Battlefield 3 recommended GPU specs out

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Feb 19, 2009
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You guys are pissing on a 2-3GB beta because it doesn't have amazing graphics for every model in the game? Let me just try to understand your reasoning...

Nope. Can't fathom.

Oh, btw, it also doesn't have full DX11 features implemented in the beta yet.
 

96Firebird

Diamond Member
Nov 8, 2010
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The tree and sandbags look like perfect candidates for tessellation, maybe DICE didn't include tessellation in the BETA? Maybe that guy who higlighted all the tessellated objects in Crysis 2 can do the same in BF3 BETA, to see what objects, if any, are tessellated?

Looks like both GPU companies are hindered in this new DX11 game. Nvidia needs to increase VRAM and texture fill-rate next time around, while AMD needs to open up MTR and work on more powerfull tessellation (as seen with Crysis 2, not so much this game as far as I can tell).

Either way, I can't play the BETA until tomorrow, but probably won't get time until this weekend... I hope Caspian Border is opened up, but I also hope that isn't the largest map in the game. We need to bring back huge maps like El Alamein and DC No Fly Zone from BF1942 and Desert Combat mod...
 

notty22

Diamond Member
Jan 1, 2010
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I've seen posters come to the strangest wrong conclusions over problems they are having or think they are having, so a couple quotes from a user with a 560 who thinks he's running out of ram is hardly proof of anything.
Without playing yet myself I can't make further comment, thouh I read FOV is not adjustable yet. A good game engine and drivers is going to use every bit of ram from your card it can, and re-draw when it can. It's how the same game engine runs on consoles to 1gb 6850/70's, 5850'70's, 460,560's.
 

toyota

Lifer
Apr 15, 2001
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You guys are pissing on a 2-3GB beta because it doesn't have amazing graphics for every model in the game? Let me just try to understand your reasoning...

Nope. Can't fathom.

Oh, btw, it also doesn't have full DX11 features implemented in the beta yet.
oh come on, some of that crap is so hideous that it would stand out like a sore thumb in any modern game. so they spend all these months talking about how great the graphics are and they stick one big flat texture for sandbags right in front of you? I am not even nit picking the little things here just the 100% obvious.
 
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blackened23

Diamond Member
Jul 26, 2011
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How about Shogun 2, DA2, Dirt 3, F1 2010, F1 2011, Deus Ex, AvP, BC2, Fear 3, Metro?

All those games you mentioned besides Civ5 are TWIMTBP games. Look at the VRzone article, such a big difference 6970 equal to gtx580.. why?

Hard Reset: http://www.hardocp.com/article/2011/09/16/hard_reset_gameplay_performance_review/2
Looks like the 6970 is faster than gtx580.

Or how about wait for release (or heck, even more varied sources of beta benches) before jumping to conclusions about BF3.

Edit: I'm going to call shenanigans on that test bench from http://www.pcgameshardware.de/aid,8...Test-mit-SLI-und-Crossfire/Action-Spiel/Test/

No way are average FPS and min FPS that close together. They stuffed up with their test.

Its pretty hilarious because most of these reviewers are idiots and apply all of the AA/AF in the driver as post processing effects, instead of enabling them in game. Obviously enabling AA/AF as a post processing effect (whole scene post processing effect) versus enabling them in the game (using where needed) is idiocy.

Which is the cool thing about the nvidia control panel. In my program settings on my 580, it disables post processing effects for most game executables - even when my global settings tab have them enabled. AMD doesn't. I guess AMD figured if the end user is stupid, let them be stupid. Let them combine post processing effects with in game AA/AF.

Anyway, i've tested both the 6970 and 580 and they both run the game fast.
 
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happy medium

Lifer
Jun 8, 2003
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http://vr-zone.com/articles/battlef...reenshots-and-hd-video-walkthrough/13625.html

'At 1080p Ultra settings (with everything graphics details set to maximum), we get an average of around 50fps for a single AMD 6970/GTX580, 80fps for a AMD 6990 (2 GPU crossfire) and 140fps for a AMD 6990 in Quadfire, which is actually quite similar to the one-year old Battlefield: Bad Company 2 on maximum settings. It also needed around 1.3GB of GPU framebuffer for the ultra preset textures. A side-by-side monitor test showed indistinguishable image quality from both AMD and Nvidia solutions (drivers at default settings), so we know that there is no quack3.exe foul play yet.'

Notice as well there is no mention of results using a 570, 560 or 6870 ? All sub 1.3GB VRAM cards.

