Originally posted by: skace
Everyone thinks their machine is 100% flawless. Just look at what you just wrote: "My machine is perfectly stable" yet you are having problems running a game. That isn't perfectly stable, that might be considerably stable, but it sure as shit ain't perfect.
If my machine is perfect and something has a problem, it usually means it is the software and not my machine. Software isn't perfect. I am not some noob that has no idea what he is talking about, I know more about computers than probably 99% of the people on this forum. I've been around for a good little while. This isn't even the only pc forum I frequent, it's simply the best. When I say my machine itself is fine, you can trust me on that.
Originally posted by: skace
Now you are claiming a memory leak that occurs over the course of 5 minutes. Possible, I suppose, although unlikely. Over the course of a single fight, the game shouldn't really be reclaiming that much memory to begin with, it hasn't had to unload anything, you haven't changed scenery, the monsters attacking you haven't changed. If anything, it could be texture thrashing, but you seem to be pretty adamant that that isn't the case. I will repeat that I do not have any non system critical applications running in the background when playing this game.
It could however be a driver problem. And looking at the thread, it looks like you haven't even assessed that possibility, 100% content in your "Crysis has a 5 minute memory leak that only affects me" answer.
Let me explain exactly what happens. I am fighting this boss. Fps is perfectly fine, at any setting. After a couple minutes(regardless of in game setting), it begins to pause once in a while, as if it had to swap data out of memory to the hard drive. This gets worse and worse, more and more frequent, until the game simply stops. At this point, I forcefully close the game. And when returning to windows, the machine acts like it has to swap everything back into memory. Crysis is clearly using up all of my system's memory resources. That is why I say memory leak. It just uses more and more and more memory until the game won't run anymore.
My machine will pass any stability test for any amount of time. It gets proper benchmark scores on every benchmark I have thrown at it. It runs every other game I have absolutely flawlessly. It runs Crysis flawlessly until this point. I have no problems with any non game related software either. All my drivers are up to date, windows is up to date, all my games and software are up to date.
As to the driver problem idea, Crysis has done this with Catalyst 8.8, 8.9, and 8.10.
The only explanation I can even fathom that makes any sense at all is that the game has some kind of conflict with my configuration. Which again, is not my fault.