Whats the Big Deal w/ Oblivion?

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Martimus

Diamond Member
Apr 24, 2007
4,490
157
106
I actually love the game as is. I don't like the Oblivion Gates though. I like being able to control how you level, but at the same time it took the fun out of it when I started doing that. Now that most of my attributes are at 100, I don't have to worry about the leveling drudgery, and I can go back to just playing the game and having fun. I really think that the leveling method kills the experience, because if you don't do it "right" the game just gets harder and harder as you increase in level. (It was fun until I got to around level 20, then it got too hard, I started to do some leveling drudgery to "maximize" my levels, and now it is back to being fun after around level 30 again.)
 

Marty502

Senior member
Aug 25, 2007
497
0
0
Download Oscuro's Oblivion Overhaul. All your prayers are answered right there: Improven AI, better interaction, enemies that don't level with you, more gear, etc.

Oblivion vanilla sucks.

Oblivion + OOO rocks!
 

ConstipatedVigilante

Diamond Member
Feb 22, 2006
7,670
1
0
I like it, but IMO the game really only shines with some of the big mods that add new creatures, different creature leveling, new areas, etc. By itself, the game does feel somewhat unpolished.
 

lozina

Lifer
Sep 10, 2001
11,711
8
81
Originally posted by: ConstipatedVigilante
I like it, but IMO the game really only shines with some of the big mods that add new creatures, different creature leveling, new areas, etc. By itself, the game does feel somewhat unpolished.

Yeah there are all these NPCs in the city yet it feels so hollow. Everyone just stands around walking in random circles like that have been doing since 1995. Or some NPCs may do special things IF they are scripted to do so. Meanwhile they were making Radiant AI to sound like this revolutionary AI engine where NPCs actually live in the world dynamically not just static objects. Bleh
 

ConstipatedVigilante

Diamond Member
Feb 22, 2006
7,670
1
0
Originally posted by: lozina
Originally posted by: ConstipatedVigilante
I like it, but IMO the game really only shines with some of the big mods that add new creatures, different creature leveling, new areas, etc. By itself, the game does feel somewhat unpolished.

Yeah there are all these NPCs in the city yet it feels so hollow. Everyone just stands around walking in random circles like that have been doing since 1995. Or some NPCs may do special things IF they are scripted to do so. Meanwhile they were making Radiant AI to sound like this revolutionary AI engine where NPCs actually live in the world dynamically not just static objects. Bleh

Pretty much. I got some mods that add NPCs who roam the roads and stuff, but the original ones are still pretty bland.
 

Munky

Diamond Member
Feb 5, 2005
9,372
0
76
If you don't like open-ended gameplay, then Oblivion is not for you. I play Oblivion with only the graphics mods, and I like the ability to take my time and explore the game world. While the leveling system does suck, that can be changed with mods, but overall it's one of the more enjoyable games that I play and don't get bored with.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Martimus
I actually love the game as is. I don't like the Oblivion Gates though. I like being able to control how you level, but at the same time it took the fun out of it when I started doing that. Now that most of my attributes are at 100, I don't have to worry about the leveling drudgery, and I can go back to just playing the game and having fun. I really think that the leveling method kills the experience, because if you don't do it "right" the game just gets harder and harder as you increase in level. (It was fun until I got to around level 20, then it got too hard, I started to do some leveling drudgery to "maximize" my levels, and now it is back to being fun after around level 30 again.)

ah the gates ... i think i found all 104 or so :p

and the average time - from entrance to Sigil stone - was less then 5 minutes ... run across the lava, run up the hill to the tower and run past the Enemy NPCs and grab the stone

it was fun to exploit the game's mechanics ... but playing the mods for 'high-level players' was what finally made Level 92 challenging
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: apoppin
Originally posted by: Martimus
I actually love the game as is. I don't like the Oblivion Gates though. I like being able to control how you level, but at the same time it took the fun out of it when I started doing that. Now that most of my attributes are at 100, I don't have to worry about the leveling drudgery, and I can go back to just playing the game and having fun. I really think that the leveling method kills the experience, because if you don't do it "right" the game just gets harder and harder as you increase in level. (It was fun until I got to around level 20, then it got too hard, I started to do some leveling drudgery to "maximize" my levels, and now it is back to being fun after around level 30 again.)

ah the gates ... i think i found all 104 or so :p

and the average time - from entrance to Sigil stone - was less then 5 minutes ... run across the lava, run up the hill to the tower and run past the Enemy NPCs and grab the stone

it was fun to exploit the game's mechanics ... but playing the mods for 'high-level players' was what finally made Level 92 challenging

I got sick of the gates after awhile so quickly finished the main story ;) .I put all my time in the other quests/guilds and exploring,think I found and explored every cave etc on the map.

