airfathaaaaa
Senior member
- Feb 12, 2016
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we only know for sure that they will use fine grained pre emption and we dont know if its going to be on drivers or hardware...DX12 and the console effect is no longer an advantage for GCN with the changes in Pascal. If devs optimize for frequent compute/copy queues, it will run just fine on Pascal. If devs optimize for wavefront/work groups of 64, it will run great on Pascal.
DX12 Async Compute however, will remain a GCN advantage, so there's potential for 10-20% uplift for titles that support it. But not many will, AMD has to sponsor the development and add it.
This is a NV responding to the chess play AMD set in motion years ago. It works in NV's favor too, because as more games become DX12 or GCN optimized, Kepler is dead and Maxwell takes a dirt nap. Do you know what the result will be? People will upgrade to Pascal. NV is going to bank it big time unless AMD can somehow shift the mindshare back to their side. But to me, it seems like the majority, if they look to upgrade cos their older stuff is not performing, they look to the latest NV GPU.
other than that we dont really know anything since if they had anything else to show they would have