Battlefield 3 recommended GPU specs out

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notty22

Diamond Member
Jan 1, 2010
3,375
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the game uses 1.4GB of ram so those with 4GB are just fine unless they have tons of programs running. I had plenty of things running and was at 2.4GB before starting the game and never went over 3.8GB during the game.
I'm pretty sure my post said I had other programs open. The issue was caused because I had capped my virtual memory. When I was experiencing game issues, resource monitor was showing physical memory usage at 72%.
So even though I had not used all the physical memory , technically, at that point, evidently windows wanted to start shifting things in and out of virtual and physical memory.
If I recall your recent posts, you have a fairly new install of Windows ? That probably helps, the amount of running services you have running currently, if you want to argue what I'm experiencing.
 

phantom404

Golden Member
Nov 2, 2004
1,460
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I just tried the beta and was able to set the video on Ultra at 2048x1152 and everything ran very smooth. Using a 6950 2GB, X6 1090t and 8GB of ram.
 

NTAC

Senior member
May 21, 2003
391
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I just tried the beta and was able to set the video on Ultra at 2048x1152 and everything ran very smooth. Using a 6950 2GB, X6 1090t and 8GB of ram.

So you are saying that you are getting higher FPS with that card then these guys were at 1920 x 1200?

http://www.pcper.com/image/view/7117?return=node/52401

They are averaging 40 FPS with 1920 x 1200, so how can you possibly be averaging at least 60 FPS at 2048 x 1152?
 

phantom404

Golden Member
Nov 2, 2004
1,460
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So you are saying that you are getting higher FPS with that card then these guys were at 1920 x 1200?

http://www.pcper.com/image/view/7117?return=node/52401

They are averaging 40 FPS with 1920 x 1200, so how can you possibly be averaging at least 60 FPS at 2048 x 1152?

Not sure where you are pulling 60 FPS from because I never said i was getting 60 FPS. Just installed fraps and I was getting anywhere between about 28-35 fps on Catalyst 11.8. Doesnt need to be 60 FPS to be smooth.
 

NTAC

Senior member
May 21, 2003
391
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Not sure where you are pulling 60 FPS from because I never said i was getting 60 FPS. Just installed fraps and I was getting anywhere between about 28-35 fps on Catalyst 11.8. Doesnt need to be 60 FPS to be smooth.

28-35 is not good at all, not sure how you can play effectively with frame rates that low.

I think the general consensus is that when someone says "very smooth" it is understood to be in the neighborhood of 60, maybe MINIMUM of 50ish...

Maybe I'm wrong though... but I think your post was a tad misleading, at least to me it was.

No biggie, now that you've posted the FPS, it all makes sense.
 

phantom404

Golden Member
Nov 2, 2004
1,460
2
81
28-35 is not good at all, not sure how you can play effectively with frame rates that low.

I think the general consensus is that when someone says "very smooth" it is understood to be in the neighborhood of 60, maybe MINIMUM of 50ish...

Maybe I'm wrong though... but I think your post was a tad misleading, at least to me it was.

No biggie, now that you've posted the FPS, it all makes sense.

Yea my bad. Didn't mean to mislead anyone. I just fired the game up, cranked it on ultra and started playing. I would of thought it was at least running in the low to mid 40s fps. I didn't notice any slow downs at all.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
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IMO sub 30 fps is certainly not sufficient in a game like this.

I really question what people are doing to get such bad framerates, unless they're on a bad computer. I mean people with llano's are reporting acceptable framerates.... I assume people know that you shouldn't enable effects in the driver control panel and should instead do it ingame (aa/af/etc)? Because enabling post processing effects in the driver (as opposed to in game) cripples performance for most games unless its outdated. Shrug. Apparently many hardware reviewers aren't aware of this.
 
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Feb 19, 2009
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~30 fps at his res with ULTRA and 4xMSAA is about right.

This game engine is not meant to use MSAA, deferred rendering cause a massive performance hit with regular AA methods, ~50% perf hit. Use postfilter AA (MLAA).
 

blackened23

Diamond Member
Jul 26, 2011
8,548
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~30 fps at his res with ULTRA and 4xMSAA is about right.

This game engine is not meant to use MSAA, deferred rendering cause a massive performance hit with regular AA methods, ~50% perf hit. Use postfilter AA (MLAA).


Pretty much. Stuff like this is unusable unless you have sli/crossfire - much like uber sampling in witcher 2.
 

NTAC

Senior member
May 21, 2003
391
1
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I really question what people are doing to get such bad framerates, unless they're on a bad computer. I mean people with llano's are reporting acceptable framerates.... I assume people know that you shouldn't enable effects in the driver control panel and should instead do it ingame (aa/af/etc)? Because enabling post processing effects in the driver (as opposed to in game) cripples performance for most games unless its outdated. Shrug. Apparently many hardware reviewers aren't aware of this.

Well what would you know about bad framerates, you're running crossfire radeon HD 6970 :)
 

Smartazz

Diamond Member
Dec 29, 2005
6,128
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Well what would you know about bad framerates, you're running crossfire radeon HD 6970 :)

I'm running a Q6600 at 3GHz and a 6870 at stock and the frame rate is really smooth. Over 60fps indoors and around 50fps outdoors at 1080p with mostly medium settings with some high settings. I noticed that HBAO hurts performance a good bit.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
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Well what would you know about bad framerates, you're running crossfire radeon HD 6970 :)

True. Xfire is more hassle than its worth to be honest, you must have a driver or profile for xfire to work properly...and its disabled in some games. And then there's the microstutter issue...SLI isn't much better in that sense, although my nvda rig only has 1 580 - haven't tried sli on it yet.

