Were you vr cooking? :awe:
Actually yes:
Made a steak shake
Although the pain is from playing QuiVR, I'm not used to the specific arm motions or holding my arms up for as long as I do when I play the game. It's basically a VR archery game where you reach behind you to grab an arrow from a shoulder-mounted quiver, mount the arrow on the bow, pull it back, aim it, and shoot it (pretty natural with the VR motion controllers actually, they're like super-accurate Wiimotes with vibration & whatnot that makes it feel like you're pulling on a bow string). Your job is to defend your castle gate (which has a health bar) by killing enemies before they start pounding on it. There are skeletons, trolls, orcs, all kinds of bad guys with different armor & strength levels that come in waves with bosses every 15 waves or so. Best part is you can play multi-player with up to 4 people, and the chat feature is really good (the headset's microphone is remarkably clear) so it has that LAN party feeling, even though people are all over the globe. It's an early access game that is still in development, but the programmer has been showing some crazy-awesome upcoming features like this: (development screen shown here, not the actual game)
https://gfycat.com/SpitefulEverlastingBongo
It's amazing how real it feels when you're playing the game; the 2D Youtube videos of the gameplay make it look like just another video game, but being INSIDE of the game thanks to VR is just incredible. Right now, it's my most-played VR game in my free time. Have easily spent 2 hours straight playing it. Thus the wrist & shoulder pain
