- Apr 19, 2016
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How come I haven't noticed this 1 frame of latency? I did test with V-Sync off to see what difference there is and I was hitting 60+ FPS so with V-Sync it was 60. Maybe I am not too sensitive about input lag. Maybe I should do more testing.Triple buffering is good when you are failing to reach your refresh rate, but once you do reach your refresh rate, it does increase the latency by at least 1 frame worth. If you use Nvidia, "Fast" sync removes that problem, though it can introduce some frame pacing issues, but that is probably more of an SLI thing.
Sent from my HTC One M9