KaRLiToS
Golden Member
- Jul 30, 2010
- 1,918
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Talking about gameplay. They are always a complete mess on release. Civ 5 took almost a year to be worth playing.
Oh, sorry mate
Talking about gameplay. They are always a complete mess on release. Civ 5 took almost a year to be worth playing.
Ha? nVidia cards are 50% faster than AMD with DX.
And right now SFR is not really working so you can either use DX with Crossfire support and be 33% slower or using Mantle with nearly no improvement.
What are you talking?
This here is about CIV and not some other games. And nVidia cards have a 50% advantage with DX.
And with Mantle there is literally no improvement over a single card and with DX you are limited by the dx driver overhead.
And nVidia cards are overpriced? Right, after AMD needed to cut their prices to stay relevant.
From PCPer, computerbase.de and a few others, it definitely seems like Mantle boost R290X performance massively.
But on AT, the boost was weak, is it due to them using reference R290X that runs hot, loud and throttling? Other sites use 1ghz custom models or 1050mhz models that maintain its clock rate & run cooler.
http://www.pcper.com/reviews/Graphi...mance-Maxwell-vs-Hawaii-DX11-vs-Mantle/2560x1
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That is completely contrary to AT's results, with R290X in Mantle a clear winner in average FPS and massively in min FPS, as well as smoother in frame latency.
Clearly Mantle is working great and now I understand the hype from the Firaxis engineers... but reading AT's results, I was pretty underwhelmed.
Look at the min frames - that is crazy good
50.4 vs 38.3
that is crazy seeing the R9 290x is a year old !
Somebody needs to test time between turns on a giant map at turn 150 or something on a load of cpus
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http://pclab.pl/art59998-18.html
Hopefully new AMD cards dont need a application patch to work with Mantle...
And here with Crossfire and Mantle:
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http://www.pcper.com/reviews/Graphi...mance-Maxwell-vs-Hawaii-DX11-vs-Mantle/2560x1
11% improvement for twice the money.
Karlitos did you get it running in Mantle? I read somewhere that the game wont even start in Mantle with more than 2 gpus installed in the system - sounds right up your alley......
Unlike Anandtech reviewer, it is the first thing I did in the .ini file.
Reviewers got 14.9.2 to test with because I guess it brings Mantle support to CIv: Beyond earth. Maybe they sent the drivers to reviewer to test them beforehand
No, i haven't. That was not the point of my posting. The reason why nVidia is much faster under DX has nothing to do with the graphic cards.
To be fair, this was not documented until after my look at performance had already gone live. We got pre-release access to the game on Tuesday (though I was unable to start benchmarking until Tuesday night due to other things I was working on). We even received a reviewer's guide with documentation on all of this stuff. No mention of the need to manually set "Enable mGPU = 1" anywhere. Time to retest....
Why is the GTX 780 Ti slower than R9 290X if Nvidia is much faster in DX11 due to its so called superior drivers ?
http://www.hardwareluxx.de/index.ph...rth-im-grafikkarten-vergleich-mit-mantle.html
http://www.legitreviews.com/civiliz...rmance-benchmarked-amd-versus-nvidia_152260/3
http://pclab.pl/art59998-12.html
Funnily enough even without mantle R9 290X minimum fps is slightly ahead of GTX 980 at 1440p and 4k
http://www.anandtech.com/show/8640/benchmarked-civilization-beyond-earth/3
Because these numbers are not real from the internal benchmark tool:
http://www.pcper.com/reviews/Graphi...mance-Maxwell-vs-Hawaii-DX11-vs-Mantle/3-Diff
And here are minimum frames within the game and DX:
http://pclab.pl/art59998-10.html![]()
And here with Crossfire and Mantle:
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http://www.pcper.com/reviews/Graphi...mance-Maxwell-vs-Hawaii-DX11-vs-Mantle/2560x1
11% improvement for twice the money.