Battlefield 3 recommended GPU specs out

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tviceman

Diamond Member
Mar 25, 2008
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bf3m.jpg


:D

LOL nice.
 

Grooveriding

Diamond Member
Dec 25, 2008
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Stolen from the PC Gaming subforum, video settings, these are far more extensive than what was in the alpha. The alpha consisted of choosing low or high...

96fb92e2582640ab886417d.png



Looking at this I see systems getting the slapdown put on them. :sneaky: Planning to run this all maxed except for motion blur, which is more a hindrance than a benfit imo. See if I can finally combust these 480s.
 

Midwayman

Diamond Member
Jan 28, 2000
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The whole thing with PC having such bad sales is a vicious circle that started when the 360 came out. First you got some experimental ports since for the first time console and PC capabilities were close. Those did well and they Went even further with the ports, but console sale did, and always have dwarfed PC sales. So the games get optimized for consoles. Games stagnate at the console capability level. Design is forces to account for the deficiencies of console controls. There is less and less reason to keep up a gaming PC when the game is 99% the same on the console anyways. You don't see alot of Devs investing time to make things that only can really be done on PC's. Or even implementing features on the PC versions only for PC. Even when that is as simple as making the text smaller and the dialog boxes larger. IMHO its been the dumbing down of the entire industry since 2005. I'm having a harder and harder time justifying the expense of a high end gaming rig anymore. If the next round of consoles support mice as a input device for FPS, I just might give in.
 

Smartazz

Diamond Member
Dec 29, 2005
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The whole thing with PC having such bad sales is a vicious circle that started when the 360 came out. First you got some experimental ports since for the first time console and PC capabilities were close. Those did well and they Went even further with the ports, but console sale did, and always have dwarfed PC sales. So the games get optimized for consoles. Games stagnate at the console capability level. Design is forces to account for the deficiencies of console controls. There is less and less reason to keep up a gaming PC when the game is 99% the same on the console anyways. You don't see alot of Devs investing time to make things that only can really be done on PC's. Or even implementing features on the PC versions only for PC. Even when that is as simple as making the text smaller and the dialog boxes larger. IMHO its been the dumbing down of the entire industry since 2005. I'm having a harder and harder time justifying the expense of a high end gaming rig anymore. If the next round of consoles support mice as a input device for FPS, I just might give in.

I've been using a PS3 lately in tandem with my gaming PC with an HD 6870 and the two aren't that similar. I honestly thought I'd play the PS3 more, but I really can't say that I have. No matter what others say, the graphics on console are considerably lower and the frame rates are usually slower as well. For me, good graphics are important along with a solid ~60fps. I've used both pretty extensively and I can't understand why some people insist that consoles are so close to PC capabilities. I haven't played a console port on PC that had bad controls or too much "consolification". I think that games are just being dumbed down in general. I for one enjoy playing games like Crysis 2 even if it wasn't the killer PC title the original was.
 

Midwayman

Diamond Member
Jan 28, 2000
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I can't understand why some people insist that consoles are so close to PC capabilities.

*were* close. 2005ish. Console ports have held back PC game development. Graphics, UI, fundamental design since then.
 

RussianSensation

Elite Member
Sep 5, 2003
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*were* close. 2005ish. Console ports have held back PC game development. Graphics, UI, fundamental design since then.

Here is the thing, almost all games which are cross-platform have better graphics on the PC, better controls on the PC, better mod community on the PC, and fall to $15-25 on Steam (or Amazon, etc.) within 12 months of release, and then later to $5-15 within another 6 months.

But besides that, I don't see why it should be PC vs. console. I enjoy FPS, role-playing and strategy games more on the PC. However, I like racing games, platformers and 3rd person adventure/shooters on the consoles more.

I mean a PC isn't really that expensive once you factor in the much cheaper cost of games. Also, you can make your upgrades cheaper by selling your old parts. CPUs last longer than ever. Core i7 920/i5 750 from 2-3 years ago are still plenty fast for modern games. 8GB of ram is $40 cheap. The largest expense is the GPU.

