nitromullet
Diamond Member
- Jan 7, 2004
 
- 9,031
 
- 36
 
- 91
 
I was going to finish the Witcher before I got Dragon Age, but I can't put Dragon Age down. I'm pretty sure I'll go back to the Witcher when I'm done with DA though. 
I do have a few complaints though...
My main complaint with the Witcher is the amount of running back-and-forth required. It seems like the game makes you cover the same ground a lot talking to someone here, then reporting there, and back again, and again, and again. Not that it's exactly a complaint unique to the Witcher, but the lack of a quick travel system and re-spawning mobs does make this part of the game a little tiresome.
Alchemy is too confusing. It's not so much that the potions are hard to make, but knowing what I actually have ingredients for without finding a campfire is beyond me. I think I have something because some flower I picked contains this material, but when I find a fire I discover that I can't make the potion I wanted. Some of the potions are really useful too (Blizzard and Cat for instance), so this is kind of an annoyance.
Health (Vitality) regeneration is a pain. You have to eat a ton of stuff just to budge your Vitality meter, and the one potion I have access to thus far that is supposed to 'significantly increase vitality regeneration' is a little less significant than I'd like. Dragon Age got it right with auto health/mana/stamina regen outside of combat. Keeps the game moving and focused on staying alive in combat and exploring the world, and not on finding a sandwich.
Aside from these complaints, I enjoy it. Good story and dialog. Dragon Age's dialog really feels like it's either trying to get you to move in a certain direction or makes it obvious what to pick if you want a certain outcome. Whereas in the Witcher, it's not as predictable. I like the fact that sometimes Geralt is pretty smooth with the ladies and other times he says some really awkward stuff in a totally blatant attempt to get laid.
			
			I do have a few complaints though...
My main complaint with the Witcher is the amount of running back-and-forth required. It seems like the game makes you cover the same ground a lot talking to someone here, then reporting there, and back again, and again, and again. Not that it's exactly a complaint unique to the Witcher, but the lack of a quick travel system and re-spawning mobs does make this part of the game a little tiresome.
Alchemy is too confusing. It's not so much that the potions are hard to make, but knowing what I actually have ingredients for without finding a campfire is beyond me. I think I have something because some flower I picked contains this material, but when I find a fire I discover that I can't make the potion I wanted. Some of the potions are really useful too (Blizzard and Cat for instance), so this is kind of an annoyance.
Health (Vitality) regeneration is a pain. You have to eat a ton of stuff just to budge your Vitality meter, and the one potion I have access to thus far that is supposed to 'significantly increase vitality regeneration' is a little less significant than I'd like. Dragon Age got it right with auto health/mana/stamina regen outside of combat. Keeps the game moving and focused on staying alive in combat and exploring the world, and not on finding a sandwich.
Aside from these complaints, I enjoy it. Good story and dialog. Dragon Age's dialog really feels like it's either trying to get you to move in a certain direction or makes it obvious what to pick if you want a certain outcome. Whereas in the Witcher, it's not as predictable. I like the fact that sometimes Geralt is pretty smooth with the ladies and other times he says some really awkward stuff in a totally blatant attempt to get laid.
				
		
			