What is the maximum price you will pay for next gen?

Page 3 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

How much are you willing to pay for Next gen Console?

  • Whatever it takes!

    Votes: 3 10.3%
  • $700

    Votes: 1 3.4%
  • $600

    Votes: 2 6.9%
  • $500

    Votes: 11 37.9%
  • $400

    Votes: 8 27.6%
  • $300

    Votes: 4 13.8%

  • Total voters
    29

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
If it's really launch window, I have to wonder if it'll be short.

Ratchet and Clank games can be super long if you go around collecting stuff. Even if you try to just blast through the story the last few titles were fairly long.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The only one I will consider is the PS5. To hell with any xbox. That said I would be willing to pay $500 for a new console. I honestly doubt I will buy a new console though, as I cannot justify the cost when I have only put a hundred hours or so on my PS4 pro and a few hundred on my PS4. I have a bunch of games that I have not even taken out of the wrapper yet. Now if the PS5 can play any of my disc based PS4 games? Then YES I will buy a PS5 and give my son ownership of one of my ps4s for his bedroom. God knows he uses my old PS4 more than anyone. That kid has burned through a projector bulb playing the PS4!

Wasn't it already established that backwards compatibility was a thing going forward?
 

Midwayman

Diamond Member
Jan 28, 2000
5,723
325
126
So I read but I have not seen anything confirming it 100%. Then again i do not keep up on this stuff.

I mean its still x86 and RDNA based graphics. It should be easy enough. I'd be surprised if it can't run it anyways.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I mean its still x86 and RDNA based graphics. It should be easy enough. I'd be surprised if it can't run it anyways.

While the PS4 and PS5 both use x86 CPUs, they do not use the same family of GPUs. PS4 uses GCN where PS5 uses RDNA. Given that Sony offers two graphics libraries where one offers low level access to the hardware, I figured that there would likely be some stumbling blocks in regard to handling hardware-specific calls on unlike hardware. I don't know nearly enough about their low-level API to say much about the difficulties.
 

jpiniero

Lifer
Oct 1, 2010
16,827
7,272
136
While the PS4 and PS5 both use x86 CPUs, they do not use the same family of GPUs. PS4 uses GCN where PS5 uses RDNA. Given that Sony offers two graphics libraries where one offers low level access to the hardware, I figured that there would likely be some stumbling blocks in regard to handling hardware-specific calls on unlike hardware. I don't know nearly enough about their low-level API to say much about the difficulties.

I would expect most games to work but not all. Especially those released early in the cycle.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I would expect most games to work but not all. Especially those released early in the cycle.

Well, the awkward part is that Microsoft also offers a low-level API for the Xbox One, but Microsoft has been pretty bold that Xbox One titles (outside of those that require unsupported peripherals) will work.

When looking up The Xbox One's use of a low-level API, I did see some old articles about AMD's Mantle and the rumors that Mantle was a port of or was based on the Xbox One's low-level API. As we know, Mantle was pretty much abandoned after it never really caught on, but Mantle was used as the basis for Vulkan. While the start of the chain is just a rumor, if the Xbox low-level API is at least a subset of Mantle and Mantle is a subset of Vulkan, then it's theoretical that having Vulkan support might be what helps Microsoft? 🤔
 

quikah

Diamond Member
Apr 7, 2003
4,198
743
126
Well, the awkward part is that Microsoft also offers a low-level API for the Xbox One, but Microsoft has been pretty bold that Xbox One titles (outside of those that require unsupported peripherals) will work.

When looking up The Xbox One's use of a low-level API, I did see some old articles about AMD's Mantle and the rumors that Mantle was a port of or was based on the Xbox One's low-level API. As we know, Mantle was pretty much abandoned after it never really caught on, but Mantle was used as the basis for Vulkan. While the start of the chain is just a rumor, if the Xbox low-level API is at least a subset of Mantle and Mantle is a subset of Vulkan, then it's theoretical that having Vulkan support might be what helps Microsoft? 🤔

MS has a thorough history with BC, so they probably know what they are talking about. I would be surprised if any Xbox One games don't work on Series X.

Sony has been pretty vague about this, they have something to prove here.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
MS has a thorough history with BC, so they probably know what they are talking about. I would be surprised if any Xbox One games don't work on Series X.

Sony has been pretty vague about this, they have something to prove here.

Oh, I'm not worried about Microsoft. I'm more or less just curious of how they ended up not seeming to have any issues. Did they simply start down the road toward (essentially) full backwards compatibility right from the start? Did they have an advantage with APIs more suited for it? Sony has seemed a bit more hesitant to suggest that all games will work, but of course, that doesn't mean that they won't have a high rate of backwards compatability.

