What about my arguments hasn't been consistent? I've said from the first post in this thread, they are changing/morphing quality franchises into something simpler and more accessible to the casual gamer.
And my saying it's "futile" is from a purely market and business sense. They are literally shooting themselves in the foot, in almost every case. Why? Because the changes infuriate long-time fans, weaken the game, and the casual fans don't end up being interested anyway. At least not enough to offset the alienation of your previous audience.
This is what I'm trying to convey to you. This is why it's so frustrating. Not only are they butchering many of the franchises, but the intended audience, the people whom they're butchering it for, aren't really interested anyway. And the the franchise is REALLY in trouble. You've alienated your longtime fans, and the new audience you hoped to attract.
It sorta reminds me of what happens to a band after their 3rd or 4th album. They want to go in a new direction, or follow the recent trend and sound more modern. Their old sound gets stale, their new sound alienates fans. Very, very, very few bands pull this long lasting success off over any extended period of time....and its never, ever without a change. Modern day U2 sounds nothing like 80s U2.
I know its rough to watch some of your old favorites get butchered...but this is kind of the natural order of things. A few will survive, most will die, and many will be replaced by new faces. A lot of the new styles will be completely unappealing to the older audience, and even if old favorites keep their old sounds....they'll be irrelevant to the masses who have moved on. Its actually sort of a sign that gaming has matured.
Has something been lost? Sure. But its as unreasonable to expect gaming to go back to the way it was a few decades ago. Journey and AC/DC will never top the charts again...but they're still out there, for those who care.
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