Best RTS game out right now?

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
I wish RoN2 would be announced. But equally appealing is The Asian Dynasties and the unannounced BHG RPG.
 

manowar821

Diamond Member
Mar 1, 2007
6,063
0
0
Supreme commander is, IMO. It's the closest thing to a real RTS game, and absolutely loved Total Annihilation as well. Starcraft was great too, but I don't believe it was a clear-cut strategy game.

If you want to get into a gray zone, CIV4 is amazing. It's not real time though.

I spend most of my time playing CIV4 and SupCom lately. (Not including non-strategy games)
 

MarcVenice

Moderator Emeritus <br>
Apr 2, 2007
5,664
0
0
I should install SupCom again and see how it runs on my new rig. Or I should wait till the expansion comes out, hmz.
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
I think that SupCom is overrated. It's not startegy. It's simply a very advanced tactics game. Not saying any game has reached the strategy point that's pure real time, but when you say that, you're just encouraging mediocrity.
It's far from strategy.
Here's something that's not just my opion:

You're play on a mega map.


Is that strategy? No. You may have a tactical strategy, but hardly a real time one.
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
I haven't played SupCom enough to really an informed decision, but it seemed to me just like crank out a ton of units and attack. Didn't seem to matter much what you produce. Are there any units with special abilities like a Zerg Queen or Defiler, or a Protas Arbitrer?
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Originally posted by: Sureshot324
I haven't played SupCom enough to really an informed decision, but it seemed to me just like crank out a ton of units and attack. Didn't seem to matter much what you produce. Are there any units with special abilities like a Zerg Queen or Defiler, or a Protas Arbitrer?

There are a couple of Unique units for each side, but from all the reviews and discussions, the sides all play relatively the same, which in this day and age is...not acceptable. In other words, SupCom sacrificed gameplay for technical flairs. What I do like is that these technical flairs do achieve a purpose. What I'm not impressed with is that Company of Heroes did both amazingly well. CoH gets my money.
 

gregor7777

Platinum Member
Nov 16, 2001
2,758
0
71
Which of the Big 3 out right now (CoH, C&C3, SupCom) focuses the least on the micromanagement side of resources and the like?

I don't mind micromanagement of my units, but keeping track of the minutia of how my base runs doesn't hold my interest.

Any opinions?
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Originally posted by: gregor7777
Which of the Big 3 out right now (CoH, C&C3, SupCom) focuses the least on the micromanagement side of resources and the like?

I don't mind micromanagement of my units, but keeping track of the minutia of how my base runs doesn't hold my interest.

Any opinions?

Your best bet is C&C3. Total macromanagement. That followed by Supreme Commander.

CoH would be the least best treatment for your micro phobia.
 

gregor7777

Platinum Member
Nov 16, 2001
2,758
0
71
Originally posted by: TehMac
Originally posted by: gregor7777
Which of the Big 3 out right now (CoH, C&C3, SupCom) focuses the least on the micromanagement side of resources and the like?

I don't mind micromanagement of my units, but keeping track of the minutia of how my base runs doesn't hold my interest.

Any opinions?

Your best bet is C&C3. Total macromanagement. That followed by Supreme Commander.

CoH would be the least best treatment for your micro phobia.

Thanks for the reply, yeah, I like the strategic warfare elements of moving pieces around a board, but not so much keeping the base up and running.

I've heard negative things regarding the online aspects of C&C3 (cheaters and such mostly) so I may give SupCom a try. I'll probably be plaing it all online.
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Yeah try SupCom, although I'd rather play C&C3, a game that doesn't pretend to have strategy than a game that does pretend, but fails in that respect.
 

gregor7777

Platinum Member
Nov 16, 2001
2,758
0
71
Originally posted by: TehMac
Yeah try SupCom, although I'd rather play C&C3, a game that doesn't pretend to have strategy than a game that does pretend, but fails in that respect.

Is the cheating and tank spamming as bad as people make it out to be in C&C3 online?
 

Starbuck1975

Lifer
Jan 6, 2005
14,698
1,909
126
Dawn of War, Company of Heroes, Rone:Total War, Homeworld and Rise of Nations are probably the best RTS games to hit the market over the last 8 years or so.

 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Originally posted by: gregor7777
Originally posted by: TehMac
Yeah try SupCom, although I'd rather play C&C3, a game that doesn't pretend to have strategy than a game that does pretend, but fails in that respect.

Is the cheating and tank spamming as bad as people make it out to be in C&C3 online?

I have no idea. I played the demo, and I thought it was classic and good, but didn't buy the game.

Everything tends to be exaggerated in the PC world, so maybe. But I have no idea. :p :(




I'm really really stoked for Medieval 2 Kingdoms though.
 

gregor7777

Platinum Member
Nov 16, 2001
2,758
0
71
Originally posted by: TehMac
Originally posted by: gregor7777
Originally posted by: TehMac
Yeah try SupCom, although I'd rather play C&C3, a game that doesn't pretend to have strategy than a game that does pretend, but fails in that respect.

Is the cheating and tank spamming as bad as people make it out to be in C&C3 online?

I have no idea. I played the demo, and I thought it was classic and good, but didn't buy the game.

Everything tends to be exaggerated in the PC world, so maybe. But I have no idea. :p :(




I'm really really stoked for Medieval 2 Kingdoms though.

LOL, so wait, when you said:

Originally posted by: TehMac
Yeah try SupCom, although I'd rather play C&C3, a game that doesn't pretend to have strategy than a game that does pretend, but fails in that respect.

...you hadn't played any further than the one map they give you in the demo, where you rush a base that's like 10 feet from your starting point? And you're implying that you know all you need to know regarding the strategy in the game?

