Originally posted by: Aikouka
Originally posted by: tHa ShIzNiT
I agree with you on the imbalances. Seems like a few classes right now are way overpowered...rogues, warlocks, warriors, and druids. Now, they are quite inferior when they are not geared, but when they are geared they are unstoppable, all 4 of them. Granted, I have a 70 warrior and 70 warlock, but I dont even play them anymore because its just too easy. I have more fun playing my mage, but unfortunately he is squishy as hell and I just dont stand a remote chance against the 4 mentioned classes unless they have terrible gear or no clue how to play.
EDIT: I'm gonna go ahead and throw hunters into that list also. They are unbeatable with good gear, unless of course you are a geared out (x) where x = one of the 5 classes in question.
A Rogue can't beat a protection spec'd Paladin. Why don't you consider good shadow priests in this mix of indomitable characters? Even back when I used to play my shadow priest, my gear wasn't great (only the top tier PVP gear was decent enough), but he still beat the pants off most people. He's holy now, so I have no idea how good he is, but I haven't heard anyone say that shadow priests have become easier.
Originally posted by: tHa ShIzNiT
I'll agree with you there. A geared shadow priest is also impossible to kill. Maybe the most impossible. A poorly geared shadow priest though, is like mincemeat. At least at 70...back when 60 was the cap even a brand new 60 shadow priest pwnt faces because most people had roughly 4k life. I actually have a 66 priest too, very easy to level as shadow. She has been shelved for a while though.
Originally posted by: TheAdvocate
Originally posted by: Acanthus
There is no skill to the PvP in wow beyond knowing your class reasonably well.
There was however plenty of skill involved with other games i play, namely neverwinter nights, diablo, daoc, and shadowbane.
Just funny to read all you youngins talkin about "real PVP" when 99.99% of you never played the original NWN on AOL back in the mid to late 90's.
Originally posted by: Fingolfin269
Originally posted by: TheAdvocate
Originally posted by: Acanthus
There is no skill to the PvP in wow beyond knowing your class reasonably well.
There was however plenty of skill involved with other games i play, namely neverwinter nights, diablo, daoc, and shadowbane.
Just funny to read all you youngins talkin about "real PVP" when 99.99% of you never played the original NWN on AOL back in the mid to late 90's.
That's because I was busy pvp'n on muds in the mid-90s.![]()
Originally posted by: Dethfrumbelo
Giant troll massacres you for 344 damage.
(macro: choke giant troll, chop giant troll, e, drink healing potion, w)
server timeout... connection lost...
telnet xxx.xxx...
You have died.
You are a ghost.
Originally posted by: Dethfrumbelo
Originally posted by: Fingolfin269
Originally posted by: TheAdvocate
Originally posted by: Acanthus
There is no skill to the PvP in wow beyond knowing your class reasonably well.
There was however plenty of skill involved with other games i play, namely neverwinter nights, diablo, daoc, and shadowbane.
Just funny to read all you youngins talkin about "real PVP" when 99.99% of you never played the original NWN on AOL back in the mid to late 90's.
That's because I was busy pvp'n on muds in the mid-90s.![]()
Giant troll massacres you for 344 damage.
(macro: choke giant troll, chop giant troll, e, drink healing potion, w)
server timeout... connection lost...
telnet xxx.xxx...
You have died.
You are a ghost.
Originally posted by: Wheelock
Originally posted by: Dethfrumbelo
Giant troll massacres you for 344 damage.
(macro: choke giant troll, chop giant troll, e, drink healing potion, w)
server timeout... connection lost...
telnet xxx.xxx...
You have died.
You are a ghost.
That made me laugh. Good job.
One thing I'd like to see return to an MMORPG is an elaborate player crafter/merchant system like what was found in the old SWG. That was surprisingly fulfilling, and yet my merchant still had room left over for passable combat skills.
Originally posted by: ivan2
Originally posted by: Wheelock
One thing I'd like to see return to an MMORPG is an elaborate player crafter/merchant system like what was found in the old SWG. That was surprisingly fulfilling, and yet my merchant still had room left over for passable combat skills.
