- Mar 12, 2000
- 8,324
- 2
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Originally posted by: DaveSimmons
I dislike Create Labs because years after SoundStorm they still have not delivered real-time dolby digital encoding of game audio. Stringing 6 analog cables instead of 1 digital cable to a receiver is annoying.
Originally posted by: StormRider
I'm pretty sure this chip will power everything from affordable basic soundcards to high-end soundcards.
I like Creative Labs -- they are the only company that is developing sound accelerators. I can't stand the current trend of using the host CPU for sound processing. The only thing I hate about Creative Labs is their driver policy. They are the only company I know of that requires you to have the original driver CD in order to update drivers. It's a pain in the butt! And their drivers are the most confusing of any company I have encountered. It's difficult to know which drivers you need.
As as gamer, I'm not the least bit impressed. All the theoretical power of this thing seems to be dedicated to resampling, I want to know what they're going to do with reverb, reflections, and other game-centric technologies that were promised once ago(RIP Aureal) and have yet to materialize. I don't need "Active Premium Audio", I need better 3D sound in games.Originally posted by: StormRider
Bump. No one's interested?
Originally posted by: ViRGE
As as gamer, I'm not the least bit impressed. All the theoretical power of this thing seems to be dedicated to resampling, I want to know what they're going to do with reverb, reflections, and other game-centric technologies that were promised once ago(RIP Aureal) and have yet to materialize. I don't need "Active Premium Audio", I need better 3D sound in games.Originally posted by: StormRider
Bump. No one's interested?
Originally posted by: DaveSimmons
I dislike Create Labs because years after SoundStorm they still have not delivered real-time dolby digital encoding of game audio. Stringing 6 analog cables instead of 1 digital cable to a receiver is annoying.
Originally posted by: Elcs
Im far too attached to my Soundstorm to move on.
Originally posted by: bendixG15
save your coins.......you'll need them all
while newcomers like M-Audio using Via's Envy 24 audio controller have made things somewhat interesting, they don't really pose a serious challenge.
M-Audio? Newcomers?? Only if you don't count the entire professional audio lineup!
Exactly, ray-tracing and other precision-oriented computational methods have been the future for half a decade now, and all CL has done is drag their feet and give us YARF(Yet Another Reverb Filter), never mind the improvements they could make to their HRTF's. CL is the only serious competitor left in the game space, and I'm not amused that they're taking gaming so lightly.Originally posted by: StormRider
I'm not sure how well suited the new DSP is for something like audio ray-tracing which the Aureal algorithms used.
Originally posted by: Brian48
M-Audio? Newcomers?? Only if you don't count the entire professional audio lineup!
They were referring to the mainstream, consumer market. In this regard, M-Audio is indeed a newcomer compared to Creative. In any case, it's irrelevant. M-Audio was bought out last year and is essentially just a pet subsidiary of Avid. Pray that they sell enough sound cards to remain somewhat profitable or Avid will just drop the whole enterprise altogether.