- Oct 28, 1999
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You're an idiot, thanks for identifying yourself.
You probably said the same thing when CDs went out of style. People prefer digital, get over it and stop living in the boonies if you care that much.
It might not happen this generation, but its coming for sure.
Games aren't music. Movies aren't music. And comparing other entertainment formats to music distribution is idiotic at this point.
A ripped album under moderate compression is under 100 meg. That's pretty minimal requirements of storage and download needs. Even a 1mbs DSL connection can reasonably work with that.
A game can be upwards of 9 gigs for an Xbox, or approaching 50 for a PS3 game. That's A LOT of space to download and store. Unless you are on some of the fastest connections out there you are waiting hours for that to download.
Plus with games, I might move them back and forth between two consoles in my house. Or I might take them over to a friends house to play them over a weekend. All totally within my legal and reasonable use of that product. Now that is either not going to happen at all because of the lockdown in code/registration of device...or at the very best require me re-download *AGAIN* to the device I want to play it on.
And that's not even being to scratch the surface on cable companies implementing usage caps.
And much the same arguments exist for movies and physical media for them.
Many of these problems either do not exist, or are largely mitigated in the music industry. Between portable players, streaming audio options in cars, and subscription services you are actually at an advantage with music.
Games and movies are light years behind this.
