^^ this ten times over.The only thing that annoys me about Elite is the flight model. It doesn't make sense to me why the ship can rotate very easily, but yaw is really sluggish. It makes it feel like atmospheric flight, which makes the whole space part feel fake.
The only thing that annoys me about Elite is the flight model. It doesn't make sense to me why the ship can rotate very easily, but yaw is really sluggish. It makes it feel like atmospheric flight, which makes the whole space part feel fake.
^^ this ten times over.
its not a space sim; its a "not-space" "thing" with stars and lasers.
^^ this ten times over.
its not a space sim; its a "not-space" "thing" with stars and lasers.
Gameplay balance to prevent Turret-in-Space Syndrome. If you look at the ship design (esp Cobra/Sidewinder) they're also going to roll/pitch far better than yaw.
I get your point, but I don't think you can really put too much weight into what is 'correct' in terms of space flight considering ED is set in 3300. Who knows what sort of technology we'll have then? The devs can really do whatever they want. I'm happy as long as it's fun to play and they're making justifications for their decisions.I get that it's a decision made by the devs, but it's just odd to me. Feels like they want a space setting but none of the actual realities of space flight.
Does anyone PLAY the beta? (standard beta)
Is it worth the 60?
Why is the (not yet released) FULL GAME 40 while the beta is 60?
Does purchasing the beta include the full game later on?
(Again, why is the beta more than the retail game?)
Edit: So it SEEMS that purchasing Beta (standard) also includes "the full game once it is released".
But reading some previews it sounds to me like purchasing the standard beta without the multi-player is relatively pointless. Even the Premium beta (120 <--- for what????) WITH the current MP seems to have bugs (ok, not surprising) and you cannot do more than "shoot other players or blink your lights at them"...
Would there be any point in buying the standard beta without the MP?
I get that it's a decision made by the devs, but it's just odd to me. Feels like they want a space setting but none of the actual realities of space flight. I understand people have their preferences though, so I'm glad there are two major space games being made so that both preferences can be appeased.
Despite my gripes over the flight mechanics, I will still more than likely be getting Elite when it releases (definitely getting Star Citizen) because I still think I will be able to enjoy the game overall and I want to support the genre as a whole.
Crowd funding isn't the only way these games can get made, there are other ways to fund a business beyond asking for donations upfront or seeking a publisher. Its a choice to monetise in this way and its certainly not in our best interests as gamers to have DLC planned before a game even releases, sold before the game is finished let alone the DLC even started. EA is a lot better behaved than Elite dangerous has been for DLC rubbish and overcharging.
I get that it's a decision made by the devs, but it's just odd to me. Feels like they want a space setting but none of the actual realities of space flight. I understand people have their preferences though, so I'm glad there are two major space games being made so that both preferences can be appeased.
Despite my gripes over the flight mechanics, I will still more than likely be getting Elite when it releases (definitely getting Star Citizen) because I still think I will be able to enjoy the game overall and I want to support the genre as a whole.
I'm pretty sure something like dogfights don't even really make sense in terms of how actual space battles would work out. Ever read the Honor Harrington series of books? If you accept their sci-fi drive premise it goes about space battles in pretty logical way.
They definitely don't. How you would maneuver to shoot at another ship aside, just getting two ships into the same part of space, moving at the same relative velocity along similar vectors would take a tremendous amount of time, energy, or both.
So since it's unrealistic at best, the only important thing to me is that it feels "science fiction realistic" for lack of a better term. What would be real if my fantasies about it came true, as opposed to something obviously game-ey and arcade-ey.
Nope.Wait let me guess you donated to Star Citizen.
The main issue that seems to reflect most threads is, that Elite Dangerous is nearing completion and delivering everything on time with a much smaller budget. While Star Citizen is barely in what you can call alpha stage with a massive backing. If I had invested 100s of $ in spaceship pixels in Star Citizen and seen the (mis)management of the project. I would worry too.
One game will come out in 2014. The other maybe in 2016 if it doesnt turn into another Duke Nukem Forever.
Yes because they both started development at the exact same time with the exact same goals...
The main issue that seems to reflect most threads is, that Elite Dangerous is nearing completion and delivering everything on time with a much smaller budget. While Star Citizen is barely in what you can call alpha stage with a massive backing. If I had invested 100s of $ in spaceship pixels in Star Citizen and seen the (mis)management of the project. I would worry too.
One game will come out in 2014. The other maybe in 2016 if it doesnt turn into another Duke Nukem Forever.