blackened23
Diamond Member
- Jul 26, 2011
- 8,548
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BFG perhaps you missed the part of the article which discusses how FRAPs measures latency before the GPU driver even touches anything. It measures data before the render pipeline, which is WHERE the driver begins doing work.
This is a point which nvidia agrees upon, FRAPs is flawed as a testing method for frame latency. Pre-render pipeline data is pretty worthless from what I gather in the article. So nvidia agrees its flawed, but a couple of posters here don't agree. Hmm.
This is a point which nvidia agrees upon, FRAPs is flawed as a testing method for frame latency. Pre-render pipeline data is pretty worthless from what I gather in the article. So nvidia agrees its flawed, but a couple of posters here don't agree. Hmm.