ImpulsE69
Lifer
- Jan 8, 2010
- 14,946
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However, just like piracy, the number of sales lost because of DRM is not a quantifiable number.
True, but here's 2. That's a quantifiable number.
However, just like piracy, the number of sales lost because of DRM is not a quantifiable number.
I don't think his reasoning is stupid at all. His argument isn't that just because you can't quantify piracy, you should ignore it. His argument is that moving heaven and earth to combat piracy and implement DRM will cost you a lot more in paying, faithful customers than you'll gain in reformed pirates. Net loss. I tend to agree with him.Saying that someone who didn't pay for a game shouldn't be entitled to enjoy that game is "vengeance"? How so?
He not only implied it, he flat out stated it, and in the first paragraph of the piece: "As a forward thinking developer who exists in the present, I realize and accept that a pirated copy of a digital game does not equate to money being taken out of my pocket. Team Meat shows no loss in our year end totals due to piracy and neither should any other developer."
That is false. Period. Whether the losses can be quantified or not has no impact on whether or not they exist.
Most of the decisions in business involve things that cannot be strictly quantified. You still have to make the decisions. You use estimates and past experience to guide judgments. You don't just throw your hands in the air and say "since I don't know for sure what this costs, I'll pretend the cost is zero".
It's just plain nonsense.
This doesn't mean that you necessarily pull out all the stops and put super-nasty DRM on everything. But at the same time, this guy would like me to believe that all the steps that hundreds of software developers take to try to prevent piracy are all for naught, and I'm not buying it.
No, I read the piece and saw stupid reasoning, and then I saw comments like "People need to learn to embrace and love piracy, because it's the way of our world", and that tripped my wire.
Maybe if there were more people actually willing to stand up for honesty around this place, I wouldn't have to do it so often.
Maybe he can't, but lots of other software companies do.
honestly super meat boy wasn't that good imho. they also screwed over a bunch of early purchasers of the game when it just came out. It came out and like a week later it was on a steam sale for something like 75% off. Didn't offer anything to "early" purchasers. Pissed off a lot of people.
honestly super meat boy wasn't that good imho. they also screwed over a bunch of early purchasers of the game when it just came out. It came out and like a week later it was on a steam sale for something like 75% off. Didn't offer anything to "early" purchasers. Pissed off a lot of people.
Let's start with a company with good reputation. Blizzard. I own all the Warcraft and diablo games. hell i even pre-ordered some (something i rarely do). After the debacle that was Diablo III i won't EVER do that again. they now slid to my "wait 6 months before buying"
honestly super meat boy wasn't that good imho. they also screwed over a bunch of early purchasers of the game when it just came out. It came out and like a week later it was on a steam sale for something like 75% off. Didn't offer anything to "early" purchasers. Pissed off a lot of people.
what a crock of crap. So you think that just because you purchased an item you are entitled to receive a refund any time that item drops in price? How can you apply that logic to anything you purchased?
Did you ask the previous homeowners to give you money back when your house dropped in value?
Did you ask the car dealership to give you money back when they were running an end of the year clearance on your car model?
Did you go back to frys electronics and return your TV a year (hell even a week) later because the price on it had dropped?
Entitlement mentality FTL.
not sure how that is "screwing early purchasers". the people who paid full price obviously thought it was worth full price or else they would not have purchased it. if they didn't think it was worth it they wouldn't have purchased it.
Every couple of years something happens that allows pirates to mentally justify the fact that they refuse to pay for stuff.
SimCity was their golden goose. Now they all can trot around the fact that the SimCity debacle justifies the fact that they steal everything else.
Don't get me wrong, I don't think that every person that pirates would buy the game/movie if they couldn't steal it. Far from it. I also agree with the OP in that you can't quantify pirated copies as 'lost revenue'.
I have an issue with all the pirates out there that think things like this justify you stealing a game. Give me a break. Companies should not 'embrace piracy' as one person in this thread wrote. What a joke.
You are a cheap ass that thinks theft of items is OK in most situations. You will find any reason, no matter how ridiculous, to justify your theft of someone elses hard work. So what if you aren't stealing an actual good? You are stealing someones hard work. Lets call a spade a spade
Some companies report that over half tech support calls they get are about bugs deliberately introduced into pirated copies of the games.
If I roll a six-sided die, I have no way of knowing if it will come up with a "6". But I still know that if I do it 600,000 times, I will get a "6" on about 100,000 of those rolls.