I still have it installed on my Vista x64(ported my saves from my XP PC) so I can carry on playing it now and then,however Morrowind gets more of my time then Oblivion between the two.

I added about 10 Modded houses lol for all my loot,I must be richest person in Oblivion,maybe I should open a Daedric market for the local villagers,only if they could afford it :).
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Mem
Originally posted by: apoppin
Originally posted by: Martimus
I actually love the game as is. I don't like the Oblivion Gates though. I like being able to control how you level, but at the same time it took the fun out of it when I started doing that. Now that most of my attributes are at 100, I don't have to worry about the leveling drudgery, and I can go back to just playing the game and having fun. I really think that the leveling method kills the experience, because if you don't do it "right" the game just gets harder and harder as you increase in level. (It was fun until I got to around level 20, then it got too hard, I started to do some leveling drudgery to "maximize" my levels, and now it is back to being fun after around level 30 again.)

ah the gates ... i think i found all 104 or so :p

and the average time - from entrance to Sigil stone - was less then 5 minutes ... run across the lava, run up the hill to the tower and run past the Enemy NPCs and grab the stone

it was fun to exploit the game's mechanics ... but playing the mods for 'high-level players' was what finally made Level 92 challenging

I got sick of the gates after awhile so quickly finished the main story ;) .I put all my time in the other quests/guilds and exploring,think I found and explored every cave etc on the map.

I still have it installed on my Vista x64(ported my saves from my XP PC) so I can carry on playing it now and then,however Morrowind gets more of my time then Oblivion between the two.

I added about 10 Modded houses lol for all my loot,I must be richest person in Oblivion,maybe I should open a Daedric market for the local villagers,only if they could afford it :).

the richest? i doubt it :p

Max had a *pile* of Loot to the top of the 2nd Floor of his Skingaard house ... he had to stop because my computer couldn't render it all anymore and i was getting the 'wire skins' and really weird glitches.


about 8 million i think
:confused:

imo, the purpose of the gates was to grab the Sigil stone and to get the goodies there. ... but yeah, they were boring ... only about 6 different maps that repeated and a few unique ones

Max and i put [well] over 1,200 hours into Oblivion/SI/expansions/mods ... we even made a couple of "first discoveries" for the TES forums
:Q
-we dissected Oblivion on the forums ... there is more depth than most realize ... the AI really IS spectacular - when unleashed by the mods
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Originally posted by: apoppin
Originally posted by: Mem
Originally posted by: apoppin
Originally posted by: Martimus
I actually love the game as is. I don't like the Oblivion Gates though. I like being able to control how you level, but at the same time it took the fun out of it when I started doing that. Now that most of my attributes are at 100, I don't have to worry about the leveling drudgery, and I can go back to just playing the game and having fun. I really think that the leveling method kills the experience, because if you don't do it "right" the game just gets harder and harder as you increase in level. (It was fun until I got to around level 20, then it got too hard, I started to do some leveling drudgery to "maximize" my levels, and now it is back to being fun after around level 30 again.)

ah the gates ... i think i found all 104 or so :p

and the average time - from entrance to Sigil stone - was less then 5 minutes ... run across the lava, run up the hill to the tower and run past the Enemy NPCs and grab the stone

it was fun to exploit the game's mechanics ... but playing the mods for 'high-level players' was what finally made Level 92 challenging

I got sick of the gates after awhile so quickly finished the main story ;) .I put all my time in the other quests/guilds and exploring,think I found and explored every cave etc on the map.

I still have it installed on my Vista x64(ported my saves from my XP PC) so I can carry on playing it now and then,however Morrowind gets more of my time then Oblivion between the two.

I added about 10 Modded houses lol for all my loot,I must be richest person in Oblivion,maybe I should open a Daedric market for the local villagers,only if they could afford it :).

the richest? i doubt it :p

Max had a *pile* of Loot to the top of the 2nd Floor of his Skingaard house ... he had to stop because my computer couldn't render it all anymore and i was getting the 'wire skins' and really weird glitches.


about 8 million i think
:confused:

Max and i put [well] over 1,200 hours into Oblivion/SI/expansions/mods ... we even made a couple of "first discoveries" for the TES forums
:Q
-we dissected Oblivion on the forums ... there is more depth than most realize ... the AI really IS spectacular - when unleashed by the mods

Hehe I meant richest person/character in my game ;).

I still prefer Morrowind with its exp packs ,but that's another story and game ;).

