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Originally posted by: BFG10K
Has ATi admitted to using Trylinear filtering themselves
Of course they have. IIRC there was even a big press release where a couple of ATi engineers challenged people to find problems with their method.

Irrelevant. at the time 3DMurk hit ATi claimed they were not cheating with filtering and they were optimization free. It was only AFTER they were caught that they grudgingly had a press conference and admitted they too were not using pure trilinear.

Here is an excellent summary of events - note the exceprts from ATi's reviewers guide in the article, and here is the article that started it all - with, you guessed it, ATi providing the "tip" that led to the article. Funny how the tip ommitted certain crucial information pertaining to Ati's own filtering...

I'll finish up with a quote from the end of the first article I linked to above.
Whatever the merits of ATI's adaptive trilinear filtering algorithm, ATI appears to have intentionally deceived members of the press, and by extension, the public, by claiming to use "full" trilinear filtering "all of the time" and recommending the use of colored mip map tools in order to verify this claim. Encouraging reviewers to make comparisons to NVIDIA products with NVIDIA's similar trilinear optimizations turned off compounded the offense. Any points ATI has scored on NVIDIA over the past couple of years as NVIDIA has been caught in driver "optimizations" and the like are, in my book, wiped out.

And lets not forget - nVidia's Brinlinear can be turned off -ATi's cannot, since it is hardwired into the chip and has been since 9600.
 
ati will be fine.......the competition between ati and nvidia is whats given us these 16 pipe monster gpu's and its whats gonna give us the 24 pipe + BEASTS not too far down the road, its almost snowballing. the transistion from 4 pipes to 8 was pretty long, the 8 to 16 was also quite long, but the 16 - 24/32 is gonna be well short. if both companies keep this up theres gonna be some absolutey insane GPU's in the next few years. very exciting time

as for the HDR remarks i have read, for some people its not playable, they can tell between finer levels of smoothness/fluidity (in an fps sense) i on the other hand find 25-30-40 fps just fine, so i whack on some HDR or turn the features up abit

i even ran the nalu demo 8xS and 16xAF on my card.....it was about 15fps, but to me...no where near slide show
 
Originally posted by: Gstanfor
Originally posted by: BFG10K
Has ATi admitted to using Trylinear filtering themselves
Of course they have. IIRC there was even a big press release where a couple of ATi engineers challenged people to find problems with their method.

Irrelevant. at the time 3DMurk hit ATi claimed they were not cheating with filtering and they were optimization free. It was only AFTER they were caught that they grudgingly had a press conference and admitted they too were not using pure trilinear.

Here is an excellent summary of events - note the exceprts from ATi's reviewers guide in the article, and here is the article that started it all - with, you guessed it, ATi providing the "tip" that led to the article. Funny how the tip ommitted certain crucial information pertaining to Ati's own filtering...

I'll finish up with a quote from the end of the first article I linked to above.
Whatever the merits of ATI's adaptive trilinear filtering algorithm, ATI appears to have intentionally deceived members of the press, and by extension, the public, by claiming to use "full" trilinear filtering "all of the time" and recommending the use of colored mip map tools in order to verify this claim. Encouraging reviewers to make comparisons to NVIDIA products with NVIDIA's similar trilinear optimizations turned off compounded the offense. Any points ATI has scored on NVIDIA over the past couple of years as NVIDIA has been caught in driver "optimizations" and the like are, in my book, wiped out.

And lets not forget - nVidia's Brinlinear can be turned off -ATi's cannot, since it is hardwired into the chip and has been since 9600.

You could save yourself typing and arguing time by providing evidence showing how ATI's optimizations in current drivers downgrade the image quality vs. nVidia's alternative.
 
Originally posted by: bunnyfubbles
You could save yourself typing and arguing time by providing evidence showing how ATI's optimizations in current drivers downgrade the image quality vs. nVidia's alternative.

How about almost any game at all when nVidia's combined Antialiasing method is switched on? or Splinter Cell: Chaos Theory? Farcry in HDR mode?
 
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