X-Box IMAGES!!! [better looking once]

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Spook

Platinum Member
Nov 29, 1999
2,620
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Wasn't he Xbox going to have a VGA out, and PS2 Keyboard/Mouse connectors?
 

AMD4ME2

Senior member
Jul 25, 2000
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I believe that MS will be sucessful with the Xbox! It looks pretty cool so far! Does anyone know if its going to play mp3 cds??
 



<< Have you guys speculated Japan's respond to XBox? >>


Something like, &quot;Stupid Americans. Man who look like turtle, try to take over console industry. Bawhahahaha!&quot;
 

Gunbuster

Diamond Member
Oct 9, 1999
6,852
23
81
I wonder if it will be a normal socketed cpu or attached to the board?

Just think you can put in a Cyrix 3 if it's soccket :p
 

Dark4ng3l

Diamond Member
Sep 17, 2000
5,061
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<< It has ports for 4 controllers per box and can be set up as a lan whereby more Xboxes can link for team play of some good titles that are being developed for it. >>



The playstation had an adapter that could do that. Thats why the earlier models had that slot that could be used for mod cards in the back. They removed it after a while because no one suported it.
 

Deeko

Lifer
Jun 16, 2000
30,213
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<< It's not going to be better than your 1.2GHz Athlon 256 MB RAM setup, but for the majority of people out there with a 300MHz Celeron and an ATI Rage, nvidia TNT or S3 Virge set up, it's pretty dang good. >>


Yea it will....take a look at the DC and the videocard it uses...a PowerVR2, now there was a PowerVR2 card for the PC called the Neon, and when it came out, every current card destroyed it in every possible way. Yet the DC has better-looking graphics than a top-notch PC(ok, minus the high res). So imagine a console with the fastest video card on the market, that only has to run at 640x480. The graphics this thing puts out will be AMAZING. I think Gamecube may be better, but the XBox will destroy today's fastest PC when it comes to graphical prowess.
 

NOX

Diamond Member
Oct 11, 1999
4,077
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<< Something like, &quot;Stupid Americans. Man who look like turtle, try to take over console industry. Bawhahahaha!&quot; >>

You wish!

<< Under the terms of the multiyear agreement, EA will commit its worldwide studios to Xbox games development; the company expects to publish up to 10 titles in support of the system?s launch. To get started immediately on Xbox games development, EA has ordered 500 Xbox Development Kits (XDKs) from Microsoft. >>

With that being the case Japan (Sony, and Nintendo in particular) is saying anything but Bawhahahaha!

<< More than 150 companies from around the world - including Activision Inc., Bandai Co. Ltd., Capcom Co. Ltd., Eidos Interactive Ltd., Hudson Soft Co. Ltd, Infogrames, Konami Corp., Midway Home Entertainment Inc., Namco Limited, Sierra Studios and THQ - pledged their support a full year ahead of the Xbox launch. >>

This will certainly eat away at Sony?s, and Nintendo?s market share, no one in there right mind more so Japan Exec's will say Bawhahahaha to something like that.

[EDIT]

What I also find interesting is a few of the game developers for the Xbox are owned by the Japanese.
 

Sharkmeat

Senior member
Sep 15, 2000
467
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Now the GF2 Ultra cost $499.00 and this Xbox with about the same type graphic engine(card)cost appo $300.00 who in hell is getting shafted here,Honey is honey no matter what type of jar you put it in.Now that is what I call a ringer for the some one to check into,But MS$$$ talks the talk and walks the walk.
 

Blackhawk2

Senior member
May 1, 2000
455
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<<Xbox
Sony PlayStation 2
Nintendo GameCube

Polygon Performance
125 M/sec
66 M/sec
6-12 M/sec
>>

Zippy you must know that those 125 M/sec &amp; 66 M/sec numbers are theoretical flat shaded non in-game numbers, meaning they will never be able to pull that, they are mearly marketing hype. Lets get an estimated re-vamp (these are probably closer but not exact numbers because I don't have actual silicon to compare to what you'll actually see in-game:

Estimation:
Xbox->6-12 M/sec
Playstation2->2-4 M/sec
GameCube->6-12 M/sec
 



<< What I also find interesting is a few of the game developers for the Xbox are owned by the Japanese. >>


And the rest are a bunch of greedy American idiots who are looking to make a quick buck on their &quot;Deer Slayer XXII&quot; DirectX ports.
 

Stephen24

Senior member
Jul 21, 2000
430
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It is going to have a lot more than 6-12m poly per second. Cant the Geforce 2 GTS do 20m poly per second? I would imagine the X box will be able to do a lot more.
 