 

Martimus

Diamond Member
Apr 24, 2007
4,490
157
106
Originally posted by: apoppin
Originally posted by: Mem
Originally posted by: apoppin
Originally posted by: Martimus
I actually love the game as is. I don't like the Oblivion Gates though. I like being able to control how you level, but at the same time it took the fun out of it when I started doing that. Now that most of my attributes are at 100, I don't have to worry about the leveling drudgery, and I can go back to just playing the game and having fun. I really think that the leveling method kills the experience, because if you don't do it "right" the game just gets harder and harder as you increase in level. (It was fun until I got to around level 20, then it got too hard, I started to do some leveling drudgery to "maximize" my levels, and now it is back to being fun after around level 30 again.)

ah the gates ... i think i found all 104 or so :p

and the average time - from entrance to Sigil stone - was less then 5 minutes ... run across the lava, run up the hill to the tower and run past the Enemy NPCs and grab the stone

it was fun to exploit the game's mechanics ... but playing the mods for 'high-level players' was what finally made Level 92 challenging

I got sick of the gates after awhile so quickly finished the main story ;) .I put all my time in the other quests/guilds and exploring,think I found and explored every cave etc on the map.

I still have it installed on my Vista x64(ported my saves from my XP PC) so I can carry on playing it now and then,however Morrowind gets more of my time then Oblivion between the two.

I added about 10 Modded houses lol for all my loot,I must be richest person in Oblivion,maybe I should open a Daedric market for the local villagers,only if they could afford it :).

the richest? i doubt it :p

Max had a *pile* of Loot to the top of the 2nd Floor of his Skingaard house ... he had to stop because my computer couldn't render it all anymore and i was getting the 'wire skins' and really weird glitches.


about 8 million i think
:confused:

imo, the purpose of the gates was to grab the Sigil stone and to get the goodies there. ... but yeah, they were boring ... only about 6 different maps that repeated and a few unique ones

Max and i put [well] over 1,200 hours into Oblivion/SI/expansions/mods ... we even made a couple of "first discoveries" for the TES forums
:Q
-we dissected Oblivion on the forums ... there is more depth than most realize ... the AI really IS spectacular - when unleashed by the mods

I haven't even gone to the Shivering Isles yet. I should try that out, but there is still so much in the original game that I want to do. I really have no inclination to even play the main quest. I don't know why, but it doesn't really appeal to me. I still have to finish the Mages and Fighters Guild quests (I recently finished the Thieves Guild quests). I just get bored running one quest line for more than maybe 2 quests, so I switch to something new, or just go out and explore.

I am at Level 37, and I can only get to level 50 without going to jail. Except for my blocking skill, all of the things that I do often are at 100, so it isn't likely that I will be leveling up much more, unless I put the effort into it to do it manually (instead of just letting my character level naturally as I play) I have two other games that I got for Christmas, yet I have no inclination to play either of them. (HL2 Orange Box, and Mask of the Betrayer) I guess they will just have to wait, Oblivicrack is my game for now.
 

Starbuck1975

Lifer
Jan 6, 2005
14,698
1,909
126
I for one like the vanilla game out of the box...in far too many RPGs, you level to a point where certain adversaries are an easy kill, and you tend to encounter many such enemies or creatures...which can make certain levels or dungeons rather mundane.

I enjoy the fact that whatever quest I choose to pursue, or dungeon I choose to crawl, has enemies that scale to my skills/level.

It forces you to try new approaches...buff skills you ignored in earlier levels...explore the potion, crafting, and spell system.

I have not even touched the main quest yet...having too much fun performing the guild quests...the Fighters guild quests are a bit Fedex, but the Mages Guild (once the Necromancer subplot comes into play), Thieves Guild and Dark Brotherhood quests are all very well written.

Also, the Daedric shrine quests offer some amazing loot if you pursue them all...don't recall which shrine granted it, but I earned a magic lockpick that never breaks...which has made thievery and breaking into homes a lot easier...coupled with the Dark Brotherhood item buffs, I can now play a stealth character despite my Fighter Mage character build.

Oblivion is very open ended...perhaps too much at times...but at least it isn't an action RPG console port pretending to be a true RPG.
 

Engraver

Senior member
Jun 5, 2007
812
0
0
Reneer's Guard Overhaul fixes the retarded guard AI. Also makes it so each town has a separate bounty and you won't be chased farther than the town you committed the crime in.
 

thraashman

Lifer
Apr 10, 2000
11,112
1,587
126
The unbreakable lockpick was grabbed from the daedric shrine quest of Nocturnal. The shrine if I recall correctly can be found if you take the eastern road north from Leyawin and you'll pass it on your right evenutally.

