Kabob
Lifer
So, there's alot of debate about the progression of the CoD games and what's gotten worse vs. what's gotten better. I was wondering, if we were to design our own "perfect" mixture of all the games, what would we include? I know that not everyone likes the same attributes, so we'll try to get as close to a concensus as we can.
Lets stick to CoD only, I know there are other games that have interesting additions we could make, but it was CoD that redefined the genre.
I'll save the post below for the "official" list.
I'll get us started off:
CoD 4
Modern Warfare 2
Black Ops
Things to stay away from
BTW, I'm cross posting this on AVS and will combine ideas.
Lets stick to CoD only, I know there are other games that have interesting additions we could make, but it was CoD that redefined the genre.
I'll save the post below for the "official" list.
I'll get us started off:
CoD 4
- Simplicity - There's so much less going on, both in the maps and in the sky.
- Maps - I think there's little debate about how phenominal most of the maps are.
- Limited Killstreaks - Places more on an emphasis on the FPS part of the game and less on overpowered killstreak rewards.
- Weapon Sounds - As the genre went on it seems that the guns started sounding more like pop guns. Look at the M4, the AK-47, and RPD in CoD 4, they're all very "manly."
- Replinishing ammunition - Any weapon that shoots the same bullets that your gun does give you ammo. Changing that was one of the silliest ideas ever.
Modern Warfare 2
- Dedicated anti-air weapons - The RPG just didn't cut it for taking out choppers.
- Plethora of weapon attachments - Speaks for itself.
- Bling - Makes sense to me!
Black Ops
- Credit system - Fantastic in theory, poor in execution. They need to make everything more expensive.
- Unlock anything at any time- The fact that you don't have to wait until lvl 25 to evade UAV's is a great idea.
- Lack of Stopping Power - They definitely got this right. Stopping Power is so imperitive for most gamers that it sort of ruins the Perk 2 slot.
- SR-71 - Having a killstreak that penetrates Ghost is a big bonus.
- Party System - By far the best of the series.
- Stat Tracking - Tons of good info.
Things to stay away from
- Commando - This perk nearly ruined MW2 at first.
- Danger Close - This perk DID ruin MW2 for a while.
- Scavenger - Annoying in MW2, not as bad in Black Ops, just allow you to get ammo from all similar weapons.
- Kill ratio in non-TDM/FFA game modes - Daekwan has talked about this alot. Getting rid of the KDR entirely in other game modes will keep people from camping over and over. Focus on win ratio and captures/defends only.
BTW, I'm cross posting this on AVS and will combine ideas.