Novaoblivion
Member
Wow this was a interesting read I was about to order the 2001FP but thought I would come read here first. Good thing I did I think I am going to go with the 2005FPW now.
Originally posted by: ShockwaveVT
just to clarify something Accord99,
In my extensive gaming experience, I have yet to come across a game that allows you to modify vertical FOV. Therefore your arguement that the 2001 > 2005 becuase you can run the same horizontal resolution and a bigger vertical resolution is not valid. And while you can usually adjust your FOV from the game's default value, this results in distorted image where terrain and players appear narrorer than intended. I know this first hand, because I used to play Quakeworld and Quake 3 with an FOV of 110 rather than the default 90.
Originally posted by: trikster2
Dang it
I had decided not to get the 2005FPW as my second monitor and now I read this thread
Reasons for not getting the 2005FPW
Less screen realestate at the same price as the 2001FP
Lot of people having problem with light leakage, lines and dead pixels.
Two questions for the 2005FPW/2001FP owners
How's the quality of your 2005FPW. For first time 2001FP owners: does the screen door effect bother you?
Part of my reluctance on getting either of these monitors is the size of text. 1280x1024 on my 19" LCD is just perfect. Jumping another 400 pixels and only adding another diagnol inch seems like the text would be pretty small. For 1600xwhatever it seems that 21" is a better size for 1600xwhatever?
One of the objectives of the second monitor is to let me run my 19" LCD in portrait mode full time. If you are writing papers, portrait mode rocks; it's great for web pages too as most pages are still designed for 800 or 1024 width, a lot less scrolling when browsing.
I'm thinking that the 2005FPW with the 19" in portrait mode will look pretty cool, sort of like a T laying on its side. Of course that's an argument for the 2001FP, as the vertical 1200 will more closely match the vertical 1280 on the 19" LCD.....
Originally posted by: Accord99
Originally posted by: ShockwaveVT
just to clarify something Accord99,
In my extensive gaming experience, I have yet to come across a game that allows you to modify vertical FOV. Therefore your arguement that the 2001 > 2005 becuase you can run the same horizontal resolution and a bigger vertical resolution is not valid. And while you can usually adjust your FOV from the game's default value, this results in distorted image where terrain and players appear narrorer than intended. I know this first hand, because I used to play Quakeworld and Quake 3 with an FOV of 110 rather than the default 90.
The vertical FOV changes in relationship with the horizontal FOV. It's how it works with Doom 3 or HL2.
Originally posted by: five40
Ok, so I've read most of this thread and what I got out of it was....if you are big gamer go with the 2005. I am a programmer who plays a decent amount of games (5-10 hours/week). Of course I spend about 60 hours/week coding. I don't do any photo/video stuff. I don't watch DVD's on my computer. I'm looking at getting 2 LCDs. Should I get two 2001's or two 2005's?
Originally posted by: trikster2
Originally posted by: five40
Ok, so I've read most of this thread and what I got out of it was....if you are big gamer go with the 2005. I am a programmer who plays a decent amount of games (5-10 hours/week). Of course I spend about 60 hours/week coding. I don't do any photo/video stuff. I don't watch DVD's on my computer. I'm looking at getting 2 LCDs. Should I get two 2001's or two 2005's?
Why do they need to be the same? Get one of each.
Housecat is correct, the 2005 rotated in portrait mode will let you see an incredible ammount of code.
Originally posted by: housecat
its quite wide, so if you have it locked in landscape mode as low as it can go you have to raise it a little.. but essentially to rotate it all you have to do is grab it and rotate it.
i wouldnt recommend ordering two right off the bat, get one or the other and see what you think. if you end up not liking the 2005 then you can return it, instead of returning two.
but if you dont like the 2005 i dont think you'll like the 2001 either. or vice versa. they similar enough to make that statement. lets face it, they are both big and beautiful LCDs and probably some of the best, for the price or otherwise.
but i do think you would prefer the 2005 like most of us.
once u try the widescreen you wont feel comfortable looking at those old squares anylonger. it really does fit your field of vision like a glove.
Originally posted by: ShockwaveVT
Can you back that up claim up with some screenshots?
When I get home from work tonight I'll test it out myself with Doom 3, but I do not believe that vertical FOV changes at all.
Originally posted by: driver
Originally posted by: ShockwaveVT
Can you back that up claim up with some screenshots?
When I get home from work tonight I'll test it out myself with Doom 3, but I do not believe that vertical FOV changes at all.
He posted a couple of screen shots of HL2 in a different thread:
http://www.telusplanet.net/~sulee/halflife2.jpg
http://www.telusplanet.net/~sulee/halflife2B.jpg
It looks like vertical FOV changes as well, but the side effect is that the point of view looks to be a few feet back from where it should be. In the second screenshot, he should be up against the barrel, but it looks like he should be able to take a couple more steps at least. I suppose you could get used to it, but it can be quite frustrating in certain parts of the game -- the bridge scene immediately comes to mind. In that scene, you have to navigate really narrow beams while under intense pressure. 🙂 That was a harrowing experience by itself, I can't imagine playing that with the wrong point of view. And then there are other scenes in the game where you have to jump from one small safe patch to another smalll safe patch repeatedly. Take one step off of the small patch and bad things happen to you. 🙂 The patches are probably 4' x 4', so a point of view that is off by a few feet can be pretty bad.