I guess we'll see in November!
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
MS has a thorough history with BC, so they probably know what they are talking about. I would be surprised if any Xbox One games don't work on Series X.

Sony has been pretty vague about this, they have something to prove here.

The way I understand the rumors is that some games should work but Sony hasn’t commented on this. I don’t think they want titles to end up being ps4 games with ps5 patches. They want the games to be ps5 titles specifically. This is going to be an issue with the Xbox for sure.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I am waiting for prices to drop on PS4 during the fall.

If you can find one. Locally, all ps4 and switch hardware is sold out including all Nintendo brand switch pro controllers and joycons. Pretty crazy to see that IMO but I suppose expected given what’s been going on this year. The one thing that may help is people moving on to the ps5.
 

MrSquished

Lifer
Jan 14, 2013
26,067
24,396
136
When Halo comes out next year if the reviews for the multiplayer are excellent, I'll get an XBox at $499 but no more. Otherwise I'll wait for the next Battlefield to come out before I upgrade the PS4Pro and sell it.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
When Halo comes out next year if the reviews for the multiplayer are excellent, I'll get an XBox at $499 but no more. Otherwise I'll wait for the next Battlefield to come out before I upgrade the PS4Pro and sell it.

Will be cross buy and cross play between windows and Xbox as well
 

yoko_ono

Junior Member
Sep 3, 2020
4
1
36
I think you should definitely wait before you go out and buy any kind of next gen console. Support for current gen won't stop that quickly and if you wait for, say one year, the prices will drop significally...
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I think you should definitely wait before you go out and buy any kind of next gen console. Support for current gen won't stop that quickly and if you wait for, say one year, the prices will drop significally...

If it plays current gen titles why wait at all?
 

purbeast0

No Lifer
Sep 13, 2001
53,637
6,521
126
I think prices on X1SX are going to drop quickly because it's not going to sell.
 

jpiniero

Lifer
Oct 1, 2010
16,827
7,272
136
I think prices on X1SX are going to drop quickly because it's not going to sell.

That's why they made the Series S. Have to think they anticipated that the Series X wasn't going to sell well when they went with the Gamepass strategy. It is the most powerful console so it's OK if they just leave the price high.
 

purbeast0

No Lifer
Sep 13, 2001
53,637
6,521
126
That's why they made the Series S. Have to think they anticipated that the Series X wasn't going to sell well when they went with the Gamepass strategy. It is the most powerful console so it's OK if they just leave the price high.
Neither of them are going to do well and both will have price drops fairly quick. That is how I see it playing out.
 

JujuFish

Lifer
Feb 3, 2005
11,437
1,053
136
With limited supply and new console generations, the Xbox will sell fine at launch, IMO. Sustaining that? We'll see.
 

purbeast0

No Lifer
Sep 13, 2001
53,637
6,521
126
I don't think it will be hard to find an X1SX at launch. Especially with Halo not even being a launch title.

I am surprised we have not heard more about launch lineups for either console at this point. But then again we don't even know date and prices yet.
 

zinfamous

No Lifer
Jul 12, 2006
111,857
31,346
146
I'm buying a PS5, probably earlier in the cycle than I usually do, (though maybe early 2021 and not the holiday rush....once new job stability is real, heh--and of course I'm truly done with Cyberpunk for some time. That will tide me over), because next to a Switch that I have owned for 2 years now but only played maybe 20 hours, I last owned one of the BC 60GB PS3s. I still have that one and it works.

Primarily I'd like a UHD BD player, and to pick up on some cheaper current/last gen games that I never played....even as far back as GoW3 (PS3?) that I never played. I loved those since the release of the first one on PS2, but only played those first 2. ....I'm assuming the trend will continue of remastering recent games/making them compatible for the next gen, so I think there will be plenty of content for me to justify it (always preferred Sony stuff to anything Nintendo....though I will probably still pick up that Metroid Prime trilogy for Switch, if it ever releases? ...also a bunch of games from many more years ago that I never played).

Also allows time for the kinks to be published with the release models and get a better idea of what the thing can do, and it will do with future firmware patches.

...All that being said, I wouldn't have an issue with paying $600 for a proper PS5. My PC is a 2700X with a Vega 64, so it's still plenty capable these days. If I were to upgrade the GPU--sorta could use it, because I play at 3440x1440--it would likely be in the price range of a PS5, so that doesn't make sense to me over the next year.