Blackhawk2

Senior member
May 1, 2000
455
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<<...Cant the Geforce 2 GTS do 20m poly per second?...>>

Stephen24, yes the Geforce2 GTS can do something around 20 million polys per second but to get that number &quot;shortcuts&quot; must be taken like having all polygons flat shaded and not textured, along with only having a single size of polygon replicated 20 million times so that they can claim they can do that number, but you'll never see that in a game. Its a neat little trick to fool consumers while giving marketing guys big numbers to play with, its not right but marketing guys never play by the rules.

The 6-12 million for the GameCube is what it can actually do in a game. The 125M/sec &amp; 66 M/sec for X-box &amp; Playstation2 respectively are numbers that neither machine will ever produce in an actual game.
 

NOX

Diamond Member
Oct 11, 1999
4,077
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<< And the rest are a bunch of greedy American idiots who are looking to make a quick buck on their &quot;Deer Slayer XXII&quot; DirectX ports. >>

Aww?just like I suspected another anti MS individual. When you respond with hatred, it tends to cloud your judgment. I suspect that?s why none of your comments make a shred of sense. It?s amazing what people will say to get there point across even though it has absolutely nothing to do with the reality.

Those American idiots (I?m suspecting you?re not American) are a part of a 20 billion dollar industry. Yeah, that sounds so like idiots to me ( I don?t remember EA, Sierra Studios, Red Storm, Midway, or Acclaim ever making a game called Deer Slayer XXII, or anything to that affect.)

The fact is when the XBox hits shelves it will finds it?s market share, weather anyone likes it or not. They are a lot of big name developers backing MS, and Sony, and Nintendo. There will always be a market, for which one console in particular is yet to be seen.
 

SSP

Lifer
Oct 11, 1999
17,727
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Right, that means the NV20 and I said tweaked a little bit.

I just had to reply to this. NV20 a tweaked Geforce? I can't believe you zippy would say something like that. Everyone knows the NV20 has a new architecture. Riva 128 - Geforce 2 Ultra had the same artchetecure with a lot of tweaking, but NV 20 has a NEW architecture! geez... look what you did, you made me dig up this old thread. ;)
 

Soccerman

Elite Member
Oct 9, 1999
6,378
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actually, almost ALL (if not ALL) spec sheets just display theoretical numbers when it comes to specs for video cards.

20 mill polys for an NV20? good luck seeing that, when the chips busy on the fillrate while you have it running @ 1600X1200X32..

20 mill polys when you're not doing anything fillrate intensive at all? more likely 19 or less, but you get the idea. their number is based on simple mathethatics (well, comparetively simple, to what you COULD use to try to simulate what happens in real life).
 

NOX

Diamond Member
Oct 11, 1999
4,077
0
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<< actually, almost ALL (if not ALL) spec sheets just display theoretical numbers when it comes to specs for video cards. >>

Exactly, the same way some people will use this example in respect to system Ram. 3.2GB/s, not happening.
 

Blackhawk2

Senior member
May 1, 2000
455
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<<actually, almost ALL (if not ALL) spec sheets just display theoretical numbers when it comes to specs for video cards...>>

True most companies use theoretical numbers but Nintendo's GameCube number of 6 - 12 million polygons per second in a game isn't theoretical, its actually acheivable :). That must be a first in the 3D graphics industry.
If Microsoft provided the actual acheivable polygon throughput of the X-box I bet it would be extremely close to Nintendo's numbers, but Microsoft wants their hype so I doubt they'll do that.
 

Nox: I am an American. I am, however, not a stupid, greedy American. If you don't think that in one year the XBox game library will not be filled with crappy DX ports, you are out of your mind.

It's bad enough that shoddy WinCE ports already pollute the DreamCast arena.

I don't think I am being negative, just realistic.
 

Stephen24

Senior member
Jul 21, 2000
430
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I am pretty excited about the controller. I have bee reading articles on it by people that have had a chance to feel it and they say it is really good.
 

zippy

Diamond Member
Nov 10, 1999
9,998
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Blackhawk2, did you care to read the rest of my post? No? Didn't think so...


<< Oh, and MS will never touch that 125Million polys/sec. because that would mean that all buses are completely saturated and that NEVER EVER happens! Especially since they are basically using a computer and not a practically dedicated graphics design for their console. >>

-zippy

BTW, hereis where those specs are from.

 

Blackhawk2

Senior member
May 1, 2000
455
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Zippy yes I understood your post, thats why I said &quot;...you must know...&quot;, inferring that you already new that. I didn't want other readers to get the impression that those numbers were comparable. Anyway sorry if I caused any confusion.