- Apr 28, 2024
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The announcement of qualcomm arm based steam frame VR headset running steam OS on FEX translation layer has set the tongues wagging
What is your opinion
What is your opinion
Still the Same story
Valve Says It Has a 'Pretty Good Idea' of What Steam Deck 2 Is Going to Be, Explains Why It's Holding Off for Now
Frame cap in hand.
the same things we've said in the past where we're really interested to work on what's next for Steam Deck… the thing we're making sure of is that it's a worthwhile enough performance upgrade to make sense as a standalone product,” Griffais explained.
“We're not interested in getting to a point where it's 20 or 30 or even 50% more performance at the same battery life. We want something a little bit more demarcated than that. So we've been working back from silicon advancements and architectural improvements, and I think we have a pretty good idea of what the next version of Steam Deck is going to be, but right now there's no offerings in that landscape, in the SoC [System on a Chip] landscape, that we think would truly be a next-gen performance Steam Deck.”
https://in.ign.com/steam-deck/24653...-2-is-going-to-be-explains-why-its-holding-of
The announcement of qualcomm arm based steam frame VR headset running steam OS on FEX translation layer has set the tongues wagging
What is your opinion
Valve engineer on ARM
The Steam Frame (and its controllers) are designed to play VR titles, as well as traditional PC and mobile games in a resizable in-headset window that actually felt like a big-screen experience during my hands-on time with the headset. Valve engineers told me the company thinks of the Steam Frame less as a VR headset and more as “a new way to play your entire Steam library.” The Frame can do this both by streaming titles wirelessly from your PC, or running them internally on its built-in Arm-based Qualcomm Snapdragon 8 Gen 3 chip.
the company uses the Fex (officially stylized as FEX) software emulation layer that brings SteamOS to the Arm instruction set, which certainly has implications beyond this device.
For games installed and running on the headset itself, Valve tells me there will be a "Verified" game program similar to what already exists for the Steam Deck, where the company is going to test titles in the Steam catalog and provide guidance.
More software tweaks to come
Selan also says the Valve team is working on a way to pre-cache the CPU shaders, in a similar way that the company already pre-caches GPU shaders ahead of time on the Steam Deck. This should further reduce the overhead of the Fex emulation layer, but it’s not shipping yet.
Valve lays the foundations for an Arm-based gaming handheld future with first Snapdragon-powered SteamOS VR headset
News
By Zac Bowden published 2 days ago
The new Steam Frame is coming next year and is Valve's first all-in-one headset running SteamOS, powered by a Snapdragon chip.
Now that SteamOS officially supports Arm via the Snapdragon XR SoC, it's only a matter of time before we see SteamOS running on a gaming handheld that's also powered by a Snapdragon SoC.
It's quite unlikely that this will be the only Arm-based SteamOS device going forward. With NVIDIA rumored to be launching its N1X chips next year, it's reasonable to expect we'll see NVIDIA-powered Arm-based gaming handhelds in the near future too, and SteamOS will be well prepared to support it.
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Steam Machine today, Steam Phones tomorrow
The Steam Frame is a Trojan horse carrying Arm’s gaming future.www.theverge.com
Last week, the Verge has conducted interview with Valve's Pierre-Loup Griffais, one of the architects behind SteamOS and the Steam Deck. It is a good read, Pierre mentioned that Valve has been funding for Fex emulator since 2018. Pierre also explained the questions below:
- Why Arm?
- When you say “include all those options,” you’re thinking there’ll be other Arm SteamOS devices, too?
- When and how are you attracting companies to build those other kinds of devices?
- Is the Arm version of SteamOS a separate operating system?
- Can you break down those layers for us? When I’m playing a Windows game on my Steam Deck, how does that work?
- How is Wine different from Proton?
- How does all of this change when we’re running Windows games on Arm?
- How does this compare to other Windows-on-Arm emulation, like Prism for Windows on Arm?
- How long has Valve supported Fex and to what degree?
- Valve started Fex?
- The Steam Frame runs Android apps, but it’s not Android running on the headset. How?
- Will there be SteamOS phones? Will you bring non-gaming apps into the store in a big way?
- Is Arm the future of handheld gaming, or is it just something for headsets?
In case people can't assess the article, I have linked the Youtube video from NerdNest who explained each answer in detail:
forget about it, pretty much everything Zen7 is TSMC A14.
They are engaging with SF2p/x/yaddayadda PDKs but no product has been committed and in general if anything goes there it's either a client GPU or a lower end mobile part (think MDS3 lane).
If Qualcomm ships SF2p, then yeah.If this works out then maybe steam deck 2 on samsung 2nm ?
