Saw this on a message board:
<<Strategy First today released a statement concerning the recent launch of World War II Online, its massively multiplayer combat game. According to the company, initial game sales far exceeded expectations, with almost a third of the total projected sales reached on the first day of release. Although the game has clearly been successful from a sales standpoint, the actual game experience has been hampered by a large number of players being unable to register or play the game. Playnet's Cornered Rat Software, the developer of the game, has attributed the problems to a hardware problem with the game servers and is in the process of addressing it. The company expects to increase the server capacity in a matter of hours.
Cornered Rat also released a large patch for the game, which contains new terrain, vehicles, and weapons, according to Christina Ginger of Strategy First. When asked if the launch problems could have been avoided if the developer had conducted a larger open beta test, Ginger noted that the developer would have liked to have run a larger open beta but was unable to do so due to the development schedule. Ginger added that many massively multiplayer games go through growing pains at launch, and she expects the World War II Online server problems to be fixed shortly. >>