timosyy
Golden Member
- Dec 19, 2003
- 1,822
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I was in a top raiding guild (literally #1 or #2 on the server at any given time) and Gladiator in 3s & 5s (and 2s, before that stopped giving titles... I've been playing since release. I remember raiding Molten Core when it came out and wiping on the first pull, lol).
I quit when Cata came out. Looking back, I can't believe how much time was put into that game. Old guildmates & arena partners still occasionally try to drag me back in, but I think I'm done for good.
Grats OP.
Edit: Regarding the moderation talk, if you want to be the best you have to put in the hours. I played reletively "lightly" (didn't just log in randomly to do world events, or chat, or run around in circles), and it's still more time commitment than I think people realize. We raided four (?) nights a week, with two optional raids (10-man content). Each raid is a five-hour time commitment (typically 7pm - 12am). Optional raids aren't actually optional when you're still progressing, because you want that heroic 10-man gear to progress in the 25-man raids.
Arena can take hours, especially with multiple teams (I played more than one character), and especially at the higher levels (where you'll spend hours trying to make up for one loss). Also, you need to spend countless hours grinding honor in battlegrounds to buy the arena-level offpieces (neck, bracers, boots, belt, cape, ring, trinket).
Your "off" time in-game is typically spent farming materials for flasks/potions for raiding.
Discounting any "recreational" game activity, and only taking into account raiding/arena, WoW can easily burn as much time per week as a full-time job.
I quit when Cata came out. Looking back, I can't believe how much time was put into that game. Old guildmates & arena partners still occasionally try to drag me back in, but I think I'm done for good.
Grats OP.
Edit: Regarding the moderation talk, if you want to be the best you have to put in the hours. I played reletively "lightly" (didn't just log in randomly to do world events, or chat, or run around in circles), and it's still more time commitment than I think people realize. We raided four (?) nights a week, with two optional raids (10-man content). Each raid is a five-hour time commitment (typically 7pm - 12am). Optional raids aren't actually optional when you're still progressing, because you want that heroic 10-man gear to progress in the 25-man raids.
Arena can take hours, especially with multiple teams (I played more than one character), and especially at the higher levels (where you'll spend hours trying to make up for one loss). Also, you need to spend countless hours grinding honor in battlegrounds to buy the arena-level offpieces (neck, bracers, boots, belt, cape, ring, trinket).
Your "off" time in-game is typically spent farming materials for flasks/potions for raiding.
Discounting any "recreational" game activity, and only taking into account raiding/arena, WoW can easily burn as much time per week as a full-time job.
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