ChronoReverse
Platinum Member
- Mar 4, 2004
- 2,562
- 31
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Yeah, i was bothered by the fps difference between windows 8 and windows 7 and i may or may not dual boot partition with windows 8 solely for the game and windows 7 for my other games and general usage os if such numbers are still present in retail.
Not sure if i wanna shell out the cash for a operating system come January 16th when 8.1 preview expires on the 15th so i could get this game to be much more playable so hopefully the fps difference is a major bug that gets fixed.
Battlefield 4 just got an update, supposedly fixes many of the performance issues.
what does the resolution scaling do ?
So with a 3570k overclocked to 4.2, 16 gb ram, gtx 670 i am getting 100% cpu 100% gpu usage pretty much the entire time i'm alive. Anyone have any idea what the deal is?
pcgameshardware.de is reporting huge benefits from Win 8.1 with the latest update:
http://www.pcgameshardware.de/Battl...als/Battlefield-4-CPU-Test-Windows-8-1091767/
I noticed gains in my gameplay using 8.1 preview but nothing like that wow.Betting this so called patch coming soon for windows 7 still won't make the game nearly as smooth as it is on windows 8......
6 days till beta ends, where the hell is the patch?
You mean the one that came out two days ago?
pcgameshardware.de is reporting huge benefits from Win 8.1 with the latest update:
http://www.pcgameshardware.de/Battl...als/Battlefield-4-CPU-Test-Windows-8-1091767/
pcgameshardware.de is reporting huge benefits from Win 8.1 with the latest update:
http://www.pcgameshardware.de/Battl...als/Battlefield-4-CPU-Test-Windows-8-1091767/
Nope, FX63xx performs like this due to issue the engine has with 3M(6 core) PD parts. You can see it here. FX6350 is 2x slower (yep, slower) than old FX4170 Bulldozer( that is 2M/4core part). FX6350 should be ~30% slower than 8350 in this game so roughly on par with 1100T. Hopefully the retail version fixes these serious issues.For such performance diference from a FX6350 to a X6 1090T to be possible it means the bottleneck is on FPU, its probably the Havok engine bottlenecking everything, what happened to OpenCL for Havok?! DICE should have put pressure on them to do it already.
FPU is faster on Intel, so that whould also explain why it performs better on Intel CPUs.
Nope, FX63xx performs like this due to issue the engine has with 3M(6 core) PD parts. You can see it here. FX6350 is 2x slower (yep, slower) than old FX4170 Bulldozer( that is 2M/4core part). FX6350 should be ~30% slower than 8350 in this game so roughly on par with 1100T. Hopefully the retail version fixes these serious issues.