as good as IdTech5 is going to look, Doom4 is basically going to look like Duke Nukem Forever. I'm actually hoping it gets delayed until the next cycle of consoles comes out.

I'm sick of hearing this, as it's just not true. Multi-platform doesn't automatically mean it's doomed on the PC... it's up to the developer in the end. The consensus seems to be BC2 is worlds better on the PC, and that's a major multiplatform game. DA:O was very much PC centric. I played it on the 360 and it wasn't good... one of the worst looking games I've seen on the system in a long. Both Mass Effects seem to be better on the PC as well.

My point is that multiplatform doesn't have to mean bad. It's up to the devs to decide how they go about things. People are so quick to judge based on the multiplatform stigma that they make their minds up before even playing the game. I'm curious where the blame would be placed if Crysis 2 was released exactly how it sits now, but was PC only. A bad game is a bad game regardless of what it's released on. Even during the days when consoles and PCs didn't share releases there were bad PC games put out. What was the excuse then?
 

WorldExclusive

Senior member
Nov 19, 2009
449
0
71
Question for anyone:

When you first started the game and checked you graphic settings, what was the default setting, High, Very High or Extreme? What card are you using?
 

jacc1234

Senior member
Sep 3, 2005
392
0
0
I'm sick of hearing this, as it's just not true. Multi-platform doesn't automatically mean it's doomed on the PC... it's up to the developer in the end. The consensus seems to be BC2 is worlds better on the PC, and that's a major multiplatform game. DA:O was very much PC centric. I played it on the 360 and it wasn't good... one of the worst looking games I've seen on the system in a long. Both Mass Effects seem to be better on the PC as well.

My point is that multiplatform doesn't have to mean bad. It's up to the devs to decide how they go about things. People are so quick to judge based on the multiplatform stigma that they make their minds up before even playing the game. I'm curious where the blame would be placed if Crysis 2 was released exactly how it sits now, but was PC only. A bad game is a bad game regardless of what it's released on. Even during the days when consoles and PCs didn't share releases there were bad PC games put out. What was the excuse then?

I agree, just because their is a console version does not mean it will cause a crappy PC version. The problem in this case is that crytek seemed to get overly excited about making a console game and basically said FU to the PC crowd.

The screenshots people are posting are abysmal. They wouldn't be so bad if it wasn't from CRYSIS 2!!! This is a game that basically got popular due to its graphics and having the dev team not make another huge leap is a disappointment.

On top of that you have all of the other console touches like auto aim, no options, hand holding etc.

I think what they did was compress as many textures as they could to reduce memory usage so that the extra resources could be applied to lighting, etc. Because the lighting in Crysis 2 is really awesome. I think the downside to that is the increased lighting relative to the overall decreased resolution of many textures creates a valley, and that's where the graphics are confusing people. That, along with the engine being more efficient is making it much easier for systems to run.

Do you have any basis for "what you think" they are doing or are you basically making excuses for your BFF as usual. It doesn't matter what they decided to do to make it run on consoles, the fact is the spent just as much time promising that the PC would be the premier system with great graphics. You should also look up the definition of efficient, it doesn't mean worse. A more efficient engine should look better while running as well or better then CE2. To me it looks like Crytek turned down the graphics quality and then patted themselves on the back for increasing the "efficiency". I guess they also need a dictionary.

They also spent that time saying the new gaming engine would support DX11 and the result of their hard work would shock you.
Add that to their previous games of note, espically one with the same name, pushed hardware when set to high/extream settings.
So sorry that 2+2 does not equal the expected 4 with the information that has been given for the last 12 months.

100% agree, tired of the TekBoy.."you just don't understand crytek like I do" posts.
I say we vote to change TekBoyJK's name to CryTekBoyJK because its obvious he has taken a few of the dev team members deep inside.
 
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