But I do think that some people are careless with their driver settings. AMD definitely doesn't restrict user stupidness as much as nvda does in control panel applets - maybe people are enabling post processing effects? I've heard a ton of people report great framerates in bf3 even on older hardware.
 
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WMD

Senior member
Apr 13, 2011
476
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I still fail to see how this is supposed to be a pc focused title with next generation dx11 visuals. The graphics look underwhelming. Not even as good as MOH. The interface is terrible. You can't even change settings until you have spawned. Changing a setting also puts you to window mode. You cannot quit until you have fully loaded into the next map. No toggle zoom and binding zoom to another key doesnt work. The map is glitchy as hell. Yes I know its a beta but things are not looking good this close to release.
 

toyota

Lifer
Apr 15, 2001
12,957
1
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lol, my 8600gt could max this game if the whole game looked as bad as the sandbags.

 

m3t4lh34d

Senior member
Oct 23, 2008
203
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Everyone that is listing their frames as indoor/outdoor are obviously playing on the metro map which is NOT an adequate representation of framerates...

Try jumping on Caspian Border with the password and watch your frame rates plummet to 50% of what they were on metro lol.

With 2 6970s I was running at 100-120fps on metro outside, and on Caspian I was averaging in the 50-60 range.

It seems that Tri SLI doesn't scale well yet, as when I was running 2 6970s they were at 99% usage, when I added a 3rd, they all went down to 80% and the framerates barely increased by about 15-20%.

Hopefully there will be some new drivers out before the Beta ends on the 10th of October, so that I can see some accurate Tri-Fire scaling.

Still A 70fps average on Caspian Border with 8xMSAA, HBAO On, 1920x1080, and Everything Ultra with High Post AA as well is a damn good average to have and since the frames never drop below 50 fps, it's an extremely fun experience, albeit with the massive lag problem that DICE is having to deal with on the 64 player map it does hinder gameplay quite a bit.

I was just playing on a few of the US Caspian Border servers and they were lagged to the point of not being able to walk 10 feet and people were just sitting on turrets spamming to level up.

For some reason the EU servers are alot more stable... not sure why, but I play on those regardless of the 100ms extra latency...

Great game thus far, except for the fact that I kept falling through the ground on the Metro map in the outside portion, which was really frustrating, BUT it seems as if DICE was aware of the problem and included the Suicide function to get out of such situations.
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
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30 FPS is surprisingly smooth in this game, anything below that I can pick up stuttering. This is coming from someone who notices tearing in games right away. Indoors I get around 40-50 FPS so it's not a problem but outdoors is sometimes overwhelming but I can keep it around 30-35ish. I imagine the GTX 580 is getting around 50 FPS averaged at my resolution/setting.

I think it has something to do with the motion blur so low FPS doesn't seem that bad. When I get my GPU clock back up to 1000 I think I can average 40 FPS outdoors everything Ultra. I rolled back my OC a few months ago because I didn't need that much power to max out games I was playing at the time (Dead Space, Bioshock 2, Deus Ex etc).

The game is really fun but I suck so much, I haven't played a serious multi-player FPS in months besides TF2 and even in that I enjoyed playing the medic and the engineer lol.
 

blackened23

Diamond Member
Jul 26, 2011
8,548
2
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I still fail to see how this is supposed to be a pc focused title with next generation dx11 visuals. The graphics look underwhelming. Not even as good as MOH. The interface is terrible. You can't even change settings until you have spawned. Changing a setting also puts you to window mode. You cannot quit until you have fully loaded into the next map. No toggle zoom and binding zoom to another key doesnt work. The map is glitchy as hell. Yes I know its a beta but things are not looking good this close to release.

Well at least if BF3 doesn't turn out great, i'm getting more exited about Rage. 2 new previews were posted today and the game looks amazing.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
I still fail to see how this is supposed to be a pc focused title with next generation dx11 visuals. The graphics look underwhelming. Not even as good as MOH. The interface is terrible. You can't even change settings until you have spawned. Changing a setting also puts you to window mode. You cannot quit until you have fully loaded into the next map. No toggle zoom and binding zoom to another key doesnt work. The map is glitchy as hell. Yes I know its a beta but things are not looking good this close to release.

After you die, is the re-spawning random or at same locations?
 

Stuka87

Diamond Member
Dec 10, 2010
6,240
2,559
136
I am averaging 35fps at 1080P with everything set to low. My video card just cant push anymore. However, I am actually playing quite well. Better than I would expect at this FPS. Level 7 now after 2.5 hours of playing.

The game is certainly quite glitchy. Fun, but needs a lot of work.

However, I am quite sure that there is no way the game will be playable for me on big maps with vehicles and 64 players. I have not yet played caspian border.

Oh, and not being able to choose a class until after you DIE is unacceptable to me. But hopefully that will be fixed. Oh, and the fact that the game always defaults to windowed mode is extremely annoying.

EDIT: Oh yeah, anybody that says 30ish FPS is smooth is on crack. Its playable sure, but it is *NOT* smooth at all. Hoping a 6870 will get me to a solid 60fps on medium/high settings.
 
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ImDonly1

Platinum Member
Dec 17, 2004
2,357
0
76
You should usually respawn on a squad member...

Is the password for CB servers open knowledge?

Yes. It is posted in the PC gaming forum in the big battlefield thread.

The password is shoppingcartsareagoodride