I'm not say you are ultimately wrong...but good lord, gotta love the interwebs! LOL :)
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Look, I've spent a lot of time playing C&C 3: I didn't just give the demo a whirl. I'm the guy who can pick up gameplay techniques and see what gives. I also read on "teh interwebs" using my eyes to pick up text and my brain to analyze it.
This process, commonly alluded to as thinking, has helped me deduce that yes, C&C3 would be better for you, because it does not pretend to have strategy, as opposed to a game that puts on heavy makeup, pretending she's the girl of your dreams.

Either way, Company of Heroes pwns both, and yes, I have that game.
 

gregor7777

Platinum Member
Nov 16, 2001
2,758
0
71
Originally posted by: TehMac
Look, I've spent a lot of time playing C&C 3: I didn't just give the demo a whirl. I'm the guy who can pick up gameplay techniques and see what gives. I also read on "teh interwebs" using my eyes to pick up text and my brain to analyze it.
This process, commonly alluded to as thinking, has helped me deduce that yes, C&C3 would be better for you, because it does not pretend to have strategy, as opposed to a game that puts on heavy makeup, pretending she's the girl of your dreams.

Either way, Company of Heroes pwns both, and yes, I have that game.


LOL, so it would seem you are equally adept at sarcasm as you are with giving comments on games you haven't played.

Well done, thanks for the help.

 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Company of heroes seems highly regarded, dont know why to be honest, its pretty good but some are making it out to be a starcraft beater or something.

C&C3 is ok, no longevity though, gets boring fast.

Im back on starcraft again :( I really want starcraft 2, C&C is dead to me, most other RTS games pale in comparison with starcraft. Theres so much to do on sc and the freedom you have in game to unally or convince the opponent to ally you in 2v2's or 3v3's is unmatched.
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Originally posted by: Soviet
SC is like most other RTS games really. It's art design is the only thing keeping it alive.
CoH outdates SC in most other aspects like gameplay, micro and macro management, in depth analysis of the environment (which affects gameplay) etc.
The only thing SC has is art design.

Now flame you SC boob!!!!! :|:|:|:|:|:|:|






 

Maximilian

Lifer
Feb 8, 2004
12,604
15
81
Micro macro gameplay blah blah, the one thing that makes starcraft better than all other strategy games is that its more fun. Fun is number one!
 

HardWarrior

Diamond Member
Jan 26, 2004
4,400
23
81
Originally posted by: TehMac
I think that SupCom is overrated. It's not startegy. It's simply a very advanced tactics game. Not saying any game has reached the strategy point that's pure real time, but when you say that, you're just encouraging mediocrity.
It's far from strategy.
Here's something that's not just my opion:

You're play on a mega map.


Is that strategy? No. You may have a tactical strategy, but hardly a real time one.

Oh stop it! :D You must need steel poles to hold THAT head up. If you don't like SupCom you have the option of running away, but to try and over-think it out of existence in this way is just insane.

 

HardWarrior

Diamond Member
Jan 26, 2004
4,400
23
81
Originally posted by: gregor7777
Originally posted by: TehMac
Originally posted by: gregor7777
Which of the Big 3 out right now (CoH, C&C3, SupCom) focuses the least on the micromanagement side of resources and the like?

I don't mind micromanagement of my units, but keeping track of the minutia of how my base runs doesn't hold my interest.

Any opinions?

Your best bet is C&C3. Total macromanagement. That followed by Supreme Commander.

CoH would be the least best treatment for your micro phobia.

Thanks for the reply, yeah, I like the strategic warfare elements of moving pieces around a board, but not so much keeping the base up and running.

I've heard negative things regarding the online aspects of C&C3 (cheaters and such mostly) so I may give SupCom a try. I'll probably be plaing it all online.

SupCom requires a fair amount of fiddling right at first, but there's an option that allows you to start with a prefab base of early essentials if you like that sort of thing. If you like climbing the tech tree before an attack you can easily, with some experience, build a base that can take care of itself to a great degree. SupCom is all about recon. This drives your build order, especially as tech starts to ramp up. There are so many ways to get pasted, especially in Assasination, that it pays to have a clear idea what the enemy is doing.

If you decide to play online, look at some of the replays first.
 

gregor7777

Platinum Member
Nov 16, 2001
2,758
0
71
Originally posted by: HardWarrior
Originally posted by: gregor7777
Originally posted by: TehMac
Originally posted by: gregor7777
Which of the Big 3 out right now (CoH, C&C3, SupCom) focuses the least on the micromanagement side of resources and the like?

I don't mind micromanagement of my units, but keeping track of the minutia of how my base runs doesn't hold my interest.

Any opinions?

Your best bet is C&C3. Total macromanagement. That followed by Supreme Commander.

CoH would be the least best treatment for your micro phobia.

Thanks for the reply, yeah, I like the strategic warfare elements of moving pieces around a board, but not so much keeping the base up and running.

I've heard negative things regarding the online aspects of C&C3 (cheaters and such mostly) so I may give SupCom a try. I'll probably be plaing it all online.

SupCom requires a fair amount of fiddling right at first, but there's an option that allows you to start with a prefab base of early essentials if you like that sort of thing. If you like climbing the tech tree before an attack you can easily, with some experience, build a base that can take care of itself to a great degree. SupCom is all about recon. This drives your build order, especially as tech starts to ramp up. There are so many ways to get pasted, especially in Assasination, that it pays to have a clear idea what the enemy is doing.

If you decide to play online, look at some of the replays first.

Thanks for the advice, I'll do that.