My only real problem with Oblivion is that finding new things is kinda easy due to the map compass showing you everything. But at the same time there are so many things that if you didn't have that, it would take forever. I definately prefer open ended. I don't want my video games to be the same as my books or movies. I'm playing to interact, not to be an external observer.
 

Ramma2

Platinum Member
Jul 29, 2002
2,710
1
0
I loved it, finished the main quest and all the guild paths, and had a blast.

Hated Morrowind!
 

AMDZen

Lifer
Apr 15, 2004
12,589
0
76
I agree with nearly everyone in this thread, I just couldn't get into it after 12 or so hours

It was OK, but I wasn't going to spend anymore time on the game. I think I might install this OOO mod though, and see if that changes anything. I really wanted to like it because Morrowind was such a great game. But Oblivion just didn't meet my expectations.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
I must say I'm ruined. Xenogears set my expectations for what an RPG story should do.

The intro video makes absolutely no sense... how does a big high tech futuristic space ship flying in deep space have absolutely anything to do with the primitive swords and magic and fantasy theme of an RPG...

But oh you learn it has EVERYTHING to do with it. I had to save and reboot just to watch the intro again right then and there and I had the worst chills...

"Basecode 85 million... 100 million! It's speed is overwhelming"

"You shall be as gods"
 

spamsk8r

Golden Member
Jul 11, 2001
1,787
0
76
Originally posted by: Dumac
Oblivion is, in my honest opinion, annoying to the point of being unplayable out of the box. You definately HAVE to mod this game in order to actually enjoy it.

I disagree. The only mods I've added were an inventory mod and a map-beautifier mod, and I completed all the quest lines except the fighter's guild without issue. I enjoyed it immensely and will continue to play it for years to come.
 

Doom Machine

Senior member
Oct 23, 2005
346
0
0
i agree that the game is more fun and rewarding with some of the good mods like the nature and the qarls texture pack ones.

however, despite its (lack of better word) Hugeness.
each variaty has little depth.

landscape just repeats itself, same tree's, same animals...etc, so its land size is pointless even for explorers, point of exploring is to see different things.
theives, as fun as it sounds to play similar style to the Theif series of games and try to rob people, its far from the theif series gameplay despite the help bethseda recieved from one of its creators.
i thought the idea of hunting deer would be as fun as deer hunting video games themselves..its not
sitting in a chair and people watch. apparantly some at the oblivion forums thought that sounded great and reaslitic, they forgot to think of the boredom that insue's at watching AI do stupid things and carry the same convo's all day
i could go one but point is its huge variety of things to do has little depth, little reward and without a point really.
 

QueBert

Lifer
Jan 6, 2002
23,085
1,245
126
I tried to like Oblivion, and parts of it I did, but I couldn't finish it as it bored the shit out of me. my problems with it


the first part in the sewer after the lord dies, I exited and went straight to the town, the first person I spoke to asked about his death, how the fuck did he already know?

I stole shit from inside a house, when I came out the house "STOP THIEF!" did they have video surveillance? no fucking clue how they know immediately I stole something. This is annoying and very unrealistic, yet I encountered exactly this many times

I killed a fish and it gave me a lock pick, a wolf gave me some coins - I guess that's part of the RPG "random" logic, but wtf?

I felt no sense of urgency ever, I mean I'm supposed to be saving the world from certain doom, yet if I choose to I can take on side quests where I help a weird old lady figure out what's killing the rats in her basement. I understand this is the open endedness of a sandbox game. But it takes away from the feeling "the end is near"

to go with the last point, even in the Oblivion Gates, I never really felt panic, I played maybe 40% of the game and always felt like I could take my time and fuck around

I encountered hundreds of NPC's, which wasn't even a fraction of everyone in the game I'm sure. And wow I heard like 3 voice actors, and I don't think I remember even hearing attempts to sound different, it's like they found 3 people and told them to use their standard voice to voice every character. I don't expect every character to have it's own voice actor, but at least get a Dana Carvy type who can do a hundred different impressions.


 

Jadow

Diamond Member
Feb 12, 2003
5,962
2
0
Do the mission where you have to spend a night in the mansion with like 7 other people and kill each one, one at a time w/o the others knowing what's going on.

That's Oblivion!

I'd like a game like Oblivion, but it's entirely assasin's guild based.
 

NoSoup4You

Golden Member
Feb 12, 2007
1,253
6
81
I loved Oblivion and got many months of enjoyment out of the game. It has, however, grown exceedingly stale recently and I'm not sure if/when I'll be able to pick it back up again. OOO is definitely a must, and if not OOO then at least Francesco's. Both are great mods.