That was the reason why I left the old SWG. Some crafting gets too ridiculously good and unbalanced the game, you have 90% kinetic dmg resist armor and 80% mind dmg resist helm. Normal person can solo multiple red con mobs and almost immue to mind damage while the wookiees (me including) will just die in 2 seconds.
Not good.....Electronic Arts CEO John Riccitiello has begun a cost-cutting and restructuring initiative, which includes layoffs within the EA Mythic team and both layoffs and relocations for the Ultima Online team.
Originally posted by: pontifex
Originally posted by: effee
Warhmmer duh.
I don't see a WoW clone beating out WoW. I think WoW will still be the number 1 MMO in 2008.
WoW pretty much caters to everyone. Warhammer seems to be catering to PVPers. AoC caters to an adult audience, but as for PVP or PVE, not sure. I'd have to say that most MMORPG players are PVE players.
I don't think I'll ever understand the PVP aspect of an MMO. there's just no skill involved at all. If you want PVP, go play an FPS game.
Originally posted by: Beev
Wasn't Warhammer the game that sucked so bad in beta that they closed the beta and reverted it to alpha? Yeah, I have high hopes for that game :roll:
I mean, it's good that they were willing to admit that it wasn't on par with where it should be, but still...
Originally posted by: Schadenfroh
EA restructures / relocates / downsizes Ultima Online and Mythic divisions
Not good.....Electronic Arts CEO John Riccitiello has begun a cost-cutting and restructuring initiative, which includes layoffs within the EA Mythic team and both layoffs and relocations for the Ultima Online team.
Originally posted by: Aikouka
Once Wrath of the Lich King comes out, WoW players will be happy for a couple months again.
Originally posted by: Acanthus
Originally posted by: pontifex
Originally posted by: effee
Warhmmer duh.
I don't see a WoW clone beating out WoW. I think WoW will still be the number 1 MMO in 2008.
WoW pretty much caters to everyone. Warhammer seems to be catering to PVPers. AoC caters to an adult audience, but as for PVP or PVE, not sure. I'd have to say that most MMORPG players are PVE players.
I don't think I'll ever understand the PVP aspect of an MMO. there's just no skill involved at all. If you want PVP, go play an FPS game.
So how does game mechanics for a game that came out 4 years before wow become a "wow clone"?
Originally posted by: Anubis
Originally posted by: Beev
Wasn't Warhammer the game that sucked so bad in beta that they closed the beta and reverted it to alpha? Yeah, I have high hopes for that game :roll:
I mean, it's good that they were willing to admit that it wasn't on par with where it should be, but still...
yep that was it
Originally posted by: lupi
I recall that WC3 was scrapped twice; and given the time till TF2 came out,I wouldn't be surprised if that had at least one major redevelopment period. The list could go on, so making statements about what a game will be based on previous version of code doesn't hold much water.
Originally posted by: pontifex
Originally posted by: Acanthus
Originally posted by: pontifex
Originally posted by: effee
Warhmmer duh.
I don't see a WoW clone beating out WoW. I think WoW will still be the number 1 MMO in 2008.
WoW pretty much caters to everyone. Warhammer seems to be catering to PVPers. AoC caters to an adult audience, but as for PVP or PVE, not sure. I'd have to say that most MMORPG players are PVE players.
I don't think I'll ever understand the PVP aspect of an MMO. there's just no skill involved at all. If you want PVP, go play an FPS game.
So how does game mechanics for a game that came out 4 years before wow become a "wow clone"?
i never said anything about game mechanics...although how was WAR released 4 years before WoW when its not even out yet? i assume you mean DAoC? So its a DAoC clone in a WoW skin clone?
Originally posted by: Engraver
He was talking about the Warhammer table top game that had been out years before WoW was ever dreamed up. If you read up on it you'll see the how much WoW derived from it.
Chaos plaque -> Undead plaque
Dark Elves exiled -> High Elves -> Blood Elves
Greenskins (Orcs & Goblins)