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That's just 50 bucks extra for 3D chiplet in 16 core version, they can easily sell 9999X3D with both binned chiplets and 3D cache for $799 and make more profit
It's in stock now at MSRP - that means supply already exceeds current demand, so they can make more money by selling higher end version, yes feck it - price it at $999, sell it as server EPYC then, highly clocked heterogenous predictable two chiplets, awesome.No. Because AMD cannot spend more money today to have more chiplets with 3D cache.
9950x3d not even at amazon, and only scalper price at newegg at almost $1000It's in stock now at MSRP - that means supply already exceeds current demand, so they can make more money by selling higher end version, yes feck it - price it at $999, sell it as server EPYC then, highly clocked heterogenous predictable two chiplets, awesome.
So 9999x3D would sell for more?9950x3d not even at amazon, and only scalper price at newegg at almost $1000
Why? You know it would get lukewarm reviews. In games it wouldn't behave better than 9950x3d on average. And for applications benchmarks it would need a specific selection of these to shine, which most reviewers are not using. So it would do slightly worse due to lower boost clock and have higher asking price. Actually you would have irritated these people who wanted to buy 9950x3d as they would argue that AMD is putting all x3d CCDs on 9999x3d as it has higher price. From PR point of view it's a bad move. But I guess Igor would be happierSo 9999x3D would sell for more?
Because as per post above 9950X3D still gets scalped at $1000Why?
Only if the app could use 2 threads, each pinned to a CCD using lasso (for example) and total performance might be good. Very limited wins IMOWhy? You know it would get lukewarm reviews. In games it wouldn't behave better than 9950x3d on average. And for applications benchmarks it would need a specific selection of these to shine, which most reviewers are not using. So it would do slightly worse due to lower boost clock and have higher asking price. Actually you would have irritated these people who wanted to buy 9950x3d as they would argue that AMD is putting all x3d CCDs on 9999x3d as it has higher price. From PR point of view it's a bad move. But I guess Igor would be happier![]()
People are still unhappy because Genoa-X is too expensive and 9950X3D production is too low. Adding one more SKU for +300 USD isn't gonna ruffle a lot of feathers but those who want one, will at least have a chance. So some good will come out of it. As for slightly worse performance, AMD can clearly communicate that the ONLY benefit to this CPU is more V-cache. Then if the youtubers find cases where the extra cache helps, it will make the part look more attractive. If not, at least those people that hate dissimilar compute domains will get peace.Actually you would have irritated these people who wanted to buy 9950x3d as they would argue that AMD is putting all x3d CCDs on 9999x3d as it has higher price. From PR point of view it's a bad move. But I guess Igor would be happier![]()
Not exactly. You would need something that is topology aware and does not rely heavily on inter thread communication and has a workload that does not normally fit in L3, but does fit in x3D extended one. Streaming workloads are mostly out of question as L3 is a victim cache. Some compute heavy stuff would fit. Based on the Genoa / Milan data, all FEM things simulations, also fit the criteria. So mostly useless for average user that uses PC for games and internet browsing.Only if the app could use 2 threads, each pinned to a CCD using lasso (for example) and total performance might be good. Very limited wins IMO
Yes but then the average user isn't the target audience for dual V-cache CCDs. The target is people who want to pay for the best but don't want to pay server or workstation prices. You can't pay extra to get Extreme Edition or KS level frequency in the AMD space. What else can you pay for? More cache!So mostly useless for average user that uses PC for games and internet browsing.
It goes nowhere and it should go nowhere. There's no need for this part. I expect these two to be the first in line to be disappointed when the part has minimal uplift in gaming. AMD software would still, rightly, peg the game to one CCD.yes the discussion on dual x3d goes nowhere
1. limited x3d manufacturing capacity
2. higher profits/better market to make more mobile 9955hx3d instead of desktop dual x3d
3. unclear or minimal benefits of dual x3d
There is no target audience. You've stated it yourself. People who don't want to pay extra.Yes but then the average user isn't the target audience for dual V-cache CCDs. The target is people who want to pay for the best but don't want to pay server or workstation prices. You can't pay extra to get Extreme Edition or KS level frequency in the AMD space. What else can you pay for? More cache!
Middle ground between 9950X3D and TR. There's a market waiting to tapped.People who don't want to pay extra.
Unless I'm looking at the wrong benchmarks, web browsing gets practically zero speedup from V-cache.Middle ground between 9950X3D and TR. There's a market waiting to tapped.
Let's suppose a non-gaming workload. If I could get the dual V-cache chip installed in a cheap $170 mobo and get my compilers and browsing super accelerated, why wouldn't I want to spend extra, as long as it's a reasonable extra dollars?
It boils down to what you consider reasonable. Plus the compiler benchmarks you are able to find on the net require some context. They usually test clean build performance. Something an average developer is rarely doing since you build code incrementally, for that usually higher frequency triumphs all if you have one or two files to recompile and link. But then it also depends on what you link, what you compile, on which platform where x3D can have various degree of effect. So when you can see that on llvm compilation 9950x3d gives you 6% improvement, dual x3d part might give you... regression even since you don't know the cpu load profile of the whole job. But it could also give you double digits gains under special circumstances.Let's suppose a non-gaming workload. If I could get the dual V-cache chip installed in a cheap $170 mobo and get my compilers and browsing super accelerated, why wouldn't I want to spend extra, as long as it's a reasonable extra dollars?
Unless I'm looking at the wrong benchmarks, web browsing gets practically zero speedup from V-cache.
We can test with my "thermally constrained" 9950X3D in Jetstream vs. someone's stock 9950X here and compare the subtest scores.Your other screenshot might be as well random numbers, it seems each person owned a different machine running it under different OS and possibly OS version.
But you don't want to compare if 9950X has more wins than 9950X3D because it tells us nothing if 9999X3D would be beneficial for browser workloads compared to 9950X3D, as this what you are arguingI'll try to post the run here tonight. If the 9950X has more wins, fine. My 9950X3D sucks
Compare your own CCDs.We can test with my "thermally constrained" 9950X3D in Jetstream vs. someone's stock 9950X here and compare the subtest scores.
I'll try to post the run here tonight. If the 9950X has more wins, fine. My 9950X3D sucks![]()
That's a 2-3% difference. The gap between a 9950X3D and a CPU with 2 V-cache CCDs would be even smaller.
That still doesn't make me want a dual V-cache CCD less. I would feel satisfied that no thread is being discriminated against by the scheduler by being put on the non-V-cache CCD.That's a 2-3% difference. The gap between a 9950X3D and a CPU with 2 V-cache CCDs would be even smaller.