shortylickens
No Lifer
- Jul 15, 2003
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Originally posted by: dguy6789
Which of the poll options do you consider to be morally fine? I'm not asking what the law says, just what is okay by you personally. I want to know what most people consider to be within their rights when it comes to games they own.
Originally posted by: reallyscrued
Answered all no.
The one about multiplatform is a head-scratcher though.
TheKub hit the nail on the head. Game companies need to stop being nazi's about their IP. Even the movie industry isn't as anal.
Just out of curiosity, do game companies make money for every time a game is rented out at Blockbuster? They get a share of the profits right?
Originally posted by: reallyscrued
The one about multiplatform is a head-scratcher though.
Originally posted by: Fingolfin269
Unless I'm forgetting something about Steam you can only be logged in from one location, right? So what's the difference?
Originally posted by: 1LordEmperor1
Just replace the word "game" with the word "toaster" in any of your scenarios.
If you determine in any of your examples that you've stolen a toaster from someone, there's something wrong happening.
If no one is unwillingly losing a toaster, no one is being harmed.
Originally posted by: TheKub
Originally posted by: 1LordEmperor1
Just replace the word "game" with the word "toaster" in any of your scenarios.
If you determine in any of your examples that you've stolen a toaster from someone, there's something wrong happening.
If no one is unwillingly losing a toaster, no one is being harmed.
Hmmm... the multi-platform question is puzzling then. I bought a toaster that makes toast but now Im toasting bagels?... I bought a toaster for the kitchen but now im using it in the bedroom?... I bought a toaster in Europe but am now using it in the US??..
If you buy the 360 version of Gears and then return it, you no longer have the 360 version of Gears. In your initial question you ask if you should have the right to download if for any platform as long as you pay for it on one. That's completely different than the example you just gave above.Originally posted by: dguy6789
What if I buy the 360 version of Gears of War, play it a little bit, then take it back and get my money back, buy the PC version of Gears of War and play that for a bit. That's perfectly legal and perfectly acceptable morally. How is that any different from the above multi platform question? The developer gets the same amount of money from me in both scenarios and I get to play the game on either platform in both scenarios.
Originally posted by: dguy6789
As long as you don't use more than one copy at the same time, it makes no difference whether you still have it or not. It's the use of the software that determines if it is morally correct or not, not the mere possession.(I can obtain possession of pretty much any piece of software I want, but that in itself doesn't hurt anything just yet. It's what I do with it that can cause damage.) I can spend only $50 and play the game on any platform I want using a buy and return method. I don't see the difference between that and the download method as long as you honor the concept of playing only one copy at a time.
Originally posted by: Golgatha
Originally posted by: Newbian
Constant sharing like that is no different then burning a cd for your friend and letting them use that.
Also Borrowing is usually a term to describe short time use and not something that is permanent.
No, your WoW login can only be used by one person at a time. It's more like swapping the CD back and forth multiple times rather than burning them a copy.
As mentioned in my first post in this thread, making games for additional platforms requires additional money. They are counting on sales from the additional platform(s) to make up for the additional costs. If everyone just bought the 360 version and then download the PC version of Gear of War it would tell the publisher that PC versions don't sell and then they may drop support for the PC completely in their next game (which actually happened with Gears of War 2). That's what you risk when you take the approach you are suggesting.Originally posted by: dguy6789
I can spend only $50 and play the game on any platform I want using a buy and return method. I don't see the difference between that and the download method as long as you honor the concept of playing only one copy at a time.
However you want to justify it to yourself is fine. The simple fact is if a game doesn't sell well on one platform there is a good chance future games (by the same publisher) won't be appearing on that platform. If you value PC gaming I suggest you support the industry by buying PC games, and vice versa for other platforms.Originally posted by: dguy6789
Even if it doesn't, my point still stands: "I can spend only $50 and play the game on any platform I want using a buy and return method. I don't see the difference between that and the download method as long as you honor the concept of playing only one copy at a time."
Originally posted by: Modelworks
If it cost the company a sale then it is usually piracy. Not always, but a general way of deciding.
Originally posted by: mindcycle
As mentioned in my first post in this thread, making games for additional platforms requires additional money. They are counting on sales from the additional platform(s) to make up for the additional costs. If everyone just bought the 360 version and then download the PC version of Gear of War it would tell the publisher that PC versions don't sell and then they may drop support for the PC completely in their next game (which actually happened with Gears of War 2). That's what you risk when you take the approach you are suggesting.
Originally posted by: Modelworks
If it cost the company a sale then it is usually piracy. Not always, but a general way of deciding.