Borderlands 2 release date and preorder

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Oct 16, 1999
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Not sure about the "You're not the bos of me" part but IIRC:

There are a couple levers in Expo that only work for side mission.

In Arid Nexus, there is one right across from the start under a small building. It's also tied to side mission, after you turn it in the lever can still be used for farming the person upstairs.



Thanks, do you happen to know what missions? Do they become available after the main story mission is finished? There's also one just outside to the right of Tiny Tina's workshop. "You're not the boss of me!!" is scribbled on the bottom left corner of all these switches.

Edit: OK, I think I see what some of the missions are. It's been so long since my first playthrough I had forgotten some of these.
 
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Hinda65

Senior member
Jun 19, 2010
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I think the ones at Wildlife Exploration are for the "Animal Rights" mission

I've played through 3 times and never noticed "You're not the boss of me" on any of them....I'm curious too now. I'll check later on as I've been trying to get Vermivious to spawn at the farmhouse by Tina Tina's and see if it rings a bell.
 
Oct 16, 1999
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I think it's the standard texture on all these switches but I only noticed the writing on the ones I couldn't flip. I feel kind of embarrassed now bringing it up. And how much time I've been dumping into this game the past few days.
 

Hinda65

Senior member
Jun 19, 2010
363
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Ya...this game is a serious Black Hole as far as sucking in time goes.....We spent 2.5hrs on saturday night killing Hyperious and got a big BAGEL out of it...

But I still love it...

In fact,I'll probably waste an hr tonight trying to get Vermivorous to spawn...then I'll do it again tomorrow night etc...
 

orbster556

Senior member
Dec 14, 2005
228
0
71
Hey All:

Sorry for asking what might be an obvious question but I just got back into playing the game after taking a break last spring.

I just finished the main quest-line and am currently lvl 33 (playing as Zer0). I farmed Saturn for a little and was able to actually get an Operational Invader drop.

As I prepare to move to TVHM, I was wondering what the consensus with regards to the completion of DLC. Should I do it before starting TVHM, during my TVHM play-through or until I hit lvl 50?

As well, if you all have any other play-through tips, I'd greatly appreciate them as I'm sure I'm unaware of a whole host of tips and tricks.

Thanks, in advance, for any tips or info.

Regards,
 

zinfamous

No Lifer
Jul 12, 2006
111,695
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I wait to start DLC in UVHM, but I'd just do whatever you want to do. You might sick of playing through the game at some point in TVHM. Just remember that TVHM caps at around 50, so you might hit that a bit early on without being able to level much more until you unlock UVHM.

...I think you can still level, but XP from mobs takes a huge dump once you hit 50.
 

tHa ShIzNiT

Platinum Member
Feb 15, 2000
2,321
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Hey All:

Sorry for asking what might be an obvious question but I just got back into playing the game after taking a break last spring.

I just finished the main quest-line and am currently lvl 33 (playing as Zer0). I farmed Saturn for a little and was able to actually get an Operational Invader drop.

As I prepare to move to TVHM, I was wondering what the consensus with regards to the completion of DLC. Should I do it before starting TVHM, during my TVHM play-through or until I hit lvl 50?

As well, if you all have any other play-through tips, I'd greatly appreciate them as I'm sure I'm unaware of a whole host of tips and tricks.

Thanks, in advance, for any tips or info.

Regards,

Pretty sure you can play the DLC in all "versions" of the game. You can play through each DLC on regular mode, then again on true vault hunter mode, and then on UVHM. Each time will be from the beginning of the DLC. For TVHM though, the DLC will lock in to whatever level you are when you start it (and with that said, if you want a certain DLC weapon at level 50, then dont start it in TVHM until you're 50). I believe on UVHM the content levels up with you.

If I'm wrong, correct me!
 
Oct 16, 1999
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The DLC in TVHM will scale with you (up to 50) after completing the main campaign. UVHM might be frustrating the first time through them. UVHM can be frustrating anyway.
 

slag

Lifer
Dec 14, 2000
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So I've been farming the bunker for quite awhile. From zone in to when the bunker makes the farting sound and drops onto the stand, I can get the bunker down in about 75 seconds with the bee shield and the hornet on gaige @ level 52. I have gotten the sham shield to drop but for the life of me, cannot get BITCH to drop at all. Between my son and I, we've done the bunker either together or separately about 100 times last night and are so darn frustrated its not funny. Does this gun still drop?
 

zinfamous

No Lifer
Jul 12, 2006
111,695
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So I've been farming the bunker for quite awhile. From zone in to when the bunker makes the farting sound and drops onto the stand, I can get the bunker down in about 75 seconds with the bee shield and the hornet on gaige @ level 52. I have gotten the sham shield to drop but for the life of me, cannot get BITCH to drop at all. Between my son and I, we've done the bunker either together or separately about 100 times last night and are so darn frustrated its not funny. Does this gun still drop?

BK3R is a notorious assmuncher with his loot table. I've farmed him at least 100 times with my Siren, and got only 1 rather mediocre Bitch to drop. Never seen a Sham, but would love to.

