Who said Supereme Commander runs faster with a quad-core?

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lopri

Elite Member
Jul 27, 2002
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690
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I've got preliminary results on Q6600 @3.20GHz, and it's faster than E6600 @3.60GHz. I am doing a few more runs to rule out the possible effect of memory amount. Will post the results soon.

Edit: I saw some patterns that I couldn't make sense out of in a traditional way, and the results are still confusing. I even think of a possibility that one (or more) thread(s) are bottlenecking other threads, if this game was actually designed to make use of extra CPU cores. Below are the results from Q6600 @3.20GHz under XP 32 and Vista 64.

http://img265.imageshack.us/my...image=q66003200yb4.png
http://img471.imageshack.us/my...=q66003200vistaff3.png

I am going to make a more comprehensive post comprising all the results as well as summary . In the meantime, you guys can provide your own analysis. For your analysis, I am providing the exact configuration of rigs that house E6600 and Q6600, respectively.

Dual-Core System

  1. E6600 @3.20GHz/3.60GHz
    Bad Axe 2
    2GB DDR2-800
    8800 GTX @625/1000 (Core/Memory)
    Quad-Raptor RAID 0 (4x74GB)

Quad-Core System
  1. Q6600 @3.20GHz
    EVGA 680i
    8GB DDR2-800
    8800GTX @625/1000 (Core/Memory)
    Single Raptor (148GB)

All tests were run at least 3 times at any given condition and the middle value was taken. All tests were run @1024x768 and most of the in-game settings were maxed except post processings (AA/AF/Vsync). NV Control Panel setting wasn't touched. Game version used is 2354 (I believe this is the latest patch).


And a bit of off-topic: Although I did enjoy the game to a certain extent (mostly single-player) I couldn't help but think this game is another Battlefield 2, in a sense that neither the gameplay/effects nor the visual could justify the hardware resourse this game requires. I do not know if it's because the game was rushed out or its ambition was too much, but the game just doesn't give me the 'polished' feeling. (you know, the kind of feeling that you get from most Blizzard's titles)
 

btdvox

Member
Jun 8, 2005
193
0
0
ahh i just saw a bunch of users post a 3.8-4GHZ oc using air, prob good cooler n stuff.

I was always told you should leave V-sync off for benches...
 

lopri

Elite Member
Jul 27, 2002
13,314
690
126
Big thanks to Ryan for providing GPG's instruction. I think it'll be very helpful for us to figure out what's exactly going on in this game. And actually that was the method that I was going to use before I found out there is a built-in benchmark in this game. There are other RTS titles that lets you view replays in a different speed (such as WarCraft 3 and Age of Empres 3) and I knew that maxing out the replay speed is one of the best ways to show the strength of CPU (even at high resolution with heavy graphical settings).

Edit: btdvox - Vsync was off, of course. :)
 

lopri

Elite Member
Jul 27, 2002
13,314
690
126
One more thing before going to bed: If you look at the bottom of the logs, you'll notice that there are 2 extra values in quad-core logs, that don't exist in dual-core logs (Vertices, Triangles). I wonder why?
 

lopri

Elite Member
Jul 27, 2002
13,314
690
126
Originally posted by: Acanthus
Originally posted by: btdvox
Article on Anandtech shows the E6850 beating Supreme commander when pitted against the Q6600?!?!?!

http://www.anandtech.com/cpuch...owdoc.aspx?i=3038&p=15

3.0ghz vs 2.4ghz.
But AT results shows the performance are solely dependent on clock frequency, be it dual-core or quad-core? My results disagree with AT results (at least according to the game's benchmark) so things are even more unclear now.
 

btdvox

Member
Jun 8, 2005
193
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0
^^ cool, looks solid, Looks like when both CPU's are OC'd im sure there pretty much equal.
 

Acanthus

Lifer
Aug 28, 2001
19,915
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ostif.org
Originally posted by: lopri
Originally posted by: Acanthus
Originally posted by: btdvox
Article on Anandtech shows the E6850 beating Supreme commander when pitted against the Q6600?!?!?!

http://www.anandtech.com/cpuch...owdoc.aspx?i=3038&p=15

3.0ghz vs 2.4ghz.
But AT results shows the performance are solely dependent on clock frequency, be it dual-core or quad-core? My results disagree with AT results (at least according to the game's benchmark) so things are even more unclear now.

I hear you, ill try to do some real game testing instead of the goofy methods the review sites have been using. I have a 8800GTS 320, i play at max settings 1680x1050 with AA off, in vista.