

Using the Fury X we see that DX12 allows for a few more frames per second on average with the Core i7-6700K. However, the minimum frame rate was oddly 19% lower. Moving to the Core i5-6600K we find that again DX12 boosted the average frame rate by a small margin, yet this time we see an even larger 29% decrease when looking at the minimum frame rate.
The situation worsens with the Core i3-6100T processor. DX12 looks amazing here if you focus solely on the average frame rate as it improved the Fury X's performance by 14%. Sadly, we saw a 53% reduction in minimum frame rate and the story is similar for AMD's FX processors.
It's the minimum frame rates that often take the biggest hit and even Pascal GPUs paired with an overclocked i7 are much slower when using DX12 versus DX11, and there isn't much to be gained by opting for DX12 on AMD GPUs either.
www.techspot.com/review/1267-battlefield-1-benchmarks