nitromullet
Diamond Member
You can simply set the FOV on the 2001FP to match that when using 16:10 resolutions for games like HL2 and Doom 3. You'll get the same picture width wise and more information top and bottom.
That is the thing, with a 16:10 resolution, you don't get more on the top and bottom with a 1600x1200 monitor, you just get a stretched picture (at least with HL2). I know this for a fact, since I have a 1600x1200 monitor now. The only way from me to get a 16:10 ratio not stretched is to play in windowed mode.
Edit: For me at this point, I'm trying to decide where I have to compromise... I know games on a 4:3 monitor are cool, I've been playing that way for years, but 16:10 looks really sweet. Actually, if I could do wide screen in letterbox mode in a 1600x1200 I would go that way, but playing a game in windowed mode is the opposite of immersive IMO. I'm just concerned that I would be giving up too much height in for surfing etc in exchange for widescreen gaming. I even went so far as to check out the Apple 20" widescreen display at CompUsa to see how I felt about it, but after seeing the 32" widescreen display ($3200+) they had set up everything else looked tiny, so I wasn't really in the right environment to judge.