RussianSensation
Elite Member
- Sep 5, 2003
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I think anyone dreaming of even a 7850 crazy. The entire console will likely draw <150W. I'm hoping for 7770 calibre graphics and 128bit 1gb GDDR5 Would be a huge step up from what we have now. There likely going to launch as a SOC as well.
It's not crazy because PS3 and 360 were able to do it - put a mid-range to upper-mid range GPU into a console. BTW, they don't take desktop GPUs and put them into a console. They use a different stepping, similar to mobile chips, often with reduced memory bandwidth or slightly detuned GPU clocks to lower power consumption due to reduced GPU voltage that's necessary to sustain lower GPU clocks. So the comparison of HD7850's desktop power consumption is irrelevant. How do you think AMD and NV release HD7950M / 7970M / GTX680 and put them into a 2 inch laptop? GK104 GTX680 has 1344 SPs, 32 ROPs and 700mhz GPU clocks, with reduced memory bandwidth. It's still miles faster than HD6670 desktop and consumes 100W only. They don't have to take the highest GPU though from the mobile stack.
The power consumption of HD7970M = 850mhz HD7870 desktop is 100W. That means HD7950M will be well below that (<75W TDP) and still retain the Pitcairn core, 2GB of VRAM.
You can't compare power consumption of desktop GPUs and mobile GPUs because AMD/NV bin mobile chips differently.
HD7870 1000mhz Desktop 153 GB/sec memory 2GB = 175W TDP
HD7970M = 850mhz Desktop 7870 153 GB/sec memory 2GB= 100W TDP (18% slower, 75W lower TDP!)
Here is a good article with tables comparing NV's and AMD's top mobile and desktop equivalent GPUs:
http://www.notebookcheck.net/Review-GeForce-GTX-680M-vs-Radeon-HD-7970M.77110.0.html
The original Xbox360 used 180W of power at load
The original PS3 used 240W of power at load
There is no power consumption limitation of why MS can't use an HD7950M ~ HD7850 inside the next Xbox. If they cheap out, sure, but power consumption is not the reason it can't be done.
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