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Why does Just Cause 3 cost $85.00?

moonbogg

Lifer
So, if you want to buy the whole game and experience the creative work of the whole game (something people normally expect), so far it costs $85.00 according to steam price of $60 + $25 for expansion pass. This whole idea of "release mid range content for full price now and charge them again later" nonsense has to stop. Its like game companies are taking a page out of Nvidia's playbook with selling half a product at full price. This is too expensive for a game. I thought about buying it to mess around, but I want to play the whole thing and that game is not worth $85.00! No game should cost eighty five effing dollars.
Prices like this make me want to pirate stuff. I don't blame people for pirating. I say drive the entire industry into the ground by pirating the crap out of everything. Screw them. They already said screw us, so I say screw them.
Seriously, they charge $85.00 for a damn computer VIDEO GAME and they expect people to not pirate the CRAP out of this stupid thing?
 
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Don't.....buy....it? Besides I heard it is only so so anyway.

There are so many pretty decent to great $1-$20 games these days there is little reason to bother.
 
So don't pay it? This is for people that need it MEOW! As long as people are buying $60 games plus another $25+ for an unknown content season pass, it will continue. As well it should.

I wait for games to hit ~$20 or less, then pick up the whole DLC package if it seems worth it when under $10. Plenty of other new and old games to keep me busy instead of paying top dollar.

GL pirating JC3 as well.
 
https://www.youtube.com/watch?v=6sEUrJSWOQg <-- watch this before you complain.

Just Cause 3 is well worth the price of admission. That game is freaking amazing. I've logged a bit over 40 hours in it so far. Easily the most entertaining game I've played in quite a long time.

The DLC actually looks and sounds like actual DLC, oldschool style. The video I linked above is the trailer for the first expansion which adds among many other things a jetpack-type ability. I haven't pre-ordered the expansion pack yet but I see no reason not to.
 
In addition, JC3 also uses some DX12 code apparently. It's pretty cutting edge technically as I udnerstand it. I am not 100% sure but I believe they are going to release a full DX12 client at some point, but I may be wrong on that.

As others ahve said, if you dont want to pay for it, dont. But there's a reason the price is what it is.
 
Yea, the only games I have paid full price for recently are FO4 and (unfortunately) Legacy of the Void. Overall though I try to get games under 20.00. I have a huge backlog of older Steam games, and a low end system, so I dont expect to be buying any AAA games for quite a while.

I dont regret paying full price for FO4, it is worth it. Think I have 200 hours in one character and 50+ in another. Legacy of the Void, OTOH, definitely was not worth it. It is even more APMish than the earlier games, and somehow I just cant identify with the Protoss(got it mostly for the SP campaign to see what happens to Kerrigan). I have had it a few weeks, and only played a level or two.

I dont really have a problem with the price of games going up. 70 or 75 dollars would seem reasonable for a high quality AAA game. I dont really like the season pass, day one DLC, and that type of thing though. I would much rather pay a bit more for a complete game at release.
 
I like the idea of waiting and buying it on sale, well after the frenzy is over. Its a $20.00 game to me. Something to screw around with for a couple hours on a weekend. Whole game with all DLC for $20 or less. I'll buy it then.
 
I like the idea of waiting and buying it on sale, well after the frenzy is over. Its a $20.00 game to me. Something to screw around with for a couple hours on a weekend. Whole game with all DLC for $20 or less. I'll buy it then.

Well I just looked at allkeyshop says the main game can already be had for $25. $20 is a bit low for a game that new, but I bet by the Steam summer sale you can pick up the game and DLC for around $30.
 
A $60 dollar game in 1996 (of which I bought plenty) would be over $90 in today's dollars.

Something had to give.

Maybe for console games. But wasn't the standard price for PC games 50 bucks until just a few years ago?

Still, like I said in the other post, I have no problem with the price going up. More the problem is the quality of the gameplay, lack of innovation (sequel after sequel), and technical bugginess.
 
Seriously, they charge $85.00 for a damn computer VIDEO GAME and they expect people to not pirate the CRAP out of this stupid thing?