Many claim his table to just be flat out broken, or intentionally designed to have crap drops.


Another problem is that his area is notoriously bug-ridden--that floor will eat loot--it can get stuck in cracks and unretrieveable, or just fall through to infinity. It has been patched a few times, but these things still happen. He no longer spits loot behind him and off the tower, but can still fall on the ceiling where he lands, and you can never get it, and I do believe it can still fall under the floor.

And yeah--he is very easy to farm. So it just becomes frustratingly grindy. Corrosive Sandhawk + Bee + Maya = dead in about 30 seconds. This assumes he hovers at that perfect spot where you can just wail on his crit spot from the vending machine area, or just behind the stairs up. This kills him in a few bursts, even at OP 8.
 

slag

Lifer
Dec 14, 2000
10,473
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He glitched on me last night once and after he spit out some money, he floated up and away and dropped the rest off the edge. I see what you mean, it is a glitchy area and the floor and surrounding areas hide the orangeish glow of a legendary marker quite well.
 

zinfamous

No Lifer
Jul 12, 2006
111,695
31,043
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He glitched on me last night once and after he spit out some money, he floated up and away and dropped the rest off the edge. I see what you mean, it is a glitchy area and the floor and surrounding areas hide the orangeish glow of a legendary marker quite well.

plus, the money (yellow) and white color (standard) tails of loot give that orange effect when you pan the camera around and they are lined up at the right angle.

...it is very annoying at BnK3R :D.
 

Doppel

Lifer
Feb 5, 2011
13,306
3
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I'm falling out of love with this game. I am a level 17 commando playing single player.

I noticed from the getgo that I only enjoyed playing in short stints, like 30-45 minutes at a time. I didn't know why.

Probably the biggest issue with the game is that the massive number of items means that virtually all of them are totally uninteresting and generic and irrelevant.

Also, levels are very strange. It seems like every single level makes a massive difference in the player and in enemies, and I don't like it. This is why a weapon can seem to become very quickly worthless and needs to be replaced. Also, today I did some area and the enemies were stalkers in their high teens. I went back to the area later and one of the enemies was now a level 21 chubby stalker. Probably a bit tougher, right? No, it was WAY tougher. A single hit was bringing all my shields down and 95% of my health. So, I died. I thought wtf, maybe that's a fluke, it happened again. Turns out the enemy gave me 10X more exp than its bretheren, but the only warning of this was a slightly higher level.

I dunno, there's just something off about it. It seems enemies are either way too damn easy and I let the turret clean them up or they are a grind. The balancing feels off.

I'm frankly not sure I'll load it up again. Having my second wind but the only enemies to kill to gain it back are now going invisible and running away from me is uniquely infuriating.

I'll check out borderlands 3, but not as single player. I will only do it as coop, period.
 
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Hinda65

Senior member
Jun 19, 2010
363
1
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stalkers are probably the hardest enemies in the game imo....Chubbies are unique spawns and are very rare and difficult to kill. I thought they only spawned in UVHM? Anyways, bottom line, if you think the weapons/items are uninteresting then I would agree, do not waste your time.

For me, the drops are why I've logged 500hrs and 3 playthroughs and while I really dig the story and combat as well, the drops are the core of the game.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
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In BL2 enemies with red skull warnings next to their level should be taken seriously :)

Doing quests on-level or maybe 1 level above is fine. If you're going into quest that's 2+ levels above yours you need to know what you're doing.

Also, for the loot you can tune out most of it and just treat it as cash -- ignore the white, ignore most of the green unless it's something you need like a rocket launcher.

Also, commando is the most boring class (to me). Try one of the others.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
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I'm falling out of love with this game. I am a level 17 commando playing single player.

Yeesh, it at least took me a little longer to get tired of the game. Just wait until everyone tells you that you need to play the game through to completion twice to get to the real game. :p

Anyway... if I remember correctly, Chubby Stalkers aren't that fast. You should always try to avoid getting hit by anything. Unless something else mandates it, you probably should almost never be standing still while in a fire fight! I've killed quite a lot of chubby mobs, and they give nice loots.

In BL2 enemies with red skull warnings next to their level should be taken seriously :)

Aren't skulls +5 levels or something like that? The chubby was only +4.
 

bguile

Senior member
Nov 30, 2011
529
51
91
...
Probably the biggest issue with the game is that the massive number of items means that virtually all of them are totally uninteresting and generic and irrelevant.

Also, levels are very strange. It seems like every single level makes a massive difference in the player and in enemies, and I don't like it. This is why a weapon can seem to become very quickly worthless and needs to be replaced. Also, today I did some area and the enemies were stalkers in their high teens. I went back to the area later and one of the enemies was now a level 21 chubby stalker. Probably a bit tougher, right? No, it was WAY tougher. A single hit was bringing all my shields down and 95% of my health. So, I died. I thought wtf, maybe that's a fluke, it happened again. Turns out the enemy gave me 10X more exp than its bretheren, but the only warning of this was a slightly higher level.

