I wondered how long we'd go before you resorted to childish ad hominem. Good job.
First off, do you play, or have you played ANY of the series I listed? No? For more than one or two entries? I'm guessing not.
Because if you have, you wouldn't have to ask that question. It would be self-apparent. It would be obvious. Go listen to any of the HUNDREDS of rants about FFXIII, about the dumbing down of Civ 5, about the complete overhaul of the R6 and Ghost Recon games, about the bastardization of FS to Flight!. I could go on at length. It's not rocket science, it's not even opinion. These are real, measurable, quantifiable alterations to largely successful series, made for no other reason than to expand the market to include casual, largely uninterested gamers in a genre they're not actually interested in. Studios have essentially admitted this. Usually failing miserably. You have no ground to argue that, it's black and white.
If you seriously have to ASK how FFXIII is linear compared to previous entries, you need to leave this discussion now. If you seriously need to ASK how something like Mass Effect 3 or Dragon Age 2 was dumbed down, GTFO. And if you don't know what linear is, you are, for all intents and purposes, a dolt.
Of course, you're not. You're just playing dumb and smug, but you know exactly what we mean. Just as in that previous thread, where virtually everyone was disagreeing with you and offering counter examples, you continue to argue for arguments sake.
I asked "What does 'inexcusably linear' even mean," and you haven't actually understood the question.
I know what the word linear means. I don't know what 'inexcusably linear' means, because I don't have this preconceived notion that linear is inherently bad. Half Life 2 is about as linear as you can get, yet everyone loves it.
Bleat on about 'dumbed down' Civ 5 all you want, but vanilla Civ 5 is better than vanilla Civ 4.
Your previous quote gems, when talking about classic RPGs;
...I feel just sad for you. I'm just now playing through System Shock 2 for the first time, a game you couldn't get into by your own admission because it wasn't "up to scratch", and it's still miles better than the majority of shooters out there. That's not nostalgia talking, I never played the game when it was new.
But I suppose if there's enough voice acting, enough slick menus, and shiny graphics, that will make up for the fact that today's games, by and large, are becoming so painfully easy, so brain dead linear, and so hand-holdingly bland that they essentially plays themselves.
I played and completed System Shock 2 about ten years ago, and it is one of my favourite ever games.
I don't quite see your point here. Are you saying that things like graphics, sound and physics don't have any impact at all on your enjoyment of a game?
Um. Yes.
Games that have changed...by becoming more dumbed down.
Which is the entire fucking point of this discussion.
You're really brilliant.![]()
You are still missing the point. Games exist outside of those franchises you listed; pointing at 'dumbed down' franchises as proof that everything is being dumbed down is a false equivalence.
For instance, I got Mass Effect back when it first came out and loved it. When Mass Effect 2 came out, I was disappointed with the changes and didn't finish it.
However, I started replaying the original ME a month or so ago and found it to be immensely frustrating to play. I am not talking about the graphics, but how it played.
Everything about it feels dated and awkward. ME2 may be 'dumbed down', but it has, along with other games, made the various aspects of ME1 feel old and clunky.
Exactly which games they are, I couldn't say.