I'm not a scurvy dog, so I just wait until the price comes down to what I'm willing to pay. PROBLEM SOLVED!!!!!
 
its a joke, they are just greedy

all these companies got jealous when Valve started making tons of cash on Steam and Blizzard on WoW

they all want Valve and WoW esque revenues
 
Well I just looked at allkeyshop says the main game can already be had for $25. $20 is a bit low for a game that new, but I bet by the Steam summer sale you can pick up the game and DLC for around $30.

I could live with $30.00. Not bad.

I'm not a scurvy dog, so I just wait until the price comes down to what I'm willing to pay. PROBLEM SOLVED!!!!!

RARR!!! Why are you yelling! No one is pirating anything I was just expressing ANGER!
RUFF!
SNARL!!
GRRUUFFFF!
 
A $60 dollar game in 1996 (of which I bought plenty) would be over $90 in today's dollars.

Something had to give.

I don't recall $60 games in 1997--unless you are talking upmarked prices for import exclusives. That was the height of PS1, still SNES era, where your AAA first release was $45-50.

I wasn't buying many PC games at that time, but I'm pretty sure the first time I saw $60 games standard was the PS3/X360 era, by which time I was well into PC primarily. I think it was still quite rare the $60 PS2/XBox game, no?
 
I don't recall $60 games in 1997--unless you are talking upmarked prices for import exclusives.

The best Nintendo AAA console games were up to and over $60 during the SNES and N64 era. Cheaper games really weren't a thing until the Cd-based consoles, and then it really took the PS1 Greatest Hits series to get them anywhere near what we expect for old games nowadays.

In 1995 I bought Donkey Kong Country for $60 new. In 1996 I bought Super Mario RPG and Super Mario 64 for $60 new. Heck I remember N64 Turok was $70.

Here is a chart from 1992:

103.jpg
 
I don't recall $60 games in 1997--unless you are talking upmarked prices for import exclusives. That was the height of PS1, still SNES era, where your AAA first release was $45-50.

I wasn't buying many PC games at that time, but I'm pretty sure the first time I saw $60 games standard was the PS3/X360 era, by which time I was well into PC primarily. I think it was still quite rare the $60 PS2/XBox game, no?

I wouldn't be able to tell how much it was in U.S. dollars, but here in Canada back in the 1990s our brand new console games were definitely $50 to $60, sometimes more. The most expensive game I ever bought brand new was the SNES version of Killer Instinct at Future Shop, which cost me $110 with taxes (it came with the OST CD and I suppose it wasn't free, lol). Also I remember Star Fox on the N64 costing me around $80 I believe with taxes (that one came in a bigger-than-usual retail box that also included the Rumble Pack). They were not common, however, at those prices. Still, the "normal" price was well around $50 to $60, both for cartridge and CD-Rom games. I do remember paying $60 or so for a brand new (day one release purchase) Metal Gear Solid 2 on the PS2 (which was in 2001).

Then again, that's in Canadian dollars.
 
The best Nintendo AAA console games were up to and over $60 during the SNES and N64 era. Cheaper games really weren't a thing until the Cd-based consoles, and then it really took the PS1 Greatest Hits series to get them anywhere near what we expect for old games nowadays.

In 1995 I bought Donkey Kong Country for $60 new. In 1996 I bought Super Mario RPG and Super Mario 64 for $60 new. Heck I remember N64 Turok was $70.

Here is a chart from 1992:

103.jpg

that is one weird chart. I sure as shit know that FF II was not $70. Also, wasn't that 93 or 94? 😵

I did pay $80 for Street Fighter 2, but that is only because it was the un-censored Japanese import, with the Famicon adapter (we paid $15 for the adapter, iirc--so $65 for SF2 cartridge, and only because we wanted to play it some 5 months before the US release.

Is that Australia or Canada dollars or something?
 
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that is one weird chart. I sure as shit know that FF II was not $70. Also, wasn't that 93 or 94? 😵

FF2 came out in in 1991 actually. I don't remember its price, I never owned it, but I paid $60 for Final Fantasy 3 years later. Don't take my word for it though:

http://arstechnica.com/gaming/2013/06/why-retail-console-games-have-never-been-cheaper-historically/

That article has much better charts:

Average-price-for-new-games-carts-640x455.png


Cartridges were always expensive. I can understand though if you remember the CD consoles having cheaper games, because that was true:

Average-price-for-new-games-discs-640x462.png
 
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