Either way, to me the best games on consoles are their exclusives. Well, once PS3 comes down to $99 I can just buy all the top 10-15 PS3 games on the cheap and play them. Otherwise, you have to pay $59.99 for console games, and it takes about 2-4 months for these just to drop to $49.99 and then longer to get to $39.99. From that point, it usually takes a long time to get to $19.99.

Also, you can always lower the graphical settings to PS3 level if you had a $100 budget card. I am sure PS3 won't run the game better than the HD6770.
 
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crisium

Platinum Member
Aug 19, 2001
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Well I just got a 460 (from a 4850) and overclocked it to stock 560 levels. So if they meant 560 and not 560 Ti, then I'm all set. Beta tomorrow...:)
 
Feb 19, 2009
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Counting hotfixes? Nvidia doesn't seem to need hotfixes to repair critical game-crashing situaitons like AMD cards do. And, if you look at the laptop side of things.... http://www.anandtech.com/show/4839/...hable-graphics-vs-nvidia-optimus-technology/8 then yeah, just count yourself lucky if you have an AMD graphics based gaming laptop and get a driver update.

Except NV hotfixes really is a HOTfix to prevent cards from dying or exploding. Please, stop being such a baiter.. we all know the driver history and scandals.
 
Feb 19, 2009
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It is nice that Nvidia users get timely and regular driver updates and full DX11 implementation *cough** multi threaded rendering*** cough**cough****
Oh, and by not being able to fix performance, you mean like Cryostasis and Darkest of Days? http://forums.anandtech.com/showpost.php?p=32185244&postcount=170



http://www.tweaktown.com/reviews/3495/msi_geforce_gtx_460_hawk_1gb_video_card/index9.html - 5850 gets 77 fps @ 2560x1600, aka "running like balls".

Turn on physics, games run like crap. Can't fix it cos its an NV game with which puts in Physx to do physics that havok or bullet can do on the CPU.

And I'll point you to Hawx2, Lost Planet 2 and now Crysis 2. Can't fix those either, because of the terrible dx11 implementation.

/FAIL.
 

96Firebird

Diamond Member
Nov 8, 2010
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because of the terrible dx11 implementation.

Or because of terrible tessellation with AMD hardware... Hmm... :sneaky:

If BF3 fails to use tessellation because it doesn't want to hurt AMD's user's feelings, that will just be a step back in the progression of graphics.
 
Feb 19, 2009
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Or because of terrible tessellation with AMD hardware... Hmm... :sneaky:

If BF3 fails to use tessellation because it doesn't want to hurt AMD's user's feelings, that will just be a step back in the progression of graphics.

I guess if you feel sub-pixel triangles (and on flat objects LOL) clearly help your visuals, then yes, AMD hardware doesn't do it for you.

Lucky for everyone else, DICE doesn't feel that way. They only do tessellation if it makes a visual difference and do so efficiently.
 

tviceman

Diamond Member
Mar 25, 2008
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Turn on physics, games run like crap. Can't fix it cos its an NV game with which puts in Physx to do physics that havok or bullet can do on the CPU.

And I'll point you to Hawx2, Lost Planet 2 and now Crysis 2. Can't fix those either, because of the terrible dx11 implementation.

/FAIL.

Turn off physx, game is exactly (AMD / CONSOLED) how it would have been if developers did not get help from Nvidia engineers. Your complaint is completely invalid because you are crying about playing the game the way AMD intended it to be made without outside help. Cry a little harder?

Crysis 2 ran way better on Nvidia hardware before the DX11 patch. Don't blame that on DX11 tessellation implementation. The game was a console port before DX11, and with the DX11 patch there was not a dramatic shift in how the game already perfomed on Nvidia vs. AMD cards. This is a case where AMD needs to work on their drivers more for the game. Case in point - Crysis 1 runs better across the board on AMD hardware. I don't see Nvidia users complaining like you about that situation.

Lost Planet 2 and Hawx 2 run great on Nvidia hardware. If it runs so well, how is it such a "terrible" implementation? Because AMD hardware can't run it as well? That is your definition of fail? Really? So is Civ V ep1c FA1L too because AMD doesn't know how to code a full implementation of DX11 into their drivers? Is virtually every game that has come out in the past two years EP1C fail because it runs better on Intel hardware, despite the fact that AMD has just as many, if not more cores, and higher clock speeds?

