Scooby Doo
Golden Member
- Sep 1, 2006
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The aliens in Crysis come to mind, alone with HL's Zen and the horrible hacking in FO3 (thank god for mods).
anytime spent apart from Alyx in HL2
This is going waaaaay back: In both X-Com games (yes-There are only two. The rest are dead to me), I hated the hidden last alien. The game AI makes the last surviving alien hide, and it was a chore to find and kill it!
Luckily, I think there was a user-mod that made the last alien go out with guns blazing.
Awesome games otherwise.
I am curious which two you mean?
X-com: Ufo Defense (the original)
X-Com: Terror from the Deep (the sequel)
X-Com: Apocalypse
I know there were other attempts at leveraging the franchise (poorly). But which of these three did you not like?
Vehicle sequences in half life 2. That stupid boat...
I didn't like Apocalypse. I actually played TFTD first, and then UFO Defence. TFTD is my favorite.
A couple of years back, I also played the unofficial remake, UFO Extra Terrestrials. Gameplay was almost identical to the originals, just with newer graphics. It was quite good, but needed many user-mods to "Get it right."
The car was OK but sometimes annoying. Boat was bad.
Actually since HL2 most vehicle sections in shooters have been troublesome. They either need to do it right or stop it entirely.
sidequests in most RPG's. just filler and no depth outside main quest.
sidequests in most RPG's. just filler and no depth outside main quest.
Unfortunately without those, you'd only have about 2 hours of gameplay... Out of the 3000+ hours they market at you.