- Jul 1, 2005
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http://techreport.com/articles.x/14355/6
http://www.anandtech.com/video/showdoc.aspx?i=3266&p=7
http://www.firingsquad.com/har..._performance/page2.asp
I've excluded the three- and four-way CrossFire X configs here since they don't support OpenGL-based games like this one.
http://www.anandtech.com/video/showdoc.aspx?i=3266&p=7
The three way 3870 solution wasn?t included here because CrossFireX does not yet support OpenGL games
http://www.firingsquad.com/har..._performance/page2.asp
While CrossFire had traditionally supported multiple rendering modes like split frame rendering (SFR), and supertiling, for CrossFireX, the focus (at least initially) is solely on alternate frame rendering (AFR). In addition, for right now CrossFireX support is limited to Direct3D applications,