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What are you talking about now? GPU's have Raster units, the R9 200 has 8 of them, do you know what they are for?

And your now showing me the SDK for a GTX 670. what?

I dont think you understand the information you link. And your card is still DX11.1 only until either AMD supplies a DX11.2 driver for it. Or simply release a DX11.2 card with a DX11.2 driver.

Its rumoured from a january slide that DX11.2 was coming with 14.1. That didnt happen tho. But it might be in a future Catalyst 14.x release.

http://forums.anandtech.com/showthread.php?t=2363187

Part of features to come in the future.

OQ4.jpg
 
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I dont think you understand the information you link. And your card is still DX11.1 only until either AMD supplies a DX11.2 driver for it. Or simply release a DX11.2 card with a DX11.2 driver.

Its rumoured from a january slide that DX11.2 is coming. But it might be in a future Catalyst 14.x release.

http://forums.anandtech.com/showthread.php?t=2363187

Part of features to come in the future.

OQ4.jpg

Tiled resources is a DX11.2 specific feature, the fact that i have that enable in my DX11.2 SDK suggests that i have DX11.2, no?

PS:, i'm running 14.3
 
Tiled resources is a DX11.2 specific feature, the fact that i have that enable in my DX11.2 SDK suggests that i have DX11.2, no?

No. You only have parts of it.

My card got DX11.1 features too, even DX11.2. Its still DX11.0 since it doesnt have all features in the above level. In your case you got all DX11.1 features, but not DX11.2.

So of Catalyst 14.3 there is still no DX11.2 support from AMD.
 
No. You only have parts of it.

My card got DX11.1 features too, even DX11.2. Its still DX11.0 since it doesnt have all features in the above level.

So of Catalyst 14.3 there is still no DX11.2 support from AMD.

Still no support? apart from Tiled Resources, right? lol

Does your card have Tiled Resources?
 
What are you guys doing?
So what is it going to be? If 100% of 11.2 features aren't supported than the official DX version supported reverts back to the previous fully supported version? 11.1? 11.0?

As far as kind of dumb arguments go, this one is up there with disabling eye candy for the fastest fps, but demanding an IPS screen.
 
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any more features from dx 12 or is it just bringing the code closer to the hardware and more performance improvements?
 
Right... At least we have moved beyond "AMD don't support DX11.2" clearly they do more than Nvidia.



DirectX 11.2 to bring ’tiled resources’ and more to Windows 8.1 and the Xbox One

AMD doesnt support DX11.2, lets just make that clear. But if it makes you any more happy, nVidia doesnt even support DX11.1. Both companies are full of bad excuses on why they dont and why they think they somehow deserve to be credited for a higher level they dont support.
 
Who cares about 11.1 or 11.2. The minor releases are great for a bullet point on a box. They have never moved the market in any direction.
 
AMD doesnt support DX11.2, lets just make that clear. But if it makes you any more happy, nVidia doesnt even support DX11.1. Both companies are full of bad excuses on why they dont and why they think they somehow deserve to be credited for a higher level they dont support.

I don't want to waste anymore time on this.

You showed me a screenshot with no DX11.2 features to prove DX11.2 did not exist with AMD.

I responded by showing you where those features are, namely Tiled Resources.

Its very simple, AMD's Drivers / GPU's have DX11.2 features active, that's a far cry from "don't support it"

Surely we can agree on that?
 
Pick a GPU-z screenshot of a radeon GPU with cat13.12 driver or newer. It will report DX11.2 enabled.
 
I don't want to waist anymore time on this.

You showed me a screenshot with no DX11.2 features to prove DX11.2 did not exist with AMD.

I responded by showing you where those features are, namely Tiled Resources.

Its very simple, AMD's Drivers / GPU's have DX11.2 features active, that's a far cry from "don't support it"

Surely we can agree on that?

Im not sure what you want to justify. Your card is not becoming DX11.2 just from 1 or more features. It only becomes DX11.2 if it supports the entire featurelist.

Its like saying my DX11.0 card is now suddenly both DX11.1 and DX11.2 because it supports 1 or more features in the selections. But it doesnt. In my case it stays as DX11.0. In your case it stays at DX11.1. Nomatter what AMD or nVidia says.

Same applies when DX12 hit. Either you support everything or its not DX12. You can just pick some parts and claim the rest isnt really needed.

