AznAnarchy99
Lifer
- Dec 6, 2004
- 14,695
- 117
- 106
Whats best for PvP right now? I got a druid, DK, and pally and I dont like healing.
I spent some time reading through the Warrior threads on Elitist Jerks - There is some debate on +Hit or +Haste: +Hit Wins...but only just. So if you have gear with a bunch of Haste, you may want to consider reforging Haste to Hit as a Fury Warrior if you want to Min/Max your stats. (Mastery got Nerfed, and isn't worth pursuing at the moment)
So according to EJ the progression becomes: STR is still the #1 stat. Reforge Haste into Hit, if the gear has no Hit already. Reforge Haste into Crit if the gear *does* have hit. Do not waste time on Mastery.
Gems should be - Red: STR Yellow: STR/Crit Blue: STR/HIT Replace Relentless with Chaotic for your Meta.
The general consensus on Fury builds is 3/31/2
NEW: 5.6% (173 expertise rating) gets no Dodges. This is a reduction in the amount required.
{edit} Reminder - The above progression is for FURY.
The Hit cap for Arms is still 8% for both Specials and Auto Attacks. As Arms, any +Hit over 8% should be reforged into Expertise (if you're not at 5.6% counting talents), else Crit or Haste.
so, do enhance shaman need +int at all anymore?
I thought I remembered a talent that applied int to AP, but not seeing it anymore... guessing I'll have to suffer through 30 levels of badly itemized gear :/
Did they give a number for +hit and the reasoning as to why we now need more than previously?
I don't see a firm number. There is no "Official" guide at any of the locations I normally trust for information; and therefore I have to read through hundreds of posts from different people. Your source seems to say otherwise - I would be interested in knowing what that source is and whether it's reasoned and math'd out, or just people stating their opinions.
My experience with the class is, and has been, that capping for white damage isn't necessary or even do~able without giving up a lot of other stats. If you have really great gear and don't mind reforging it I think it's easier to do now. Not to mention you can always reforge it back if you need. Given that it appears you read something strong enough that you're highly focussed on getting to 27%. Then so be it: It's a game and you're fully entitled, so have fun!![]()
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I kid
I'm asking our hunters now if they saw a huge downturn in dps etc...and if they have any advice that's not obvious, I'll let you know what\if they say anything.
MMO said it was a hotfix done yesterday BTW.
Survival as far as I can tell is about on par. BM and Surv will be much better at like 81-82 with Cobra Shot...not sure when it will come into effect because I am bad at reading. The MM is still supposedly #1 for raiding atm. I think the crying is a reflection of some of the classes getting fairly significant dps bonuses with the patch where hunters did not tend to get the same buffs.
Specifically with Surv we lost 2 shots, and maybe added Arcane shot back into the rotation, depending on who you read. The whole focus thing is very difficult to learn although Im sure we'll get used to it. I run out of focus before even getting once through a 4 shot rotation.
For example
In the past, it was Mark, explosive shot, black arrow, serpent sting, aimed shot, steady shot...move a bit? no big deal, weave shots as cooldowns on stings expired, steady shot while waiting on times (which was usually no more then 2 before something was ready or off GCD.
Now it's Mark, explosive shot, black arrow, serp sting...wham, out of focus..have to move for some reason..can't regen focus when moving (steady shot speeds regen but its on a timer you cannot move while using it)..omg no focus, explosive shot is off GCD..stand still, steady shot steady shot...Explosive is ready and I have focus...steady shot move steady shot explosive...move steady one of the stings ...move, no focus, no focus...explosive...no focus no focus..QQ no focus
It's a little more chaotic, if its a NON movement fight then I think you find that survival plays more like MM now, where instead of just mashing buttons on a cooldowns you pace out your shots and do better with the regen..similar to the 1123, 1123 on maly you just go slow and it works out.
Just FYI recount showed me at 4600 dps for my very first test and 4500 for my 2nd test after the reforge. I saw as low as 4000 dps on a subsequent test and I couldn't figure out what happened. This is what led me to believe other people hitting on the dummy was affecting my numbers.
Here's what one of them wrote when I asked about a decline in DPS. They are in 277 gear:
way too much
Okay well I need to ask what was your DPS pre Patch?
Im hitting anywhere from a low of 5000 DPS on the test dummies to a high of 5700 with my hunter and Im still dead last in DPS in guild when we raid.
Are you running ICC 10 man normal at all? If so what is your DPS in an actual raid?
Could it be that Warriors and Paladins have suffered even more than Hunters in this patch?
We dont have any Warrior or Paladin DPS in our Raid group, but the Mage, Loc, Rogue, Druid, DK (DPS) and the DK (Tank) all do better DPS than I do.
Hey maybe I should start a raiding guild called Gimped by the patch
There is a guild on Shadowsong called
Your Moms A Horde
Love that one
Holy crap it's like you've never been through a major patch before / didn't see this coming a mile off, it happens, it's going to even out. God forbid you go a week while they work on their adjustments.
http://wow-heroes.com/index.php?zone=us&server=Alleria&name=Anarano
That's the hunter that I raided with last Sunday. He didn't pull extremely excessive numbers on bosses, but he definitely pulled more than you're saying even with a lower gear score. I think he did around 8k on Festergut 10H ( has a slight bit more movement than on normal ).
I think the new Focus system is fun and actually has some interesting and intrinsic difficulties baked in. Such as you can pop off Arcane Shots in between your spec's main ability, but will you end up dropping your focus too low and be unable to use your special? It adds an interesting level of resource management.
I've only started playing again within the last couple of weeks so I have no idea what my numbers were pre-4.0 patch--never tested them on a dummy. Keep in mind that my Fury spec was not done to maximize dps--but to try PvP with so I'm surely gimping myself a little bit.
And I have no idea what my raid dps would be since I don't raid...
There isnt anything for me to wait for except to get to level 85. And why would I, or anyone for that matter be happy to play a character for 84 levels before it becomes balanced?
As PvP, you're going to need to stack stupid amounts of Resilience - >1200~1400 and more <- if you want to begin to survive. If you're going to be running around wearing Blues or PvE gear then know in advance that you will be a 2 shot kill for just about anyone.
In all honesty we're all beta testers right now. Many changes can and will still come so everyone needs to relax. This is of course just my opinion so take it how you want.
Also, this is the one WoW board without flaming, trolling, and qqing lets not start being like the official forums. This place is my escape from all that.![]()
Well, actually yes. MMOs are not designed around mid level. As long as your character can complete the tasks at hand (leveling, etc), it's considered fine. MMOs are all about the end-game, which is technically ICC right now, but that's only for the next month and a half.
I spend most of my time trying to figure out the newer mechanics rather than worrying about completing nearly antiquated content.
It's just a bummer right now since you're stuck with the old content.