Here is an nvidia user who could not run ultra on a 560 @ 1080P due to VRAM issues.

http://forums.nvidia.com/index.php?showtopic=211104&st=20&p=1299431&#entry1299431
http://forums.nvidia.com/index.php?showtopic=211104&st=20&p=1299576&#entry1299576

And my own experience affirms it too. Like I said, I'm using 1.45GB and that is using reduced memory settings. It's completely novel as I've never seen any game cause VRAM issues for me until this one.

Will be interesting to see as more benches come out on different sites some more looking into the heavy VRAM usage of BF3.

GTx560ti x2 1080p @ ultra settings 60 to 110 fps. I dont see a video ram problem.

Poster on Hard forum
http://hardforum.com/showpost.php?p=1037805518&postcount=12

His video at 1080p ultra
http://www.youtube.com/watch?v=DpbeX6MsYxg

Please stop spreading fud, 1gb of memory is fine at 1080p with BF3.
 

blackened23

Diamond Member
Jul 26, 2011
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Capt Caveman

Lifer
Jan 30, 2005
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Although i havn't seen any numbers i'll presume that my GTX 580 and 4Ghz 2600K shouldn't have a problem with BF3 at 1080p/High settings with a light injection of AA.

But i guess i won't know until i give it a go.

You should be fine. Under Ultra I was getting in the high 30s for minimum fps and 40s avg fps, not really playable but when I changed to Auto, it kept a few settings at Ultra but dropped some to High. I disabled HBAO and my minimum fps were in the 60s.
 

tokie

Golden Member
Jun 1, 2006
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How does a 6950 2GB perform?

Does anyone have any screens comparing HBAO on vs HBAO off?
 

crisium

Platinum Member
Aug 19, 2001
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1.3GB of VRAM at Ultra presents at 1080. Ultra presets include 4xAA. Without AA, I'm sure 1GB cards won't be VRAM starved.
 

Smartazz

Diamond Member
Dec 29, 2005
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Can't wait to play tomorrow! I got my first gaming PC for Battlefield 2, but unfortunately I think I'm stuck with my Q6600 for the time being this time around.
 

NTAC

Senior member
May 21, 2003
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I am just looking at the graphics that's all. I have zero interest in multi player games but will probably pick it for the single player when gets cheap just like I did with BC 2.

Does Witcher 2 have destructible environments, a ton of vehicles and 64 player twitch based multiplayer combat?

I honestly don't know, I haven't played the game, but all of that stuff comes at some type of price.
 

NTAC

Senior member
May 21, 2003
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Anyways. My 5870 is running everything on high with AA and HBAO off at 1920x1080. Don't know exactly how many FPS I'm getting, but it runs insanely smooth. Looks like I'm waiting to upgrade yet again.

This 3 year old card is still hanging around and I'm it's only just beginning to not meet the demand of certain games.

But AA is kind of a big deal isn't it? I mean, turning that OFF allows a lot of cards to play these games.

In BFBC2 with AA OFF I can hit 60 FPS easy on everything else high, with AA at 2x + not so much.
 

Madcatatlas

Golden Member
Feb 22, 2010
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Yes, but hardcore competitive gamers are often found to disable several "eye candy" effects in order to maximize FPS and thus gain an advantage in pvp games.
 

blackened23

Diamond Member
Jul 26, 2011
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Did anyone try the new map? Holy hell, this has reinvigorated my interest in the game and can't wait for the full version. Has everything that made the previous BF games great!
 

Smartazz

Diamond Member
Dec 29, 2005
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Does anyone know what time we can start downloading the beta? I hope by midnight EST so that I can leave it downloading overnight.
 

Red Hawk

Diamond Member
Jan 1, 2011
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But AA is kind of a big deal isn't it? I mean, turning that OFF allows a lot of cards to play these games.

In BFBC2 with AA OFF I can hit 60 FPS easy on everything else high, with AA at 2x + not so much.

That depends if you're using traditional multisample antialiasing or morphological antialiasing (both appear to be options). Morphological antialiasing is a post-processing effect that doesn't rely on memory speed and thus is far less taxing on a graphics card than multisample antialiasing of comparative image quality.
 

skipsneeky2

Diamond Member
May 21, 2011
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oh come on, some of that crap is so hideous that it would stand out like a sore thumb in any modern game. so they spend all these months talking about how great the graphics are and they stick one big flat texture for sandbags right in front of you? I am not even nit picking the little things here just the 100% obvious.

LOL like in BC2 you can blow up a wall a helicopter a tank but you can't ever blow up the sandbags never go ahead and try it and tell me i'm wrong.

Good rain storm can wash them away yet a full on rpg can't :\ Tried it in BF3 far as i know the same deal,even some of the bushs are guilty of this...i can't walk thru some but others you can and no obstructions stopping you either,just as solid as a rock .