Pick a GPU-z screenshot of a radeon GPU with cat13.12 driver or newer. It will report DX11.2 enabled.

That doesnt make it right. Still no DX11.2 support as proven over and over again.
 
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Im not sure what you want to justify. Your card is not becoming DX11.2 just from 1 or more features. It only becomes DX11.2 if it supports the entire featurelist.

Its like saying my DX11.0 card is now suddenly both DX11.1 and DX11.2 because it supports 1 or more features in the selections. But it doesnt. im my case it stays as DX11.0. In your case it stays at DX11.1. Nomatter what AMD or nVidia says.

Same applies when DX12 hit. Either you support everything or its not DX12.



That doesnt make it right. Still no DX11.2 support.

I don't deal in absolutes, saying flatley something is not supported when clearly it is, or at least parts of it are is a blatant fallacy.

I'm not even sure whats supposed to be missing from DX11.2
 
http://www.extremetech.com/gaming/1...rectx-12-will-imitate-and-destroy-amds-mantle

OT: Nvidia doesn't support 11.2 or 11.1 fully; only the gaming functions; so if something was to use 11.1 or 11.2 it would subset back to 11 for Nvidia hardware; because they don't fully support 11.1 or 11.2.

AMD says they do; drivers say its enabled; along with other programs while another says its not......at this point Shin; this is so off topic; leave it; as we've see how well your predictions come true. Lets get back to the topic on hand.

Its not just charlie that's seeing it; others are: and honestly this would be the quickest way to fix their damn toolset for Xbox1; so the Developers that have been saying other hardware companies can support Mantle might of known this was coming; this isn't the first time AMD has dragged Intel into using their stuff; honestly both Nvidia and AMD have dragged each other into using each other's ideas....
 
Seriously take this side debate to PMs. This has nothing to do with this thread and it's just going to bring the mods back in here.

The GDC presentations can't come soon enough. Has anyone found livestreams for the DirectX presentations?
 
That doesnt make it right. Still no DX11.2 support as proven over and over again.

Source? (No DXcapsviewer please)....

So, in your eyes, both AMD and Nvidia support DX11.2.

What is the issue?

It seems that Nvidia can use DX11.2/DX11.1 functions, but only emulates the functions on software.

BTW AMD states that DX11.2 is hardware compatible with DX11.1 cards.

In an interview with German publication c't Magazin, AMD engineer Laylah Mah pointed out that a feedback routine Microsoft deployed in the final specification of DirectX 11.2 turned out different from the one AMD anticipated. Mah stressed that the incompatibility is not at the level of the hardware, but the driver. The GPUs inside next-generation consoles like Microsoft Xbox One and Sony PlayStation 4 aren't fundamentally different from current AMD GPU micro-architecture, and at least one of the two, Xbox One, will leverage the latest DirectX.
http://www.techpowerup.com/189262/amd-radeon-hd-7000-series-wont-fully-support-directx-11-2.html
 
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The GDC presentations can't come soon enough. Has anyone found livestreams for the DirectX presentations?

I asked a few days ago about a Stream, unfortunately not, something about it not being allowed, but they did say they have a cam guy there, so we will see it later.

Anyway. the schedule.

Nitrous & Mantle: Combining Efficient Engine Design with a Modern API (Presented by AMD)

Dan Baker | Partner, Oxide Games
Tim Kipp | Partner, Oxide Games


Location: Room 2009, West Hall

Date: Wednesday, March 19

Time: 5:00pm-6:00pm

Format: Sponsored Session
Track: Programming
Vault Recording: Not Recorded

DirectX: Evolving Microsoft's Graphics Platform (Presented by Microsoft)

Eric Demers | Vice President, Engineering, Qualcomm
Anuj Gosalia | Development Manager, Windows Graphics
Raja Koduri | Corporate Vice President of Visual Computing, AMD
Eric Mentzer | Vice President, Platform Engineering Group, Intel
Tony Tamasi | Senior Vice President of Content and Technology, NVIDIA
Chris Tector | Software Architect, Turn 10 Studios


Location: Room 2002, West Hall

Date: Thursday, March 20

Time: 10:00am-11:00am

Format: Sponsored Session
Track: Programming
Vault Recording: Not Recorded
 
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