smackababy
Lifer
- Oct 30, 2008
- 27,024
- 79
- 86
It's unreasonable to expect a several year old multiplayer game to maintain revenue. People get bored/tired especially with grind-driven games, the game engine gets old and ugly, new games come out that chip away at your playerbase, etc.
While that is true, what is happening with WoW is the death of a Titan (Blizzard pun >_>). This isn't just some yearly MP FPS not being the top dog because Nov came around again and a new one was released. There have been numerous "WoW killers" and none of them have done anything except highlight what WoW does good. Blizzard certainly wasn't expecting WoW to be so successful, the highest concurrent playerbase for an MMO before WoW IIRC was UO having around 300,000 active subscribers. WoW smashed that number on release.
Eventually, this game will die off, but it will leave a very large hole in gaming. LoL, and now Dota 2, are what is killing WoW. F2P fantasy MMOs don't threaten them at all, they can out WoW the WoW clones with ease. They can't beat games that offer vastly different experiences though. At least until we get Blizzard All-Stars. >_>
