Originally posted by: Liet
What's PEBKAC?
Percentage of Eligible Bachelors Krazy About Crysis?
Thanks for explaining. The vast majority of problems are PEBKACs 🙂Originally posted by: Maximilian
Originally posted by: Liet
What's PEBKAC?
Percentage of Eligible Bachelors Krazy About Crysis?
Problem exists between keyboard and chair. A dorky way of saying the stupid OP is the problem and not the game.
Originally posted by: dguy6789
I'll keep it short and simple. With the rig in the sig, the boss on the carrier is unplayable(as in multiple minutes per frame) at 1680x1050 with everything on low. There is nothing wrong with my machine, it's Crysis.
Originally posted by: Modular
err, it was playable (as in 12-20 FPS) on my 3400+/HD4850/2 Gigs PC3200/1680x1050 monitor with most setttings on High for me during that point of the game...
Depends on what you are used to seeing. Back when I a poor student with integrated video, I thought gettign 20fps at 640x480 in TFC/Counter-Strike was the shit.Originally posted by: nakedfrog
And I thought I was being generous calling 20-25FPS playable on a game :QOriginally posted by: Modular
err, it was playable (as in 12-20 FPS) on my 3400+/HD4850/2 Gigs PC3200/1680x1050 monitor with most setttings on High for me during that point of the game...
Originally posted by: dguy6789
I'm just being bitchy. My previous post indicates what I think the problem is. The boss fight is 100% playable at first, but it just progressively degrades in performance and begins to choke up as if my machine was swapping to hard drive. The entire rest of the game runs perfectly fine.
Originally posted by: dguy6789
I'll keep it short and simple. With the rig in the sig, the boss on the carrier is unplayable(as in multiple minutes per frame) at 1680x1050 with everything on low. There is nothing wrong with my machine, it's Crysis.
Originally posted by: skace
Everyone thinks their machine is 100% flawless. Just look at what you just wrote: "My machine is perfectly stable" yet you are having problems running a game. That isn't perfectly stable, that might be considerably stable, but it sure as shit ain't perfect.
Originally posted by: skace
Now you are claiming a memory leak that occurs over the course of 5 minutes. Possible, I suppose, although unlikely. Over the course of a single fight, the game shouldn't really be reclaiming that much memory to begin with, it hasn't had to unload anything, you haven't changed scenery, the monsters attacking you haven't changed. If anything, it could be texture thrashing, but you seem to be pretty adamant that that isn't the case. I will repeat that I do not have any non system critical applications running in the background when playing this game.
It could however be a driver problem. And looking at the thread, it looks like you haven't even assessed that possibility, 100% content in your "Crysis has a 5 minute memory leak that only affects me" answer.