The whole thing with PC having such bad sales is a vicious circle that started when the 360 came out. First you got some experimental ports since for the first time console and PC capabilities were close. Those did well and they Went even further with the ports, but console sale did, and always have dwarfed PC sales. So the games get optimized for consoles. Games stagnate at the console capability level. Design is forces to account for the deficiencies of console controls. There is less and less reason to keep up a gaming PC when the game is 99% the same on the console anyways. You don't see alot of Devs investing time to make things that only can really be done on PC's. Or even implementing features on the PC versions only for PC. Even when that is as simple as making the text smaller and the dialog boxes larger. IMHO its been the dumbing down of the entire industry since 2005. I'm having a harder and harder time justifying the expense of a high end gaming rig anymore. If the next round of consoles support mice as a input device for FPS, I just might give in.
I can't understand why some people insist that consoles are so close to PC capabilities.
*were* close. 2005ish. Console ports have held back PC game development. Graphics, UI, fundamental design since then.
Counting hotfixes? Nvidia doesn't seem to need hotfixes to repair critical game-crashing situaitons like AMD cards do. And, if you look at the laptop side of things.... http://www.anandtech.com/show/4839/...hable-graphics-vs-nvidia-optimus-technology/8 then yeah, just count yourself lucky if you have an AMD graphics based gaming laptop and get a driver update.
It is nice that Nvidia users get timely and regular driver updates and full DX11 implementation *cough** multi threaded rendering*** cough**cough****
Oh, and by not being able to fix performance, you mean like Cryostasis and Darkest of Days? http://forums.anandtech.com/showpost.php?p=32185244&postcount=170
http://www.tweaktown.com/reviews/3495/msi_geforce_gtx_460_hawk_1gb_video_card/index9.html - 5850 gets 77 fps @ 2560x1600, aka "running like balls".
because of the terrible dx11 implementation.
Or because of terrible tessellation with AMD hardware... Hmm... :sneaky:
If BF3 fails to use tessellation because it doesn't want to hurt AMD's user's feelings, that will just be a step back in the progression of graphics.
Turn on physics, games run like crap. Can't fix it cos its an NV game with which puts in Physx to do physics that havok or bullet can do on the CPU.
And I'll point you to Hawx2, Lost Planet 2 and now Crysis 2. Can't fix those either, because of the terrible dx11 implementation.
/FAIL.
Turn off physx, game is exactly (AMD / CONSOLED) how it would have been if developers did not get help You mean get money and proprietary support to make a game heavily favor half the gaming community? from Nvidia engineers. Your complaint is completely invalid because you are crying about playing the game the way AMD intended it to be made without outside help. Cry a little harder? I doubt anyone can make an argument for AMD having anything to do with this title when its clear they had no hand in the production. For a game such as the first Batman game, AMD werent even allowed to look at the code as Nvidia told the game producers that it would mean a breach of IP or whatnot. Completely crap based alienating of 50% of the gaming community, yet YOU like that, what else do you like, i wonder.
And what is all this childish goading about crying? did you get told repeatedly that you cry like a baby when you were a kid? is that the basis for this repeated childish remark on your part?
Crysis 2 ran way better on Nvidia hardware before the DX11 patch. Don't blame that on DX11 tessellation implementation. The game was a console port before DX11, and with the DX11 patch there was not a dramatic shift in how the game already perfomed on Nvidia vs. AMD cards. This is a case where AMD needs to work on their drivers more for the game. Case in point - Crysis 1 runs better across the board on AMD hardware. I don't see Nvidia users complaining like you about that situation. Here is the key, or you might again be dense on purpose: Crysis 2, a Nvidia sponsored game, with several hacks and invisible walls of graphics, ran "WAY BETTER" on nvidia hardware.
Crysis 1, not sponsored by Nvidia or AMD just "runs better" on AMD hardware. I mean.. whats so hard to understand about Nvidia sponsoring meaning half of the gaming community gets screwed? Really simple and it makes 50% of us cringe at the thought of a AAA nvidia sponsored game. Luckily there havent been that many of those, and i honestly consider BAtman a lesser game as it has always been a lesser trademark when it comes to pc gaming.
I cant see any DX-11 or Tessellation in there :\
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I cant see any DX-11 or Tessellation in there :\
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I thought they stated a while back that the game would not use tesselation because they don't need it.
Yes i have, and i am looking forward to all the AMD GE titles to be released because i will know they won't have any propriety physics when opensource physics (which puts the CPU to good use) have been used for years or poor dx11 implementation ala Crysis 2. Also, i will be happy for all the NV GPU using gamers because AMD GE games run great on all hardware.
That's more than you or any rabbid NV fans can say about TWIMTBP games. I shudder to think if they can get their slimy paws on an upcoming AAA title and screw it big time for half the gaming community.
Enjoy your console ports.
I thought they stated a while back that the game would not use tesselation because they don't need it.