Seriously, silverforce. Your complaints are founded on complete and utter crap. You are complaining about perks Nvidia users get because you don't get them on AMD based card. Simply disabling said perks means you are playing the game how AMD intended for you to play it, yet you still cry and complain. If Nvidia had not coded physx into Darkest of Days, or Batman, you wouldn't be calling it a fail. Instead, you would be playing a straight up console port because AMD has not done anything whatsoever to enhance what would have otherwise been straight apples to apples console ports. AMD created an ecosystem of complacency in PC game advancement, leaving the burden of innovation on developers (that are predominantly console oriented) to improve upon the status quo. You have subscribed to it.
 
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Madcatatlas

Golden Member
Feb 22, 2010
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Turn off physx, game is exactly (AMD / CONSOLED) how it would have been if developers did not get help You mean get money and proprietary support to make a game heavily favor half the gaming community? from Nvidia engineers. Your complaint is completely invalid because you are crying about playing the game the way AMD intended it to be made without outside help. Cry a little harder? I doubt anyone can make an argument for AMD having anything to do with this title when its clear they had no hand in the production. For a game such as the first Batman game, AMD werent even allowed to look at the code as Nvidia told the game producers that it would mean a breach of IP or whatnot. Completely crap based alienating of 50% of the gaming community, yet YOU like that, what else do you like, i wonder.

And what is all this childish goading about crying? did you get told repeatedly that you cry like a baby when you were a kid? is that the basis for this repeated childish remark on your part?



Crysis 2 ran way better on Nvidia hardware before the DX11 patch. Don't blame that on DX11 tessellation implementation. The game was a console port before DX11, and with the DX11 patch there was not a dramatic shift in how the game already perfomed on Nvidia vs. AMD cards. This is a case where AMD needs to work on their drivers more for the game. Case in point - Crysis 1 runs better across the board on AMD hardware. I don't see Nvidia users complaining like you about that situation. Here is the key, or you might again be dense on purpose: Crysis 2, a Nvidia sponsored game, with several hacks and invisible walls of graphics, ran "WAY BETTER" on nvidia hardware.

Crysis 1, not sponsored by Nvidia or AMD just "runs better" on AMD hardware. I mean.. whats so hard to understand about Nvidia sponsoring meaning half of the gaming community gets screwed? Really simple and it makes 50% of us cringe at the thought of a AAA nvidia sponsored game. Luckily there havent been that many of those, and i honestly consider BAtman a lesser game as it has always been a lesser trademark when it comes to pc gaming.

My comments in bold. Ill do the rest of your "founded on crap" post later. Gotto work for a living.
 
Feb 19, 2009
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You have subscribed to it.

Yes i have, and i am looking forward to all the AMD GE titles to be released because i will know they won't have any propriety physics when opensource physics (which puts the CPU to good use) have been used for years or poor dx11 implementation ala Crysis 2. Also, i will be happy for all the NV GPU using gamers because AMD GE games run great on all hardware.

That's more than you or any rabbid NV fans can say about TWIMTBP games. I shudder to think if they can get their slimy paws on an upcoming AAA title and screw it big time for half the gaming community.
 

blackened23

Diamond Member
Jul 26, 2011
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Did the beta thing for a few hours, game runs smooth as silk at 1080p HQ settings on both of my rigs... one with a 6970 and another with 580. Anyone with a sandy bridge or GTX560/6870+ will be fine playing this game.

If you have medal of honor on steam just look at your cd keys! your BF3 beta key should be there.
 

tviceman

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Mar 25, 2008
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Yes i have, and i am looking forward to all the AMD GE titles to be released because i will know they won't have any propriety physics when opensource physics (which puts the CPU to good use) have been used for years or poor dx11 implementation ala Crysis 2. Also, i will be happy for all the NV GPU using gamers because AMD GE games run great on all hardware.

That's more than you or any rabbid NV fans can say about TWIMTBP games. I shudder to think if they can get their slimy paws on an upcoming AAA title and screw it big time for half the gaming community.

Enjoy your console ports.
 

stag3

Diamond Member
Feb 7, 2005
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i hope it runs well on my rig :) don't feel like building a new pc just yet
or should i upgrade my video card