I dunno, there's just something off about it. It seems enemies are either way too damn easy and I let the turret clean them up or they are a grind. The balancing feels off.

I'm frankly not sure I'll load it up again. Having my second wind but the only enemies to kill to gain it back are now going invisible and running away from me is uniquely infuriating.

...

There is a big problem with weapons in bl2, but at those early levels weapons shouldn't make a difference, any old gun should do fine. You shouldn't really have problems till you hit tvhm, usually in the mid 30's. The problem comes from the fact that they the weapon/enemy scaling is different than in bl1, plus the variety is not as good as it was in bl1. At the late levels (61 through the op levels )of the game you are almost exculsively relying on legendaries to keep up.

But that is why there are golden keys. Burn a few and see what you get, its not like they won't release more keys. Also try the vending machines, and the slots. You should be able to find decent enough items to carry you through. Certain quest reward guns are pretty good too.

Stalkers are not that tough, just keep an electric weapon handy, and you will soon learn to love the appearance of tubby/chubby foes. Yes the enemies are more dangerous and more varied than in bl1, but for the 1st playthrough you should be ok. You just have to learn the various types of foes, and which to focus on and which to fear, (like a rabid stalker/skag, or bad ass+ varkids, etc).
 

Soundmanred

Lifer
Oct 26, 2006
10,780
6
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232 hours (all singleplayer) and I'm done for a while. Stopped playing for a while, then started again after buying the rest of the DLC during the holidays. I already had the first 3 DLC's, so the newer ones took much less time to play through.
Maybe I'll go back to the past and jump Piss Wash Gully again and see how far it takes me. :)
 

Doppel

Lifer
Feb 5, 2011
13,306
3
0
Holy crap some of you have sunk hours into this!

I found a review that says this, for me I think it's relevant:
Borderlands 2 is, in other words, pretty grindy. If you're playing it alone, the meaninglessness of the long-haul travel and painfully gradual kit improvement wears quickly in the absence of a binding, driving story. Which further explains the game's enthusiasm for having you play with others, an enthusiasm happily matched by a straightforward Burnout-style invite system that enables you tosee friends playing the gameand to drop in to their sessions seamlessly.
 
Oct 16, 1999
10,490
4
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Gib yourself up a couple of levels when enemies start outpacing you. I've done this after my initial play through to bypass some of the grindiness to get two more characters to UVHM. If I couldn't have done this I probably wouldn't still be playing.

Well, any part other than the Tiny Tina DLC which I absolutely adore.
 
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Aug 11, 2008
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I have taken 4 classes through TVHM mode and 1 through UVHM, so must be 500 to 1000 hours in the game. All single player actually. I would say I have finally pretty much burnt out though. I still play an hour or two at a time, just because it is now pretty much mindless shooting, since I know the maps. I like to play when I am tired or frustrated after a tough day, because it does not require a lot of intense thought and is kind of relaxing.

I thought the story to the main game was actually fine for the type of game it is. Tiny Tina's dlc is great, but none of the other DLC really were that interesting to me. I would have to say the only frustrating part of the game to me is the difficulty of getting good loot drops. Even when you do get an orange, sometimes it is not that great, or is obsolete in a couple of levels. Actually a lot of the purples I get from the chest in Sanctuary are better than most of my oranges.

Anyway, obviously not the game for everyone, but for the type, I think it is great.
 

orbster556

Senior member
Dec 14, 2005
228
0
71
Sorry for the noobish question but I was hoping you all might be able to address a quick question I had concerning elemental damage and the weapon damage displayed on gun card.

Specifically, for any elemental weapon, does the weapon damage displayed on the gun's card include the elemental damage or is the elemental damage in addition to the base damage of the gun. For example, take the following: http://static2.wikia.nocookie.net/__cb20121021182852/borderlands/images/c/c0/2012-10-21_00008.jpg

Does the 18088 damage rating include the elemental damage or will the 3606 elemental damage only apply when the effect procs?

Thanks for any info and I apologize for the somewhat rudimentary question.
 

bguile

Senior member
Nov 30, 2011
529
51
91
Sorry for the noobish question but I was hoping you all might be able to address a quick question I had concerning elemental damage and the weapon damage displayed on gun card.

Specifically, for any elemental weapon, does the weapon damage displayed on the gun's card include the elemental damage or is the elemental damage in addition to the base damage of the gun. For example, take the following: http://static2.wikia.nocookie.net/__cb20121021182852/borderlands/images/c/c0/2012-10-21_00008.jpg

Does the 18088 damage rating include the elemental damage or will the 3606 elemental damage only apply when the effect procs?

Thanks for any info and I apologize for the somewhat rudimentary question.

answered already, but the easiest way to test is to go to marcus's and shoot at the dummy on the firing range, see what happens.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
It's worth noting that after the first playthrough, the game's damage modifiers are enabled. That makes it so when you strike a certain target, that target's attributes (shielded, flesh, metal, etc.) affect the damage. In the original playthrough, the penalties are almost negligible, but they're far more severe past that. I bring that up because it is designed to affect elemental damage (i.e. use lightning on shields, etc.).