Spoken like someone who hasn't really hit the cold reality of piracy yet. Not only are his estimates of piracy of his game way off according to most industry estimates, piracy does have an effect. He doesn't even factor in costs directly incurred by pirates. Some companies report that over half tech support calls they get are about bugs deliberately introduced into pirated copies of the games. The only thing he's really right about is that A) We can't calculate it exactly and B) that one pirated copy doesn't equal one lost sale. Im fairly surprised to hear such uneducated drivel come from a game developer.
honestly super meat boy wasn't that good imho. they also screwed over a bunch of early purchasers of the game when it just came out. It came out and like a week later it was on a steam sale for something like 75% off. Didn't offer anything to "early" purchasers. Pissed off a lot of people.
*Scratches head, re-reads article and thread. Scratches head. Walks away.
In this thread:
One person saying 'Companies should embrace piracy!'
We got another saying 'Piracy results in MORE SALES!'![]()
On any given die roll you have a 1 in 6 chance of rolling a 6. You could roll 600,000 times and never get a 6.
Any given consumer will either buy or not buy your product, the choice is binary. That does not mean that the losses from piracy are 50% of the number of pirated downloads.
However, just like piracy, the number of sales lost because of DRM is not a quantifiable number.
I don't think anyone is saying that these people don't exist. Personally, I'm not even arguing against DRM. But you have to recognize the futility of DRM. Typically it's just as easy to pirate a game that has draconian "always online" DRM as it is to pirate games that require a simple CD key. The time required to crack these games seems to be similar as well. Whether it requires a fixed executable or a keygen program the pirate goes through about the same amount of trouble. The only difference is that the nastier the DRM is the greater the disparity between the legally purchased game experience and the pirated game experience.
I never said complained the price drops. I only post about them on my blog. I do feel remorseful for the early adopters because there was a pre-order promo for the game and it was implied the game wouldn't be on sale for a cheaper price for some time. Maybe a week later it was already 75% off.
the guy who posted all those ask for money back scenarios doesn't even make sense. OK maybe I wouldn't ask for cash back for a home purchase but plenty of companies have a policy where you can ask for a price adjustment within an X amount of days.
Lands End
If an item you purchased from landsend.com or a Lands End catalog goes on sale for a lower price within 14 days of your original purchase, Lands End will refund the difference upon request. On The Counter, Doorbusters pricing excluded.
Express
We will process a one-time price adjustment for in store purchases when an original sales receipt is presented within 14 days of the purchase date. Price adjustments are refunded in the same tender as the original purchase
Best Buy
http://www.investopedia.com/financi...-price-adjustments-to-get-the-best-deals.aspx
http://en.wikipedia.org/wiki/Price_adjustment_(retail)
Jus
Price adjustments, also called price protection, occur when a customer buys a product at full price, and then, within a given time frame, that product goes on sale. Retailers will do a price adjustment, refunding the difference between the price the customer paid and the price now available. For example, if a customer buys a TV from Best Buy for $300, and it drops in price by $100, they can go back to the retailer to ask for a price adjustment and get the difference returned to them, often in cash. Retailers with price adjustment policies include Macy's, Gap, and Staples. Retailers often have price adjustment policies because they are known to increase consumer loyalty to that retailer.
Did you really write that?! Companies intentionally break products, and then spend money handling the complaints of said breakage. Who's fault is that? :^D
I objected to people who are assuming the number is 0%.
Every couple of years something happens that allows pirates to mentally justify the fact that they refuse to pay for stuff.
SimCity was their golden goose. Now they all can trot around the fact that the SimCity debacle justifies the fact that they steal everything else.
Don't get me wrong, I don't think that every person that pirates would buy the game/movie if they couldn't steal it. Far from it. I also agree with the OP in that you can't quantify pirated copies as 'lost revenue'.
I have an issue with all the pirates out there that think things like this justify you stealing a game. Give me a break. Companies should not 'embrace piracy' as one person in this thread wrote. What a joke.
You are a cheap ass that thinks theft of items is OK in most situations. You will find any reason, no matter how ridiculous, to justify your theft of someone elses hard work. So what if you aren't stealing an actual good? You are stealing someones hard work. Lets call a spade a spade
God damn he's right. People need to learn to embrace and love piracy, because it's the way of our world. You can't stop it and if you treat it correctly, it won't hurt you, or at least not nearly as much as you think it will.
