This is why I think Splinter Cell: Double Agent is the best looking game out currently:
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4xAA+HDR | 16xHQAF | Max In-game Settings | 1680x1050 | Vsync + Triple Buffering Off (need all of the VRAM I can spare)
Note: ATi's Adaptive AA has yet to work for me in this game. If someone else has found a way to make it work effectively, let me know.
The story is solid. In this one Sam has lost his daughter, Sara, and decided that he had nothing to lose. He takes the most dangerous mission he can find and becomes a double agent, working for both government and terrorist. They have done a good job to make it almost RPG-like since you can choose which side you want to support more, the NSA or the JBA--government or terrorist. I don't know how deeply the trust levels of both will impact the path of the story-line, but I'll slowly find out if this has alternate endings and what not.
As always, everything looks much better while playing the game and seeing the real-time effects of the HDR lighting (which is honestly very well done), the glimmer and shine of fresh fallen rain from the great specular lighting, the sweat your character puts out under intense situations (I mean, you can actually see it), etc.
And the gameplay is just simply amazing. You first start out sky-diving behind enemy lines with a rookie into a lakeside entrance to a missle silo compound. You swim under some ice to your entry point, pull a guard through it from above and stab him in the chest under water--making it look like he just fell through. Between pulling off little stunts like that, hearing your character breathe calmly while sniping, grappling up-side-down down and breaking someone's neck, seeing the amazing graphics powered by Unreal and going through the very emotion-targeted story-line, this game is way above the quality we get from other popular titles.
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4xAA+HDR | 16xHQAF | Max In-game Settings | 1680x1050 | Vsync + Triple Buffering Off (need all of the VRAM I can spare)
Note: ATi's Adaptive AA has yet to work for me in this game. If someone else has found a way to make it work effectively, let me know.
The story is solid. In this one Sam has lost his daughter, Sara, and decided that he had nothing to lose. He takes the most dangerous mission he can find and becomes a double agent, working for both government and terrorist. They have done a good job to make it almost RPG-like since you can choose which side you want to support more, the NSA or the JBA--government or terrorist. I don't know how deeply the trust levels of both will impact the path of the story-line, but I'll slowly find out if this has alternate endings and what not.
As always, everything looks much better while playing the game and seeing the real-time effects of the HDR lighting (which is honestly very well done), the glimmer and shine of fresh fallen rain from the great specular lighting, the sweat your character puts out under intense situations (I mean, you can actually see it), etc.
And the gameplay is just simply amazing. You first start out sky-diving behind enemy lines with a rookie into a lakeside entrance to a missle silo compound. You swim under some ice to your entry point, pull a guard through it from above and stab him in the chest under water--making it look like he just fell through. Between pulling off little stunts like that, hearing your character breathe calmly while sniping, grappling up-side-down down and breaking someone's neck, seeing the amazing graphics powered by Unreal and going through the very emotion-targeted story-line, this game is way above the quality we get from other popular titles.